Player Matchup

Nemesis
Nemesis
Aphantazia
Nemesis
Level 156
God Stats
3W - 0L
1,528 SR
Queue Stats
132W - 90L
1,735 Elo+
Party 1
Sun Wukong
Sun Wukong
BlackMagic6614
Sun Wukong
Level 156
God Stats
4W - 2L
1,713 SR
Queue Stats
116W - 68L
1,743 Elo+
Party 1
Baba Yaga
Baba Yaga
CnC Detailer
Baba Yaga
Level 53
God Stats
13W - 15L
1,623 SR
Queue Stats
112W - 85L
1,735 Elo+
Party 1
Team Averages
Level 122
1,621 SR
1,738 Elo+

VS

Team Averages
Level 128
1,658 SR
1,548 Elo+
Ne Zha
Ne Zha
EnderWadeCalvin
Ne Zha
Level 154
God Stats
5W - 3L
1,665 SR
Queue Stats
556W - 463L
1,642 Elo+
Party 2
Jormungandr
Jormungandr
SomethingHinky
Jormungandr
Level 86
God Stats
3W - 4L
1,505 SR
Queue Stats
88W - 155L
1,195 Elo+
Solo
Sol
Sol
oatymil
Sol
Level 145
God Stats
2W - 1L
1,806 SR
Queue Stats
80W - 53L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aphantazia
Nemesis
15
6 / 2 / 7
10,152
781
9,559
12,459
7,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
BlackMagic6614
Sun Wukong
15
5 / 0 / 8
9,962
766
14,465
12,473
12,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baba Yaga
CnC Detailer
Baba Yaga
14
3 / 1 / 11
9,887
761
15,093
12,737
5,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
9,059
697
11,921
12,667
10,403
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
SomethingHinky
Jormungandr
12
0 / 5 / 3
8,433
649
6,356
17,832
16,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
11
0 / 7 / 1
7,671
590
8,759
14,408
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aphantazia
Nemesis
6
2
7
4.75
W
Sun Wukong
BlackMagic6614
Sun Wukong
5
0
8
9
W
Baba Yaga
CnC Detailer
Baba Yaga
3
1
11
8.5
L
3
2
0
1.5
L
Jormungandr
SomethingHinky
Jormungandr
0
5
3
0.3
L
Sol
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,117
Damage
27,036
37,669
Taken
44,907
26,039
Mitigated
33,466
12,471
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aphantazia
Nemesis
9,559
3,925
0
2,500
12,459
7,797
1,685
4,726
7,733
0
20,574
W
Sun Wukong
BlackMagic6614
Sun Wukong
14,465
2,746
0
2,905
12,473
12,487
166
4,856
7,617
0
41,992
W
Baba Yaga
CnC Detailer
Baba Yaga
15,093
1,286
78
6,988
12,737
5,755
472
5,030
7,707
42,903
0
L
11,921
2,496
0
3,054
12,667
10,403
0
3,541
8,461
0
28,002
L
Jormungandr
SomethingHinky
Jormungandr
6,356
1,583
222
1,203
17,832
16,500
0
7,655
9,507
28,084
0
L
Sol
8,759
2,140
0
4,435
14,408
6,563
0
4,163
9,669
27,768
3,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
25,163
149
Minions Killed
123
6
Camps Cleared
6
815,516
Distance Traveled
678,886
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,152
781
20
2
1
291,569
1
W
Sun Wukong
9,962
766
66
5
4
270,567
4
W
Baba Yaga
9,887
761
63
5
1
253,380
4
L
Ne Zha
9,059
697
25
2
2
244,102
1
L
Jormungandr
8,433
649
32
2
0
236,001
0
L
Sol
7,671
590
66
5
4
198,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role