Player Matchup

Hou Yi
Hou Yi
DAniss9
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,430 Elo+
Solo
Chang'e
Chang'e
ResilientLegacy
Chang'e
Level 144
God Stats
1W - 1L
1,757 SR
Queue Stats
160W - 188L
1,353 Elo+
Party 3
Nike
Nike
Riku Knightwolf
Nike
Level 160
God Stats
1W - 4L
1,463 SR
Queue Stats
267W - 328L
1,425 Elo+
Party 2
Nox
Nox
Sassyassassin705
Nox
Level 115
God Stats
1W - 3L
1,383 SR
Queue Stats
120W - 136L
1,346 Elo+
Party 3
Freya
Freya
VanDusen31
Freya
Level 155
God Stats
4W - 6L
1,255 SR
Queue Stats
247W - 302L
1,418 Elo+
Party 2
Team Averages
Level 139
1,471 SR
1,394 Elo+

VS

Team Averages
Level 91
1,470 SR
1,403 Elo+
Ne Zha
Ne Zha
Deathjunkie
Ne Zha
Level 143
God Stats
7W - 6L
1,467 SR
Queue Stats
358W - 407L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DyingStorm
Ah Muzen Cab
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
Kane712
Cernunnos
Level 100
God Stats
3W - 6L
1,510 SR
Queue Stats
234W - 250L
1,441 Elo+
Party 1
Terra
Terra
Terc8
Terra
Level 60
God Stats
1W - 3L
1,300 SR
Queue Stats
121W - 133L
1,390 Elo+
Party 1
Bacchus
Bacchus
Thorganiz
Bacchus
Level 120
God Stats
10W - 7L
1,572 SR
Queue Stats
246W - 260L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DAniss9
Hou Yi
19
3 / 3 / 9
11,591
682
10,821
12,660
5,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 8 / 15
11,415
671
13,895
26,231
10,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

20
9 / 9 / 10
13,825
813
15,797
23,877
16,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 10 / 13
10,882
640
20,085
19,579
8,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
20
13 / 5 / 12
13,628
802
23,407
29,820
13,760
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
8 / 5 / 18
12,880
758
24,401
20,192
11,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
DyingStorm
Ah Muzen Cab
20
4 / 5 / 18
11,975
704
15,933
15,948
7,595
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Kane712
Cernunnos
20
12 / 7 / 19
14,149
832
31,966
22,076
11,651
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
Terc8
Terra
20
6 / 5 / 15
12,044
708
6,375
21,702
28,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Thorganiz
Bacchus
19
5 / 9 / 15
13,110
771
15,484
22,504
24,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
120
29
Kills
35
35
Deaths
31
59
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DAniss9
Hou Yi
3
3
9
2.5
W
Ne Zha
8
5
18
3.4
W
Ah Muzen Cab
DyingStorm
Ah Muzen Cab
4
5
18
2.6
W
Cernunnos
Kane712
Cernunnos
12
7
19
3.07
L
1
8
15
1.06
L
9
9
10
1.56
L
3
10
13
0.95
W
Terra
Terc8
Terra
6
5
15
2.7
W
Bacchus
Thorganiz
Bacchus
5
9
15
1.39
L
Freya
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,005
Damage
94,159
112,167
Taken
102,422
55,327
Mitigated
84,198
43,372
Healing
35,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DAniss9
Hou Yi
10,821
4,610
1,393
1,271
12,660
5,562
1,484
3,114
9,546
0
25,317
W
Ne Zha
24,401
6,080
2,445
4,055
20,192
11,548
1,384
13,709
6,483
0
39,861
W
Ah Muzen Cab
DyingStorm
Ah Muzen Cab
15,933
4,624
1,653
2,776
15,948
7,595
1,307
9,724
6,224
0
35,304
W
Cernunnos
Kane712
Cernunnos
31,966
14,820
2,449
4,840
22,076
11,651
1,624
13,666
8,410
0
61,775
L
13,895
1,291
9,767
7,740
26,231
10,558
1,133
5,244
20,987
31,937
0
L
15,797
1,274
1,220
4,742
23,877
16,453
0
3,428
20,449
0
31,310
L
20,085
2,305
919
768
19,579
8,994
1,060
2,756
16,823
32,071
0
W
Terra
Terc8
Terra
6,375
1,148
7,321
4,816
21,702
28,508
332
10,448
11,254
10,245
0
W
Bacchus
Thorganiz
Bacchus
15,484
1,013
2,012
2,648
22,504
24,896
547
9,840
12,664
23,246
0
L
Freya
23,407
7,752
2,282
13,270
29,820
13,760
759
7,317
22,503
39,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,341
Gold Earned
64,158
186
Minions Killed
157
0
Camps Cleared
0
1,222,848
Distance Traveled
1,411,407
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,591
682
38
2
0
200,654
0
W
Ne Zha
12,880
758
27
2
0
315,834
0
W
Ah Muzen Cab
11,975
704
38
2
0
287,325
1
W
Cernunnos
14,149
832
65
4
0
269,200
0
L
Chang'e
11,415
671
52
3
0
262,164
1
L
Nike
13,825
813
31
2
0
257,320
8
L
Nox
10,882
640
17
1
0
222,050
0
W
Terra
12,044
708
8
0
0
291,034
0
W
Bacchus
13,110
771
19
1
0
248,014
0
L
Freya
13,628
802
48
3
0
280,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role