Player Matchup

Baron Samedi
Baron Samedi
ITzNiiKo_YT
Baron Samedi
Level 24
God Stats
10W - 20L
1,302 SR
Queue Stats
16W - 26L
1,305 Elo+
Party 1
Olorun
Olorun
Samuel_EPF
Olorun
Level 24
God Stats
4W - 7L
1,492 SR
Queue Stats
13W - 29L
1,263 Elo+
Party 1
Chaac
Chaac
Zaytovn x
Chaac
Level 25
God Stats
18W - 18L
1,482 SR
Queue Stats
23W - 23L
1,370 Elo+
Party 3
Fenrir
Fenrir
no Ehrror
Fenrir
Level 69
God Stats
2W - 3L
1,367 SR
Queue Stats
174W - 177L
1,431 Elo+
Party 3
Heimdallr
Heimdallr
snipertizan
Heimdallr
Level 40
God Stats
14W - 31L
1,345 SR
Queue Stats
22W - 39L
1,276 Elo+
Party 1
Team Averages
Level 36
1,398 SR
1,329 Elo+

VS

Team Averages
Level 80
1,453 SR
1,383 Elo+
Cliodhna
Cliodhna
BigJigs69
Cliodhna
Level 64
God Stats
74W - 73L
1,466 SR
Queue Stats
170W - 172L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
Mr_Cabbagepants
Heimdallr
Level 127
God Stats
33W - 29L
1,498 SR
Queue Stats
570W - 660L
1,374 Elo+
Party 2
Ganesha
Ganesha
Spence_96
Ganesha
Level 101
God Stats
2W - 2L
1,393 SR
Queue Stats
184W - 213L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
XxPREMIXEDxX
Kukulkan
Level 29
God Stats
13W - 7L
1,573 SR
Queue Stats
69W - 78L
1,382 Elo+
Party 2
Mulan
Mulan
goldcoyote
Mulan
Level 81
God Stats
7W - 13L
1,335 SR
Queue Stats
111W - 146L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ITzNiiKo_YT
Baron Samedi
13
3 / 3 / 3
8,833
421
4,800
16,525
15,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Samuel_EPF
Olorun
18
0 / 1 / 1
10,851
517
3,889
12,559
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Zaytovn x
Chaac
17
0 / 1 / 4
10,175
485
5,731
14,012
7,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
no Ehrror
Fenrir
16
8 / 5 / 0
10,381
494
12,560
19,213
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
snipertizan
Heimdallr
14
3 / 5 / 4
8,934
425
12,521
19,304
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigJigs69
Cliodhna
20
8 / 0 / 0
12,381
590
9,847
16,961
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Mr_Cabbagepants
Heimdallr
18
5 / 4 / 5
10,960
522
18,176
17,544
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Spence_96
Ganesha
15
0 / 4 / 9
9,112
434
12,373
16,744
9,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
XxPREMIXEDxX
Kukulkan
16
2 / 2 / 1
10,137
483
6,544
6,947
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
0 / 4 / 0
9,674
461
9,730
15,467
16,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
14
Kills
15
15
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BigJigs69
Cliodhna
8
0
0
8
L
Baron Samedi
ITzNiiKo_YT
Baron Samedi
3
3
3
1.5
W
Heimdallr
Mr_Cabbagepants
Heimdallr
5
4
5
1.88
L
Olorun
Samuel_EPF
Olorun
0
1
1
0.5
W
Ganesha
Spence_96
Ganesha
0
4
9
1.13
W
Kukulkan
XxPREMIXEDxX
Kukulkan
2
2
1
1.25
L
Chaac
Zaytovn x
Chaac
0
1
4
2
W
Mulan
0
4
0
0
L
Fenrir
no Ehrror
Fenrir
8
5
0
1.6
L
Heimdallr
snipertizan
Heimdallr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
56,670
81,613
Taken
73,663
44,773
Mitigated
45,359
30,304
Healing
28,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BigJigs69
Cliodhna
9,847
1,806
0
12,853
16,961
8,061
0
702
16,259
0
126,944
L
Baron Samedi
ITzNiiKo_YT
Baron Samedi
4,800
296
3,264
4,102
16,525
15,540
193
6,913
9,349
21,599
0
W
Heimdallr
Mr_Cabbagepants
Heimdallr
18,176
9,200
0
7,939
17,544
8,335
1,475
3,623
13,917
0
97,065
L
Olorun
Samuel_EPF
Olorun
3,889
1,680
298
5,172
12,559
5,154
0
3,844
8,705
98,462
0
W
Ganesha
Spence_96
Ganesha
12,373
1,309
0
2,826
16,744
9,244
109
1,988
14,756
62,647
0
W
Kukulkan
XxPREMIXEDxX
Kukulkan
6,544
236
0
694
6,947
3,526
252
2,376
4,571
66,553
0
L
Chaac
Zaytovn x
Chaac
5,731
1,351
0
6,995
14,012
7,228
684
169
13,277
0
81,126
W
Mulan
9,730
861
0
4,100
15,467
16,193
189
0
15,467
435
62,158
L
Fenrir
no Ehrror
Fenrir
12,560
2,857
0
7,520
19,213
8,921
0
1,867
17,156
0
68,043
L
Heimdallr
snipertizan
Heimdallr
12,521
4,683
0
2,953
19,304
7,930
780
5,957
13,061
0
70,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
52,264
560
Minions Killed
662
0
Camps Cleared
0
2,058,245
Distance Traveled
1,971,011
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,381
590
199
9
0
447,385
5
L
Baron Samedi
8,833
421
36
2
0
377,705
7
W
Heimdallr
10,960
522
180
9
0
428,170
9
L
Olorun
10,851
517
179
9
0
392,260
5
W
Ganesha
9,112
434
39
2
0
431,855
1
W
Kukulkan
10,137
483
122
6
0
361,015
6
L
Chaac
10,175
485
142
7
0
431,428
6
W
Mulan
9,674
461
122
6
0
302,586
4
L
Fenrir
10,381
494
110
5
0
416,096
0
L
Heimdallr
8,934
425
93
4
0
440,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role