Player Matchup

Hachiman
Hachiman
Devіn
Hachiman
Level 160
God Stats
1W - 0L
1,794 SR
Queue Stats
381W - 95L
1,914 Elo+
Party 2
Discordia
Discordia
EgFreed
Discordia
Level 160
God Stats
3W - 1L
1,633 SR
Queue Stats
479W - 243L
1,816 Elo+
Party 2
Hun Batz
Hun Batz
OhYaа
Hun Batz
Level 156
God Stats
4W - 1L
1,708 SR
Queue Stats
231W - 72L
1,900 Elo+
Party 2
Geb
Geb
grandmasghost
Geb
Level 124
God Stats
11W - 7L
1,662 SR
Queue Stats
167W - 120L
1,678 Elo+
Party 2
Mulan
Mulan
xcxactly
Mulan
Level 160
God Stats
29W - 5L
1,862 SR
Queue Stats
264W - 104L
1,870 Elo+
Party 2
Team Averages
Level 152
1,732 SR
1,836 Elo+

VS

Team Averages
Level 129
1,661 SR
1,586 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Cnix24
Persephone
Level 125
God Stats
4W - 7L
1,514 SR
Queue Stats
217W - 218L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Dust2115
Cthulhu
Level 155
God Stats
1W - 1L
1,843 SR
Queue Stats
58W - 59L
1,800 Elo+
Party 1
Danzaburou
Danzaburou
SilentKreep
Danzaburou
Level 153
God Stats
16W - 7L
1,709 SR
Queue Stats
181W - 161L
1,605 Elo+
Party 1
Atlas
Atlas
Xetradia
Atlas
Level 85
God Stats
5W - 2L
1,740 SR
Queue Stats
107W - 93L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devіn
Hachiman
20
8 / 2 / 7
11,990
856
19,122
15,911
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
EgFreed
Discordia
17
1 / 1 / 9
10,044
717
18,800
7,711
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
OhYaа
Hun Batz
18
5 / 2 / 13
10,819
773
13,828
15,135
6,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 7
9,976
713
8,362
14,739
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
xcxactly
Mulan
17
6 / 2 / 9
10,459
747
23,439
19,122
18,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 8 / 5
8,695
621
5,787
18,292
11,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Cnix24
Persephone
15
2 / 5 / 5
9,767
698
12,518
13,834
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Dust2115
Cthulhu
17
3 / 2 / 5
10,108
722
14,539
22,805
25,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
SilentKreep
Danzaburou
16
2 / 6 / 6
9,813
701
11,150
18,464
8,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Xetradia
Atlas
17
2 / 1 / 3
10,133
724
11,631
26,038
31,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
22
Kills
9
9
Deaths
22
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
5
0.31
L
Persephone
Cnix24
Persephone
2
5
5
0.9
W
Hachiman
Devіn
Hachiman
8
2
7
5.75
L
Cthulhu
Dust2115
Cthulhu
3
2
5
2.75
W
Discordia
EgFreed
Discordia
1
1
9
5.5
W
Hun Batz
OhYaа
Hun Batz
5
2
13
5.75
L
Danzaburou
SilentKreep
Danzaburou
2
6
6
0.83
L
Atlas
Xetradia
Atlas
2
1
3
3.5
W
2
2
7
2.75
W
Mulan
xcxactly
Mulan
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,551
Damage
55,625
72,618
Taken
99,433
50,164
Mitigated
83,374
10,798
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,787
728
0
267
18,292
11,238
0
3,087
15,073
0
15,711
L
Persephone
Cnix24
Persephone
12,518
205
0
1,740
13,834
6,170
14
2,040
11,633
35,417
0
W
Hachiman
Devіn
Hachiman
19,122
10,505
0
3,487
15,911
7,300
1,471
8,136
7,321
0
72,863
L
Cthulhu
Dust2115
Cthulhu
14,539
1,206
780
5,373
22,805
25,540
62
7,601
14,921
34,847
0
W
Discordia
EgFreed
Discordia
18,800
1,465
0
290
7,711
3,642
803
4,307
3,140
53,278
0
W
Hun Batz
OhYaа
Hun Batz
13,828
3,755
0
443
15,135
6,583
287
6,884
7,869
0
32,235
L
Danzaburou
SilentKreep
Danzaburou
11,150
3,788
0
2,826
18,464
8,685
2,177
6,384
11,985
0
39,380
L
Atlas
Xetradia
Atlas
11,631
3,321
2,973
4,891
26,038
31,741
251
8,238
17,299
29,941
0
W
8,362
402
0
1,003
14,739
14,114
0
7,538
6,659
14,185
0
W
Mulan
xcxactly
Mulan
23,439
3,503
0
5,575
19,122
18,525
0
9,549
8,941
189
41,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,288
Gold Earned
48,516
302
Minions Killed
226
0
Camps Cleared
0
1,580,196
Distance Traveled
1,397,590
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,695
621
26
2
0
258,002
2
L
Persephone
9,767
698
48
3
0
275,153
0
W
Hachiman
11,990
856
125
9
0
288,601
1
L
Cthulhu
10,108
722
65
5
0
304,364
5
W
Discordia
10,044
717
74
5
0
299,006
1
W
Hun Batz
10,819
773
51
4
0
342,664
1
L
Danzaburou
9,813
701
52
4
0
262,081
3
L
Atlas
10,133
724
35
3
0
297,990
7
W
Geb
9,976
713
19
1
0
332,519
1
W
Mulan
10,459
747
33
2
0
317,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role