Player Matchup

Zhong Kui
Zhong Kui
CaffeinatedBeast
Zhong Kui
Level 131
God Stats
4W - 5L
1,317 SR
Queue Stats
770W - 956L
1,274 Elo+
Party 1
Heimdallr
Heimdallr
LordRambyJr
Heimdallr
Level 62
God Stats
1W - 1L
1,160 SR
Queue Stats
39W - 42L
1,290 Elo+
Solo
Nemesis
Nemesis
MyNameIzJIFF
Nemesis
Level 124
God Stats
5W - 16L
1,317 SR
Queue Stats
413W - 578L
1,262 Elo+
Party 1
Sylvanus
Sylvanus
SHOWTIME_HOFF
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,541 Elo+
Solo
Zeus
Zeus
reyway777
Zeus
Level 69
God Stats
3W - 5L
1,395 SR
Queue Stats
128W - 139L
1,265 Elo+
Solo
Team Averages
Level 91
1,338 SR
1,326 Elo+

VS

Team Averages
Level 86
1,471 SR
1,342 Elo+
Ymir
Ymir
Hookerbot5000
Ymir
Level 34
God Stats
3W - 15L
1,208 SR
Queue Stats
270W - 312L
1,203 Elo+
Solo
Heimdallr
Heimdallr
QuitsYard805473
Heimdallr
Level 45
God Stats
1W - 1L
1,455 SR
Queue Stats
76W - 70L
1,395 Elo+
Solo
Merlin
Merlin
Robznm
Merlin
Level 144
God Stats
18W - 19L
1,490 SR
Queue Stats
60W - 69L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMrHeaven777
Tsukuyomi
Level 120
God Stats
8W - 6L
1,574 SR
Queue Stats
829W - 840L
1,389 Elo+
Solo
Kukulkan
Kukulkan
leonel3454526
Kukulkan
Level 89
God Stats
0W - 2L
1,628 SR
Queue Stats
98W - 116L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
0 / 0 / 1
11,537
502
5,888
12,781
10,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
LordRambyJr
Heimdallr
18
7 / 5 / 2
11,864
516
18,329
18,494
10,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
MyNameIzJIFF
Nemesis
17
1 / 1 / 7
10,434
454
5,241
16,549
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
SHOWTIME_HOFF
Sylvanus
16
2 / 1 / 9
10,950
476
8,206
17,287
24,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
20
7 / 2 / 4
12,525
545
22,792
17,344
8,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
9,129
397
3,716
20,611
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
QuitsYard805473
Heimdallr
16
5 / 6 / 1
10,482
456
13,476
21,036
10,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Robznm
Merlin
18
0 / 1 / 0
10,935
475
9,742
13,156
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TheMrHeaven777
Tsukuyomi
14
1 / 5 / 1
9,146
398
8,054
21,586
9,731
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
leonel3454526
Kukulkan
16
3 / 2 / 1
10,077
438
12,582
11,283
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
9
9
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
0
0
1
0.5
L
0
3
4
0.67
W
Heimdallr
LordRambyJr
Heimdallr
7
5
2
1.6
W
Nemesis
MyNameIzJIFF
Nemesis
1
1
7
4.5
L
Heimdallr
QuitsYard805473
Heimdallr
5
6
1
0.92
L
Merlin
Robznm
Merlin
0
1
0
0
W
Sylvanus
SHOWTIME_HOFF
Sylvanus
2
1
9
6.5
L
Tsukuyomi
TheMrHeaven777
Tsukuyomi
1
5
1
0.3
L
Kukulkan
leonel3454526
Kukulkan
3
2
1
1.75
W
Zeus
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,456
Damage
47,570
82,455
Taken
87,672
62,106
Mitigated
49,446
28,961
Healing
28,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
5,888
1,112
0
8,239
12,781
10,347
1,085
5,099
7,682
87,441
0
L
3,716
349
0
4,850
20,611
18,058
0
11,893
8,654
22,300
0
W
Heimdallr
LordRambyJr
Heimdallr
18,329
11,047
0
2,968
18,494
10,234
633
3,128
15,362
0
97,529
W
Nemesis
MyNameIzJIFF
Nemesis
5,241
1,197
0
2,662
16,549
8,397
851
3,354
13,195
0
86,158
L
Heimdallr
QuitsYard805473
Heimdallr
13,476
6,695
0
5,759
21,036
10,098
105
4,566
16,466
0
63,233
L
Merlin
Robznm
Merlin
9,742
328
100
9,050
13,156
6,553
888
5,730
7,184
105,746
0
W
Sylvanus
SHOWTIME_HOFF
Sylvanus
8,206
3,143
4,073
5,441
17,287
24,149
303
7,214
10,073
26,591
0
L
Tsukuyomi
TheMrHeaven777
Tsukuyomi
8,054
1,661
0
7,229
21,586
9,731
0
7,997
13,553
0
72,091
L
Kukulkan
leonel3454526
Kukulkan
12,582
1,028
0
1,129
11,283
5,006
416
6,318
4,925
65,705
0
W
Zeus
22,792
4,614
549
5,029
17,344
8,979
1,994
7,245
9,839
123,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,310
Gold Earned
49,769
643
Minions Killed
508
0
Camps Cleared
0
2,134,143
Distance Traveled
2,049,115
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,537
502
192
8
0
366,444
12
L
Ymir
9,129
397
38
2
0
437,119
7
W
Heimdallr
11,864
516
138
6
0
471,556
6
W
Nemesis
10,434
454
107
5
0
556,371
4
L
Heimdallr
10,482
456
78
3
0
349,426
3
L
Merlin
10,935
475
188
8
0
416,792
0
W
Sylvanus
10,950
476
29
1
0
385,381
7
L
Tsukuyomi
9,146
398
104
5
0
422,310
3
L
Kukulkan
10,077
438
100
4
0
423,468
4
W
Zeus
12,525
545
177
8
0
354,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role