Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
RABlD MOUSE
Yu Huang
Level 145
God Stats
12W - 16L
1,599 SR
Queue Stats
469W - 471L
1,501 Elo+
Solo
Xing Tian
Xing Tian
Sheep-with-Horns
Xing Tian
Level 129
God Stats
9W - 8L
1,547 SR
Queue Stats
213W - 184L
1,490 Elo+
Party 1
Thanatos
Thanatos
ThePunisher1326
Thanatos
Level 98
God Stats
12W - 17L
1,413 SR
Queue Stats
61W - 77L
1,422 Elo+
Party 3
Lancelot
Lancelot
TyDaMan2
Lancelot
Level 125
God Stats
25W - 15L
1,578 SR
Queue Stats
304W - 255L
1,503 Elo+
Party 1
Team Averages
Level 122
1,527 SR
1,483 Elo+

VS

Team Averages
Level 121
1,466 SR
1,441 Elo+
Sol
Sol
Ironspartan11
Sol
Level 143
God Stats
1W - 1L
1,646 SR
Queue Stats
19W - 19L
1,459 Elo+
Party 2
Anubis
Anubis
Juicepusher
Anubis
Level 154
God Stats
0W - 1L
1,571 SR
Queue Stats
54W - 51L
1,535 Elo+
Party 2
Loki
Loki
PsiLobster
Loki
Level 121
God Stats
5W - 3L
1,568 SR
Queue Stats
36W - 37L
1,455 Elo+
Party 2
Rama
Rama
Sweetspotty
Rama
Level 121
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheDashingDragon
Cu Chulainn
Level 65
God Stats
0W - 10L
1,183 SR
Queue Stats
390W - 409L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
3 / 1 / 2
10,197
510
12,131
14,137
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
RABlD MOUSE
Yu Huang
15
1 / 2 / 7
9,710
486
8,592
11,734
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
15
2 / 2 / 7
9,750
488
5,736
19,521
22,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
16
3 / 2 / 3
9,904
495
9,883
15,848
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
TyDaMan2
Lancelot
18
9 / 2 / 3
10,945
547
20,101
18,176
8,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,378
469
10,809
20,245
8,655
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
12
1 / 6 / 0
8,083
404
7,875
16,366
14,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 1
9,559
478
7,259
14,194
5,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 1
8,022
401
10,519
9,886
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
TheDashingDragon
Cu Chulainn
16
4 / 3 / 2
10,079
504
14,825
20,438
18,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
18
Kills
9
9
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
1
2
4
L
2
6
3
0.58
L
Anubis
1
6
0
0.17
L
2
3
1
0.83
W
Yu Huang
RABlD MOUSE
Yu Huang
1
2
7
2.25
W
Xing Tian
2
2
7
2.75
L
0
1
1
0.5
L
Cu Chulainn
TheDashingDragon
Cu Chulainn
4
3
2
1.67
W
Thanatos
3
2
3
2.25
W
Lancelot
TyDaMan2
Lancelot
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,443
Damage
51,287
79,416
Taken
81,129
54,857
Mitigated
50,746
31,710
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,131
7,316
0
7,042
14,137
5,550
0
2,919
11,218
0
101,264
L
10,809
3,354
2
8,580
20,245
8,655
1,296
6,887
12,763
66,853
0
L
Anubis
7,875
249
0
3,584
16,366
14,799
0
3,021
13,239
44,412
0
L
7,259
1,186
0
500
14,194
5,637
432
757
13,243
0
86,294
W
Yu Huang
RABlD MOUSE
Yu Huang
8,592
487
0
1,283
11,734
5,794
956
4,595
7,139
77,973
0
W
Xing Tian
5,736
587
300
3,111
19,521
22,214
0
5,779
13,742
30,545
0
L
10,519
9,145
611
4,046
9,886
3,617
0
1,492
8,394
0
64,080
L
Cu Chulainn
TheDashingDragon
Cu Chulainn
14,825
3,179
0
1,333
20,438
18,038
0
1,368
18,207
0
74,534
W
Thanatos
9,883
3,406
0
13,774
15,848
12,473
0
557
15,291
0
69,417
W
Lancelot
TyDaMan2
Lancelot
20,101
6,298
0
6,200
18,176
8,826
0
4,834
13,342
0
87,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,506
Gold Earned
45,121
575
Minions Killed
514
0
Camps Cleared
0
1,948,803
Distance Traveled
1,812,490
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,197
510
173
9
0
351,037
5
L
Sol
9,378
469
118
6
0
314,110
2
L
Anubis
8,083
404
54
3
0
313,012
3
L
Loki
9,559
478
127
6
0
435,442
5
W
Yu Huang
9,710
486
128
6
0
366,480
2
W
Xing Tian
9,750
488
34
2
0
400,275
0
L
Rama
8,022
401
104
5
0
338,279
5
L
Cu Chulainn
10,079
504
111
6
0
411,647
11
W
Thanatos
9,904
495
120
6
0
358,745
8
W
Lancelot
10,945
547
120
6
0
472,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role