Player Matchup

Osiris
Osiris
GIoryed
Osiris
Level 143
God Stats
3W - 2L
1,555 SR
Queue Stats
902W - 922L
1,483 Elo+
Solo
Lancelot
Lancelot
Gloooooop
Lancelot
Level 11
God Stats
9W - 6L
1,481 SR
Queue Stats
85W - 84L
1,298 Elo+
Solo
Nu Wa
Nu Wa
HolyCrash
Nu Wa
Level 158
God Stats
15W - 11L
1,641 SR
Queue Stats
133W - 147L
1,481 Elo+
Party 1
Charybdis
Charybdis
Juice and Vodka
Charybdis
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 87L
1,491 Elo+
Solo
Thoth
Thoth
SantosOps
Thoth
Level 158
God Stats
5W - 3L
1,601 SR
Queue Stats
110W - 121L
1,526 Elo+
Party 1
Team Averages
Level 117
1,556 SR
1,456 Elo+

VS

Team Averages
Level 54
1,578 SR
1,500 Elo+
Cerberus
Cerberus
Deck2431
Cerberus
Level 78
God Stats
0W - 2L
1,288 SR
Queue Stats
37W - 27L
1,614 Elo+
Party 2
Rama
Rama
Gamerix7Pr
Rama
Level 103
God Stats
2W - 3L
1,721 SR
Queue Stats
333W - 323L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
Slowbo53
Cthulhu
Level 7
God Stats
2W - 2L
1,579 SR
Queue Stats
5W - 11L
1,334 Elo+
Solo
Vulcan
Vulcan
TheIncredibleBud
Vulcan
Level 28
God Stats
14W - 10L
1,740 SR
Queue Stats
104W - 96L
1,604 Elo+
Solo
Kukulkan
Kukulkan
rodmanslips
Kukulkan
Level 56
God Stats
58W - 60L
1,561 SR
Queue Stats
88W - 102L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GIoryed
Osiris
14
3 / 0 / 4
7,879
788
8,054
9,789
8,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Gloooooop
Lancelot
13
2 / 0 / 8
7,314
731
8,798
9,107
3,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
HolyCrash
Nu Wa
15
6 / 1 / 4
8,146
815
10,790
6,574
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Juice and Vodka
Charybdis
15
3 / 0 / 7
7,807
781
10,980
8,236
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
SantosOps
Thoth
15
2 / 1 / 7
8,042
804
7,376
6,350
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deck2431
Cerberus
12
0 / 4 / 1
6,782
678
4,321
14,806
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 0
6,748
675
3,562
8,798
3,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Slowbo53
Cthulhu
12
0 / 5 / 2
6,567
657
4,859
12,442
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 1
6,517
652
8,908
9,265
4,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
rodmanslips
Kukulkan
14
0 / 1 / 0
7,367
737
6,978
6,417
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
1
2
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Deck2431
Cerberus
0
4
1
0.13
W
Osiris
GIoryed
Osiris
3
0
4
5
L
1
3
0
0.33
W
Lancelot
Gloooooop
Lancelot
2
0
8
6
W
Nu Wa
HolyCrash
Nu Wa
6
1
4
8
W
Charybdis
Juice and Vodka
Charybdis
3
0
7
6.5
W
Thoth
SantosOps
Thoth
2
1
7
5.5
L
Cthulhu
Slowbo53
Cthulhu
0
5
2
0.2
L
0
3
1
0.17
L
Kukulkan
rodmanslips
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,998
Damage
28,628
40,056
Taken
51,728
20,912
Mitigated
31,637
6,857
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Deck2431
Cerberus
4,321
223
0
2,570
14,806
10,959
0
3,845
10,773
12,377
0
W
Osiris
GIoryed
Osiris
8,054
1,959
0
2,865
9,789
8,505
0
5,589
3,907
0
27,662
L
3,562
3,004
0
884
8,798
3,337
0
3,572
5,076
0
21,463
W
Lancelot
Gloooooop
Lancelot
8,798
1,391
0
635
9,107
3,945
0
6,162
2,606
0
23,306
W
Nu Wa
HolyCrash
Nu Wa
10,790
2,939
0
485
6,574
2,466
720
3,561
2,827
30,656
0
W
Charybdis
Juice and Vodka
Charybdis
10,980
5,657
0
2,467
8,236
3,430
919
4,742
3,299
0
30,553
W
Thoth
SantosOps
Thoth
7,376
152
0
405
6,350
2,566
105
3,727
2,351
31,358
0
L
Cthulhu
Slowbo53
Cthulhu
4,859
201
199
498
12,442
10,284
0
3,596
8,704
14,824
0
L
8,908
2,698
0
2,271
9,265
4,165
0
3,586
5,493
23,939
0
L
Kukulkan
rodmanslips
Kukulkan
6,978
512
70
861
6,417
2,892
0
2,821
3,516
27,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
33,981
248
Minions Killed
186
0
Camps Cleared
0
1,097,324
Distance Traveled
961,008
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,782
678
22
2
0
200,274
2
W
Osiris
7,879
788
48
5
0
221,931
0
L
Rama
6,748
675
42
4
0
168,342
0
W
Lancelot
7,314
731
29
3
0
248,818
0
W
Nu Wa
8,146
815
43
4
0
186,081
3
W
Charybdis
7,807
781
61
6
0
191,463
2
W
Thoth
8,042
804
67
7
0
249,031
1
L
Cthulhu
6,567
657
21
2
0
205,977
0
L
Vulcan
6,517
652
30
3
0
200,947
2
L
Kukulkan
7,367
737
71
7
0
185,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role