Player Matchup

Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
MarMarXXVI
Baron Samedi
Level 139
God Stats
10W - 11L
1,686 SR
Queue Stats
230W - 252L
1,460 Elo+
Party 2
Loki
Loki
xConeypark
Loki
Level 139
God Stats
10W - 8L
1,692 SR
Queue Stats
343W - 314L
1,601 Elo+
Party 2
Team Averages
Level 133
1,576 SR
1,512 Elo+

VS

Team Averages
Level 132
1,609 SR
1,513 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Di3goo08
Lancelot
Level 149
God Stats
1W - 4L
1,438 SR
Queue Stats
20W - 24L
1,498 Elo+
Party 1
Poseidon
Poseidon
Taughdegree20
Poseidon
Level 68
God Stats
5W - 3L
1,772 SR
Queue Stats
40W - 36L
1,559 Elo+
Party 1
Thanatos
Thanatos
TheLCDArtu
Thanatos
Level 140
God Stats
3W - 3L
1,558 SR
Queue Stats
39W - 43L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
WashedupTýr
Heimdallr
Level 147
God Stats
4W - 5L
1,778 SR
Queue Stats
212W - 195L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 0 / 3
6,201
564
6,103
10,372
6,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
 
Discordia
9
1 / 1 / 4
5,689
517
6,496
5,799
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
 
Cernunnos
10
1 / 0 / 1
5,501
500
2,027
7,518
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MarMarXXVI
Baron Samedi
9
1 / 0 / 1
5,333
485
2,545
5,940
3,194
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
7 / 2 / 1
6,547
595
6,817
8,019
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 0
5,350
486
4,312
9,140
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Di3goo08
Lancelot
10
0 / 2 / 0
5,538
503
4,938
9,247
3,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Taughdegree20
Poseidon
7
1 / 3 / 1
4,893
445
6,211
5,127
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TheLCDArtu
Thanatos
9
1 / 0 / 0
5,220
475
1,732
6,663
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
WashedupTýr
Heimdallr
10
1 / 2 / 0
5,570
506
5,091
6,132
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
3
1.5
W
Discordia
 
Discordia
1
1
4
3
W
Cernunnos
 
Cernunnos
1
0
1
1.5
L
Sol
 
Sol
0
3
0
0
L
Lancelot
Di3goo08
Lancelot
0
2
0
0
W
Baron Samedi
MarMarXXVI
Baron Samedi
1
0
1
1.5
L
Poseidon
Taughdegree20
Poseidon
1
3
1
0.5
L
Thanatos
TheLCDArtu
Thanatos
1
0
0
1
L
Heimdallr
WashedupTýr
Heimdallr
1
2
0
0.5
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
22,284
37,648
Taken
36,309
16,828
Mitigated
13,302
15,518
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,103
1,445
0
2,640
10,372
6,168
424
369
9,977
0
45,727
W
Discordia
 
Discordia
6,496
716
48
1,712
5,799
2,208
0
3,157
2,496
41,503
0
W
Cernunnos
 
Cernunnos
2,027
744
0
4,498
7,518
2,537
0
1,691
5,615
0
33,093
L
Sol
 
Sol
4,312
1,410
0
5,084
9,140
3,300
450
4,472
4,668
39,448
0
L
Lancelot
Di3goo08
Lancelot
4,938
1,452
0
1,729
9,247
3,556
0
959
8,288
0
37,607
W
Baron Samedi
MarMarXXVI
Baron Samedi
2,545
321
1,054
2,906
5,940
3,194
0
2,341
3,350
11,744
0
L
Poseidon
Taughdegree20
Poseidon
6,211
569
131
711
5,127
1,642
0
2,216
2,911
24,685
0
L
Thanatos
TheLCDArtu
Thanatos
1,732
610
0
5,053
6,663
2,454
0
978
5,685
0
30,450
L
Heimdallr
WashedupTýr
Heimdallr
5,091
2,449
0
1,998
6,132
2,350
0
416
5,716
0
40,294
W
6,817
2,003
0
2,660
8,019
2,721
0
2,236
5,687
0
28,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
26,571
291
Minions Killed
312
0
Camps Cleared
0
1,089,797
Distance Traveled
1,021,469
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,201
564
75
7
0
211,321
0
W
Discordia
5,689
517
88
8
0
201,429
4
W
Cernunnos
5,501
500
64
6
0
218,045
4
L
Sol
5,350
486
70
6
0
183,610
5
L
Lancelot
5,538
503
74
7
0
225,914
3
W
Baron Samedi
5,333
485
15
1
0
187,247
4
L
Poseidon
4,893
445
38
3
0
188,531
4
L
Thanatos
5,220
475
55
5
0
242,437
2
L
Heimdallr
5,570
506
75
7
0
180,977
2
W
Loki
6,547
595
49
4
0
271,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role