Player Matchup

Hun Batz
Hun Batz
ChilliBaby
Hun Batz
Level 135
God Stats
8W - 7L
1,546 SR
Queue Stats
768W - 711L
1,649 Elo+
Party 2
Hercules
Hercules
DorklyYudat1
Hercules
Level 102
God Stats
15W - 14L
1,606 SR
Queue Stats
209W - 187L
1,618 Elo+
Party 2
Yu Huang
Yu Huang
SaltySplatn
Yu Huang
Level 101
God Stats
24W - 13L
1,778 SR
Queue Stats
450W - 389L
1,662 Elo+
Party 2
Hou Yi
Hou Yi
VoteForDiago
Hou Yi
Level 123
God Stats
0W - 4L
1,464 SR
Queue Stats
306W - 291L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
Wahbert
Cthulhu
Level 120
God Stats
2W - 2L
1,662 SR
Queue Stats
236W - 219L
1,661 Elo+
Party 2
Team Averages
Level 116
1,611 SR
1,646 Elo+

VS

Team Averages
Level 131
1,651 SR
1,625 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bullzane
Ah Muzen Cab
Level 146
God Stats
5W - 0L
2,015 SR
Queue Stats
58W - 44L
1,682 Elo+
Party 1
Mercury
Mercury
GeoBeans
Mercury
Level 123
God Stats
12W - 6L
1,500 SR
Queue Stats
96W - 95L
1,583 Elo+
Party 1
Olorun
Olorun
Lizardfule
Olorun
Level 156
God Stats
5W - 0L
1,913 SR
Queue Stats
227W - 195L
1,626 Elo+
Party 1
Bakasura
Bakasura
Lizardfuled
Bakasura
Level 124
God Stats
1W - 1L
1,329 SR
Queue Stats
18W - 14L
1,647 Elo+
Party 1
Khepri
Khepri
YeezyYerrr
Khepri
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 85L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChilliBaby
Hun Batz
20
3 / 8 / 7
12,809
474
20,538
32,333
14,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
DorklyYudat1
Hercules
19
0 / 5 / 8
11,709
434
11,201
29,976
26,458
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
SaltySplatn
Yu Huang
20
4 / 3 / 5
12,841
476
23,507
18,116
9,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
20
7 / 4 / 2
14,539
538
21,268
21,268
9,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Wahbert
Cthulhu
18
1 / 2 / 8
11,722
434
11,112
24,536
24,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bullzane
Ah Muzen Cab
20
3 / 5 / 8
16,033
594
37,154
27,065
16,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
GeoBeans
Mercury
20
7 / 3 / 7
16,175
599
13,874
23,763
13,181
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Lizardfule
Olorun
20
3 / 4 / 4
15,005
556
19,310
32,507
19,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Lizardfuled
Bakasura
20
8 / 3 / 3
18,809
697
25,873
31,819
20,550
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
YeezyYerrr
Khepri
19
1 / 1 / 11
14,259
528
6,407
17,217
25,606
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
15
Kills
22
22
Deaths
16
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bullzane
Ah Muzen Cab
3
5
8
1.4
L
Hun Batz
ChilliBaby
Hun Batz
3
8
7
0.81
L
Hercules
DorklyYudat1
Hercules
0
5
8
0.8
W
Mercury
GeoBeans
Mercury
7
3
7
3.5
W
Olorun
Lizardfule
Olorun
3
4
4
1.25
W
Bakasura
Lizardfuled
Bakasura
8
3
3
3.17
L
Yu Huang
SaltySplatn
Yu Huang
4
3
5
2.17
L
Hou Yi
7
4
2
2
L
Cthulhu
Wahbert
Cthulhu
1
2
8
2.5
W
Khepri
YeezyYerrr
Khepri
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,626
Damage
102,618
126,229
Taken
132,371
84,523
Mitigated
95,276
30,363
Healing
52,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bullzane
Ah Muzen Cab
37,154
10,468
0
10,338
27,065
16,632
4,035
4,885
22,061
0
167,696
L
Hun Batz
ChilliBaby
Hun Batz
20,538
7,092
0
11,570
32,333
14,449
0
5,095
26,184
0
135,383
L
Hercules
DorklyYudat1
Hercules
11,201
2,683
1,061
4,598
29,976
26,458
42
4,192
24,188
0
82,186
W
Mercury
GeoBeans
Mercury
13,874
7,676
0
4,589
23,763
13,181
3,042
5,882
17,731
0
189,098
W
Olorun
Lizardfule
Olorun
19,310
13,039
1,380
19,021
32,507
19,307
4,302
15,530
16,401
130,011
0
W
Bakasura
Lizardfuled
Bakasura
25,873
14,399
0
7,930
31,819
20,550
904
4,665
25,903
0
197,151
L
Yu Huang
SaltySplatn
Yu Huang
23,507
1,606
293
3,319
18,116
9,099
0
4,720
13,116
108,421
0
L
Hou Yi
21,268
10,339
0
3,947
21,268
9,929
1,207
2,849
17,268
0
130,401
L
Cthulhu
Wahbert
Cthulhu
11,112
1,407
1,678
3,897
24,536
24,588
0
7,119
14,882
40,642
0
W
Khepri
YeezyYerrr
Khepri
6,407
522
4,236
4,968
17,217
25,606
159
6,457
10,582
22,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,620
Gold Earned
80,281
802
Minions Killed
930
0
Camps Cleared
0
2,484,683
Distance Traveled
2,701,409
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,033
594
220
8
0
454,286
1
L
Hun Batz
12,809
474
183
7
0
520,118
10
L
Hercules
11,709
434
168
6
0
482,198
8
W
Mercury
16,175
599
197
7
0
621,664
5
W
Olorun
15,005
556
180
7
0
450,883
5
W
Bakasura
18,809
697
308
11
0
625,423
2
L
Yu Huang
12,841
476
206
8
0
505,769
6
L
Hou Yi
14,539
538
176
7
0
456,433
4
L
Cthulhu
11,722
434
69
3
0
520,165
5
W
Khepri
14,259
528
25
1
0
549,153
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role