Player Matchup

Cupid
Cupid
Araujo__10
Cupid
Level 12
God Stats
0W - 2L
1,288 SR
Queue Stats
14W - 27L
1,286 Elo+
Party 1
Scylla
Scylla
Lxandrovisk77
Scylla
Level 83
God Stats
30W - 19L
1,635 SR
Queue Stats
297W - 268L
1,503 Elo+
Party 1
Nike
Nike
MrBigode21
Nike
Level 68
God Stats
3W - 6L
1,488 SR
Queue Stats
218W - 232L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
MrBigode21
Sylvanus
Level 65
God Stats
12W - 10L
1,608 SR
Queue Stats
263W - 265L
1,488 Elo+
Party 1
Kali
Kali
extremfive
Kali
Level 14
God Stats
2W - 1L
1,748 SR
Queue Stats
19W - 21L
1,418 Elo+
Party 1
Team Averages
Level 48
1,553 SR
1,429 Elo+

VS

Team Averages
Level 107
1,533 SR
1,523 Elo+
Medusa
Medusa
Darksks
Medusa
Level 115
God Stats
4W - 0L
1,844 SR
Queue Stats
20W - 13L
1,599 Elo+
Party 3
Persephone
Persephone
DelfinCules
Persephone
Level 121
God Stats
1W - 0L
1,246 SR
Queue Stats
85W - 85L
1,381 Elo+
Party 2
Susano
Susano
INaxoI
Susano
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 33L
1,630 Elo+
Party 3
Yemoja
Yemoja
JuliiCAT5
Yemoja
Level 23
God Stats
9W - 7L
1,572 SR
Queue Stats
19W - 11L
1,620 Elo+
Party 3
Sol
Sol
barraasd
Sol
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 62L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
0 / 7 / 3
8,431
401
1,610
14,254
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 2
9,779
466
11,530
11,075
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 3
10,498
500
11,326
18,745
15,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
MrBigode21
Sylvanus
14
4 / 2 / 4
9,511
453
10,634
18,837
19,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 2
8,922
425
3,815
18,649
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darksks
Medusa
18
9 / 1 / 4
11,723
558
21,242
16,118
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
DelfinCules
Persephone
16
4 / 2 / 2
11,099
529
6,854
10,778
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
INaxoI
Susano
18
5 / 1 / 3
11,731
559
11,704
17,880
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
JuliiCAT5
Yemoja
15
0 / 2 / 7
10,530
501
6,876
13,090
12,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 3 / 1
10,565
503
11,654
15,122
6,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
19
19
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
7
3
0.21
W
Medusa
Darksks
Medusa
9
1
4
11
W
Persephone
DelfinCules
Persephone
4
2
2
2.5
W
Susano
INaxoI
Susano
5
1
3
6.5
W
Yemoja
JuliiCAT5
Yemoja
0
2
7
1.75
L
1
5
2
0.4
L
3
2
3
2.25
L
Sylvanus
MrBigode21
Sylvanus
4
2
4
3
W
1
3
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,915
Damage
58,330
81,560
Taken
72,988
50,581
Mitigated
37,957
20,985
Healing
36,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,610
870
351
2,241
14,254
4,370
0
2,044
12,210
0
43,113
W
Medusa
Darksks
Medusa
21,242
10,191
0
5,920
16,118
7,241
3,383
7,225
8,721
0
120,729
W
Persephone
DelfinCules
Persephone
6,854
526
0
4,420
10,778
4,203
1,189
5,462
5,056
63,971
0
W
Susano
INaxoI
Susano
11,704
3,423
0
8,767
17,880
8,004
0
4,301
13,509
0
108,618
W
Yemoja
JuliiCAT5
Yemoja
6,876
1,909
5,548
5,096
13,090
12,212
565
4,680
8,330
42,132
0
L
11,530
436
0
948
11,075
3,054
0
2,417
8,658
73,942
0
L
11,326
1,327
0
5,983
18,745
15,988
379
9,284
9,461
0
91,313
L
Sylvanus
MrBigode21
Sylvanus
10,634
2,933
3,296
6,109
18,837
19,031
441
6,595
12,242
49,051
18,473
W
11,654
5,297
0
7,191
15,122
6,297
2,528
2,488
12,594
71,029
11,096
L
3,815
2,111
0
2,057
18,649
8,138
248
3,273
15,376
0
57,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,141
Gold Earned
55,648
566
Minions Killed
634
0
Camps Cleared
0
1,877,589
Distance Traveled
1,848,900
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,431
401
77
4
0
358,285
0
W
Medusa
11,723
558
155
7
0
355,369
8
W
Persephone
11,099
529
107
5
0
352,589
0
W
Susano
11,731
559
172
8
0
447,119
5
W
Yemoja
10,530
501
64
3
0
361,135
9
L
Scylla
9,779
466
132
6
0
387,382
3
L
Nike
10,498
500
164
8
0
369,322
3
L
Sylvanus
9,511
453
99
5
0
319,202
0
W
Sol
10,565
503
136
6
0
332,688
3
L
Kali
8,922
425
94
4
0
443,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role