Player Matchup

Bellona
Bellona
Lewpzy
Bellona
Level 13
God Stats
4W - 2L
1,878 SR
Queue Stats
12W - 6L
1,698 Elo+
Party 1
Chronos
Chronos
McCoot
Chronos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 75L
1,563 Elo+
Party 1
Nox
Nox
Obsirve
Nox
Level 120
God Stats
2W - 1L
1,550 SR
Queue Stats
64W - 43L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
PapaPonch
Danzaburou
Level 63
God Stats
2W - 0L
1,534 SR
Queue Stats
43W - 31L
1,585 Elo+
Party 1
Serqet
Serqet
v2Dark
Serqet
Level 107
God Stats
1W - 1L
1,197 SR
Queue Stats
38W - 24L
1,525 Elo+
Party 1
Team Averages
Level 82
1,532 SR
1,589 Elo+

VS

Team Averages
Level 103
1,562 SR
1,492 Elo+
Atlas
Atlas
Armacks Hands
Atlas
Level 160
God Stats
18W - 22L
1,546 SR
Queue Stats
146W - 147L
1,464 Elo+
Solo
Arachne
Arachne
FeelTheBuckshot
Arachne
Level 102
God Stats
16W - 16L
1,676 SR
Queue Stats
189W - 161L
1,529 Elo+
Party 2
Achilles
Achilles
Gare_bot
Achilles
Level 64
God Stats
24W - 19L
1,532 SR
Queue Stats
196W - 227L
1,469 Elo+
Solo
Ra
Ra
Hills141
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,510 Elo+
Solo
Anhur
Anhur
TheChevyMan23
Anhur
Level 149
God Stats
9W - 10L
1,554 SR
Queue Stats
1,432W - 1,191L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lewpzy
Bellona
13
5 / 0 / 8
8,244
1,374
8,459
6,091
4,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
McCoot
Chronos
13
2 / 0 / 8
7,778
1,296
11,243
5,075
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
13
1 / 1 / 10
7,843
1,307
6,452
5,864
4,774
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
PapaPonch
Danzaburou
13
2 / 0 / 9
7,343
1,224
7,679
5,199
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
v2Dark
Serqet
13
3 / 0 / 7
7,768
1,295
9,197
6,097
3,333
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

384

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,698
1,116
7,074
13,325
9,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 0
6,829
1,138
2,560
10,333
5,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Gare_bot
Achilles
11
0 / 1 / 0
6,169
1,028
1,043
2,213
1,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 0
6,866
1,144
8,043
7,672
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 1
6,602
1,100
3,216
14,142
9,486
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
13
Kills
1
1
Deaths
13
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
5
0
0
L
Achilles
Gare_bot
Achilles
0
1
0
0
L
1
4
0
0.25
W
Bellona
Lewpzy
Bellona
5
0
8
9
W
Chronos
McCoot
Chronos
2
0
8
6
W
Nox
1
1
10
6
W
Danzaburou
PapaPonch
Danzaburou
2
0
9
6.5
L
0
2
1
0.25
W
Serqet
v2Dark
Serqet
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
21,936
28,326
Taken
47,685
17,179
Mitigated
28,586
4,422
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,074
2,923
542
3,049
13,325
9,220
0
4,667
8,484
18,255
0
L
2,560
2,005
54
2,203
10,333
5,648
0
2,910
7,371
0
13,049
L
Achilles
Gare_bot
Achilles
1,043
200
38
665
2,213
1,393
0
361
1,712
0
3,372
L
8,043
599
1,107
502
7,672
2,839
0
2,372
5,024
22,404
0
W
Bellona
Lewpzy
Bellona
8,459
1,363
0
140
6,091
4,187
0
2,821
3,216
0
18,461
W
Chronos
McCoot
Chronos
11,243
5,016
0
1,828
5,075
2,503
0
2,862
2,213
26,409
2,495
W
Nox
6,452
882
0
942
5,864
4,774
0
3,404
2,460
10,010
0
W
Danzaburou
PapaPonch
Danzaburou
7,679
4,147
0
1,512
5,199
2,382
0
3,447
1,726
0
18,108
L
3,216
565
105
295
14,142
9,486
0
6,049
7,919
0
9,385
W
Serqet
v2Dark
Serqet
9,197
1,321
0
0
6,097
3,333
0
2,583
3,514
0
16,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,976
Gold Earned
33,164
129
Minions Killed
103
5
Camps Cleared
7
712,969
Distance Traveled
536,824
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,698
1,116
21
4
1
119,278
2
L
Arachne
6,829
1,138
24
4
6
125,295
0
L
Achilles
6,169
1,028
8
1
0
35,685
0
L
Ra
6,866
1,144
40
7
0
128,543
3
W
Bellona
8,244
1,374
20
3
1
149,586
0
W
Chronos
7,778
1,296
42
7
2
135,880
0
W
Nox
7,843
1,307
16
3
0
128,235
0
W
Danzaburou
7,343
1,224
29
5
1
141,398
0
L
Anhur
6,602
1,100
10
2
0
128,023
0
W
Serqet
7,768
1,295
22
4
1
157,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role