Player Matchup

Fafnir
Fafnir
BrCEmUA
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Terra
Terra
Esehippie
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
Jocetta
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
Metallica1256
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
jorgeale17
Zeus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 36L
1,465 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,493 Elo+

VS

Team Averages
Level 48
1,497 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
OathToMorri
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,623 Elo+
Party 1
Ra
Ra
SpecialScoopy
Ra
Level 61
God Stats
3W - 1L
1,735 SR
Queue Stats
284W - 290L
1,461 Elo+
Party 2
Sol
Sol
TheHungryTree18
Sol
Level 60
God Stats
8W - 7L
1,443 SR
Queue Stats
254W - 263L
1,466 Elo+
Party 2
Osiris
Osiris
stelladean
Osiris
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
141W - 144L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BrCEmUA
Fafnir
12
2 / 7 / 3
7,631
694
3,907
17,690
23,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
Esehippie
Terra
14
1 / 7 / 4
7,498
682
3,773
18,554
20,531
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Jocetta
Skadi
15
1 / 7 / 5
7,872
716
9,240
12,842
6,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
9
0 / 6 / 2
6,120
556
3,104
7,592
3,104
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 5 / 2
8,236
749
19,003
10,788
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 3 / 15
8,230
748
7,006
10,203
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
17 / 2 / 13
10,851
986
27,344
12,863
7,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 14
8,585
780
6,932
12,406
6,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 0 / 20
10,237
931
14,393
13,646
6,557
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
stelladean
Osiris
15
4 / 2 / 20
9,087
826
7,161
19,703
16,816
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
114
7
Kills
32
32
Deaths
9
16
Assists
82
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
3
15
3.17
L
Fafnir
BrCEmUA
Fafnir
2
7
3
0.5
L
Terra
Esehippie
Terra
1
7
4
0.43
L
Skadi
Jocetta
Skadi
1
7
5
0.5
L
Chronos
0
6
2
0.17
W
17
2
13
11.75
W
4
2
14
5.5
W
5
0
20
15
L
3
5
2
0.8
W
Osiris
stelladean
Osiris
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,027
Damage
62,836
67,466
Taken
68,821
59,024
Mitigated
41,141
7,166
Healing
40,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,006
971
3,289
2,004
10,203
4,327
478
4,024
6,179
11,445
0
L
Fafnir
BrCEmUA
Fafnir
3,907
1,124
0
690
17,690
23,505
0
8,685
9,005
6,275
0
L
Terra
Esehippie
Terra
3,773
529
1,543
2,554
18,554
20,531
0
6,257
12,297
8,851
0
L
Skadi
Jocetta
Skadi
9,240
4,737
0
875
12,842
6,379
0
5,814
7,028
0
18,197
L
Chronos
3,104
573
0
228
7,592
3,104
0
4,019
3,573
3,638
0
W
27,344
14,379
459
1,782
12,863
7,114
2,426
5,774
7,089
0
36,733
W
6,932
2,095
12,838
5,921
12,406
6,327
1,172
6,289
6,117
24,569
0
W
14,393
6,177
1,526
5,460
13,646
6,557
3,449
6,872
6,774
30,137
0
L
19,003
1,374
233
1,043
10,788
5,505
0
3,556
7,232
39,642
0
W
Osiris
stelladean
Osiris
7,161
2,328
1,874
5,452
19,703
16,816
144
6,828
12,875
0
10,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
46,990
70
Minions Killed
113
0
Camps Cleared
0
767,419
Distance Traveled
1,047,785
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,230
748
10
1
0
206,899
0
L
Fafnir
7,631
694
5
0
0
176,516
0
L
Terra
7,498
682
7
1
0
189,092
0
L
Skadi
7,872
716
12
1
0
134,158
0
L
Chronos
6,120
556
4
0
0
98,887
0
W
Skadi
10,851
986
24
2
0
213,681
1
W
Ra
8,585
780
28
3
0
194,842
0
W
Sol
10,237
931
40
4
0
216,681
0
L
Zeus
8,236
749
42
4
0
168,766
0
W
Osiris
9,087
826
11
1
0
215,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role