Player Matchup

Guan Yu
Guan Yu
Evil_Homer54
Guan Yu
Level 159
God Stats
4W - 4L
1,683 SR
Queue Stats
252W - 240L
1,550 Elo+
Party 2
Atlas
Atlas
J-Spec609
Atlas
Level 148
God Stats
13W - 9L
1,644 SR
Queue Stats
173W - 156L
1,553 Elo+
Party 2
Anubis
Anubis
Psychclops
Anubis
Level 122
God Stats
15W - 10L
1,619 SR
Queue Stats
15W - 10L
1,720 Elo+
Solo
Discordia
Discordia
ROMAN_WINS
Discordia
Level 157
God Stats
8W - 3L
1,594 SR
Queue Stats
159W - 147L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
ToWeR SLiK
Danzaburou
Level 125
God Stats
36W - 23L
1,646 SR
Queue Stats
333W - 348L
1,554 Elo+
Solo
Team Averages
Level 142
1,637 SR
1,593 Elo+

VS

Team Averages
Level 144
1,574 SR
1,554 Elo+
Xing Tian
Xing Tian
ChaazeY
Xing Tian
Level 147
God Stats
1W - 1L
1,405 SR
Queue Stats
318W - 272L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
DelhiScrub14
Cthulhu
Level 124
God Stats
20W - 7L
1,728 SR
Queue Stats
346W - 309L
1,573 Elo+
Party 1
Skadi
Skadi
Smighty_Vet
Skadi
Level 153
God Stats
4W - 2L
1,595 SR
Queue Stats
108W - 107L
1,516 Elo+
Solo
Cabrakan
Cabrakan
chewfer01
Cabrakan
Level 136
God Stats
4W - 3L
1,620 SR
Queue Stats
454W - 422L
1,605 Elo+
Party 1
Nox
Nox
luisillo05
Nox
Level 158
God Stats
11W - 10L
1,522 SR
Queue Stats
138W - 143L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Evil_Homer54
Guan Yu
19
4 / 4 / 21
12,483
734
14,925
23,547
31,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
J-Spec609
Atlas
20
7 / 5 / 18
13,155
774
13,658
22,840
28,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Psychclops
Anubis
20
7 / 7 / 16
12,956
762
24,431
22,313
12,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ROMAN_WINS
Discordia
20
8 / 4 / 21
13,595
800
19,314
15,900
7,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ToWeR SLiK
Danzaburou
20
8 / 2 / 14
14,867
875
24,146
20,549
10,924
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChaazeY
Xing Tian
19
8 / 8 / 9
12,352
727
17,361
22,627
16,563
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DelhiScrub14
Cthulhu
18
4 / 7 / 9
11,263
663
20,148
30,616
22,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 3 / 3
12,530
737
17,950
16,617
6,107
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
chewfer01
Cabrakan
19
3 / 10 / 12
12,055
709
18,952
26,191
17,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 9
11,143
655
7,331
16,459
6,734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
63
34
Kills
21
22
Deaths
34
90
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChaazeY
Xing Tian
8
8
9
1.56
L
Cthulhu
DelhiScrub14
Cthulhu
4
7
9
1.21
W
Guan Yu
Evil_Homer54
Guan Yu
4
4
21
3.63
W
Atlas
J-Spec609
Atlas
7
5
18
3.2
W
Anubis
Psychclops
Anubis
7
7
16
2.14
W
Discordia
ROMAN_WINS
Discordia
8
4
21
4.63
L
5
3
3
2.17
W
Danzaburou
ToWeR SLiK
Danzaburou
8
2
14
7.5
L
Cabrakan
chewfer01
Cabrakan
3
10
12
0.9
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,474
Damage
81,742
105,149
Taken
112,510
91,556
Mitigated
68,650
35,916
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChaazeY
Xing Tian
17,361
950
0
438
22,627
16,563
0
9,663
12,377
30,012
0
L
Cthulhu
DelhiScrub14
Cthulhu
20,148
460
364
500
30,616
22,008
0
17,735
12,051
36,047
0
W
Guan Yu
Evil_Homer54
Guan Yu
14,925
626
6,333
6,652
23,547
31,025
636
11,937
11,189
0
30,265
W
Atlas
J-Spec609
Atlas
13,658
4,140
0
1,846
22,840
28,965
0
10,526
11,791
22,992
0
W
Anubis
Psychclops
Anubis
24,431
715
0
8,124
22,313
12,764
1,605
15,362
6,569
64,996
0
W
Discordia
ROMAN_WINS
Discordia
19,314
754
584
1,571
15,900
7,878
376
11,916
3,760
55,537
0
L
17,950
7,618
0
902
16,617
6,107
1,529
8,057
8,341
0
61,652
W
Danzaburou
ToWeR SLiK
Danzaburou
24,146
11,894
0
10,806
20,549
10,924
7,713
12,223
8,048
0
104,850
L
Cabrakan
chewfer01
Cabrakan
18,952
1,094
0
3,422
26,191
17,238
0
14,648
10,998
44,371
0
L
7,331
796
0
500
16,459
6,734
0
5,215
10,909
40,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,056
Gold Earned
59,343
358
Minions Killed
286
0
Camps Cleared
0
1,602,564
Distance Traveled
1,529,921
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,352
727
24
1
0
278,915
1
L
Cthulhu
11,263
663
37
2
0
326,537
0
W
Guan Yu
12,483
734
34
2
0
371,999
0
W
Atlas
13,155
774
20
1
0
347,861
0
W
Anubis
12,956
762
68
4
0
256,720
3
W
Discordia
13,595
800
93
5
0
321,216
2
L
Skadi
12,530
737
106
6
0
338,338
1
W
Danzaburou
14,867
875
143
8
0
304,768
1
L
Cabrakan
12,055
709
57
3
0
281,954
1
L
Nox
11,143
655
62
4
0
304,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role