Player Matchup

Neith
Neith
BowlerBlitz
Neith
Level 129
God Stats
2W - 1L
1,567 SR
Queue Stats
23W - 15L
1,581 Elo+
Solo
Arachne
Arachne
GRUDGENUTTZ28
Arachne
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 34L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Obama care7327
Gilgamesh
Level 109
God Stats
2W - 0L
1,847 SR
Queue Stats
121W - 154L
1,473 Elo+
Party 1
Cupid
Cupid
OldDeuteronomy
Cupid
Level 99
God Stats
1W - 1L
1,436 SR
Queue Stats
34W - 28L
1,624 Elo+
Party 1
Baba Yaga
Baba Yaga
theCH13F115
Baba Yaga
Level 100
God Stats
2W - 2L
1,733 SR
Queue Stats
66W - 58L
1,538 Elo+
Party 1
Team Averages
Level 108
1,617 SR
1,541 Elo+

VS

Team Averages
Level 95
1,508 SR
1,447 Elo+
Hun Batz
Hun Batz
PhatP3ssy
Hun Batz
Level 103
God Stats
7W - 5L
1,476 SR
Queue Stats
288W - 340L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
SpyroDA
Sun Wukong
Level 144
God Stats
2W - 2L
1,627 SR
Queue Stats
196W - 260L
1,453 Elo+
Party 2
Eset
Eset
fruityyyx2
Eset
Level 25
God Stats
43W - 55L
1,437 SR
Queue Stats
43W - 55L
1,404 Elo+
Solo
Raijin
Raijin
linkedalmond43
Raijin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 183L
1,436 Elo+
Party 2
Artio
Artio
xXx Joey K xXx
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 167L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 11
9,547
868
15,566
6,367
3,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
15
5 / 1 / 3
9,093
827
5,880
12,683
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Obama care7327
Gilgamesh
15
1 / 0 / 10
8,301
755
8,971
11,991
10,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
8 / 0 / 2
9,464
860
8,699
7,781
3,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
theCH13F115
Baba Yaga
16
1 / 0 / 10
8,809
801
12,837
3,861
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PhatP3ssy
Hun Batz
14
0 / 2 / 1
7,398
673
5,110
8,393
3,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SpyroDA
Sun Wukong
14
1 / 1 / 0
7,671
697
7,034
14,733
15,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 7 / 1
7,431
676
3,661
11,338
4,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 1
7,446
677
6,059
10,989
5,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 1
7,328
666
3,779
13,265
16,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
19
Kills
1
1
Deaths
19
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
W
Arachne
5
1
3
6.5
W
Gilgamesh
Obama care7327
Gilgamesh
1
0
10
6
W
8
0
2
9
L
Hun Batz
PhatP3ssy
Hun Batz
0
2
1
0.25
L
Sun Wukong
SpyroDA
Sun Wukong
1
1
0
1
L
0
7
1
0.07
L
0
5
1
0.1
W
Baba Yaga
theCH13F115
Baba Yaga
1
0
10
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,953
Damage
25,643
42,683
Taken
58,718
27,371
Mitigated
46,224
14,464
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,566
5,898
0
1,526
6,367
3,154
1,239
2,584
3,695
0
47,553
W
Arachne
5,880
4,225
254
4,986
12,683
7,915
57
2,470
10,051
0
28,123
W
Gilgamesh
Obama care7327
Gilgamesh
8,971
1,501
0
1,383
11,991
10,823
267
4,363
7,312
0
21,104
W
8,699
4,494
890
3,742
7,781
3,695
1,112
2,187
5,454
0
41,275
L
Hun Batz
PhatP3ssy
Hun Batz
5,110
104
0
0
8,393
3,810
0
2,766
5,627
0
23,350
L
Sun Wukong
SpyroDA
Sun Wukong
7,034
986
0
3,657
14,733
15,844
0
2,990
11,743
0
20,977
L
3,661
115
225
1,051
11,338
4,586
0
2,541
8,797
27,787
0
L
6,059
510
0
0
10,989
5,077
0
2,329
8,660
21,051
0
W
Baba Yaga
theCH13F115
Baba Yaga
12,837
496
0
1,683
3,861
1,784
1,552
1,135
2,672
36,716
0
L
3,779
334
1,390
2,055
13,265
16,907
0
2,211
11,054
10,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,214
Gold Earned
37,274
261
Minions Killed
193
0
Camps Cleared
0
1,307,594
Distance Traveled
1,093,251
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,547
868
75
7
0
241,073
3
W
Arachne
9,093
827
36
3
0
257,309
0
W
Gilgamesh
8,301
755
18
2
0
292,911
3
W
Cupid
9,464
860
69
6
0
242,055
2
L
Hun Batz
7,398
673
42
4
0
241,663
0
L
Sun Wukong
7,671
697
35
3
0
239,329
3
L
Eset
7,431
676
55
5
0
206,017
0
L
Raijin
7,446
677
43
4
0
203,606
1
W
Baba Yaga
8,809
801
63
6
0
274,246
0
L
Artio
7,328
666
18
2
0
202,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role