Player Matchup

Susano
Susano
Guapstr
Susano
Level 127
God Stats
41W - 25L
1,679 SR
Queue Stats
80W - 69L
1,607 Elo+
Party 1
Ra
Ra
PFBoardz
Ra
Level 28
God Stats
9W - 10L
1,328 SR
Queue Stats
90W - 93L
1,495 Elo+
Party 1
Persephone
Persephone
Ss-BECERRA
Persephone
Level 38
God Stats
3W - 4L
1,440 SR
Queue Stats
57W - 85L
1,392 Elo+
Solo
Cthulhu
Cthulhu
l NESTO l
Cthulhu
Level 12
God Stats
1W - 3L
1,328 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Lancelot
Lancelot
yatosan1
Lancelot
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 49L
1,703 Elo+
Party 1
Team Averages
Level 70
1,455 SR
1,484 Elo+

VS

Team Averages
Level 90
1,618 SR
1,458 Elo+
Achilles
Achilles
Baby-HotPocket
Achilles
Level 139
God Stats
4W - 4L
1,474 SR
Queue Stats
248W - 245L
1,466 Elo+
Party 3
Bastet
Bastet
K1ngOfMayhem
Bastet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
Omnimere
Kukulkan
Level 98
God Stats
12W - 6L
1,651 SR
Queue Stats
106W - 96L
1,516 Elo+
Party 3
Sobek
Sobek
Prince_Umbreon
Sobek
Level 129
God Stats
2W - 4L
1,962 SR
Queue Stats
119W - 112L
1,503 Elo+
Party 3
Awilix
Awilix
TheEvergrimOwl
Awilix
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Guapstr
Susano
18
13 / 1 / 9
12,450
1,245
25,729
13,673
7,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 1 / 17
10,989
1,099
9,682
6,784
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Ss-BECERRA
Persephone
16
0 / 3 / 10
9,909
991
6,317
8,323
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
l NESTO l
Cthulhu
17
1 / 0 / 15
10,555
1,056
11,632
17,596
23,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
yatosan1
Lancelot
17
7 / 2 / 14
11,311
1,131
19,685
13,601
10,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 0 / 3
10,646
1,065
10,309
9,932
14,763
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
15
2 / 9 / 2
10,071
1,007
9,402
19,344
8,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Omnimere
Kukulkan
15
0 / 4 / 3
9,406
941
13,246
11,699
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 4
11,188
1,119
7,322
13,750
18,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 10 / 2
9,999
1,000
13,849
25,357
11,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
23
Kills
7
7
Deaths
23
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
0
3
4.5
W
Susano
Guapstr
Susano
13
1
9
17.5
L
Bastet
2
9
2
0.33
L
Kukulkan
Omnimere
Kukulkan
0
4
3
0.38
W
2
1
17
10.5
L
1
0
4
3
W
Persephone
Ss-BECERRA
Persephone
0
3
10
1.67
L
1
10
2
0.2
W
Cthulhu
l NESTO l
Cthulhu
1
0
15
8.5
W
Lancelot
yatosan1
Lancelot
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,045
Damage
54,128
59,977
Taken
80,082
49,606
Mitigated
58,756
11,565
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,309
1,196
0
1,522
9,932
14,763
0
5,065
4,710
0
18,822
W
Susano
Guapstr
Susano
25,729
5,059
0
2,476
13,673
7,185
0
3,307
10,366
0
42,411
L
Bastet
9,402
2,596
0
2,036
19,344
8,212
0
5,354
13,808
0
28,344
L
Kukulkan
Omnimere
Kukulkan
13,246
741
0
0
11,699
5,625
0
3,532
7,963
34,577
0
W
9,682
1,505
2,064
887
6,784
4,820
0
3,707
3,077
34,761
0
L
7,322
146
567
4,827
13,750
18,323
0
6,172
7,026
21,852
0
W
Persephone
Ss-BECERRA
Persephone
6,317
0
0
179
8,323
4,066
0
4,226
4,094
16,626
0
L
13,849
5,204
0
400
25,357
11,833
0
6,219
18,944
0
34,499
W
Cthulhu
l NESTO l
Cthulhu
11,632
810
0
1,113
17,596
23,353
0
6,200
11,396
18,970
0
W
Lancelot
yatosan1
Lancelot
19,685
3,415
0
4,846
13,601
10,182
0
3,128
10,473
0
31,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,214
Gold Earned
51,310
193
Minions Killed
192
4
Camps Cleared
4
1,030,486
Distance Traveled
1,005,893
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,646
1,065
28
3
0
219,499
0
W
Susano
12,450
1,245
40
4
1
221,246
0
L
Bastet
10,071
1,007
46
5
2
196,516
0
L
Kukulkan
9,406
941
45
5
0
181,382
0
W
Ra
10,989
1,099
62
6
0
183,988
0
L
Sobek
11,188
1,119
30
3
1
191,900
0
W
Persephone
9,909
991
29
3
1
175,014
1
L
Awilix
9,999
1,000
43
4
1
216,596
0
W
Cthulhu
10,555
1,056
33
3
1
211,869
0
W
Lancelot
11,311
1,131
29
3
1
238,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role