Player Matchup

Kuzenbo
Kuzenbo
Calevera
Kuzenbo
Level 60
God Stats
6W - 8L
1,517 SR
Queue Stats
29W - 37L
1,422 Elo+
Party 1
Achilles
Achilles
JCastro29
Achilles
Level 29
God Stats
9W - 14L
1,476 SR
Queue Stats
109W - 108L
1,573 Elo+
Party 1
Ra
Ra
UMB xxx xxx
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dantweeer
Tsukuyomi
Level 106
God Stats
32W - 27L
1,520 SR
Queue Stats
280W - 274L
1,535 Elo+
Party 1
Zeus
Zeus
dizzzyDEV
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,521 Elo+
Party 1
Team Averages
Level 41
1,503 SR
1,504 Elo+

VS

Team Averages
Level 80
1,673 SR
1,590 Elo+
Neith
Neith
Aztecsia
Neith
Level 5
God Stats
9W - 3L
1,700 SR
Queue Stats
13W - 6L
1,731 Elo+
Party 2
Anubis
Anubis
EVOL Hydra
Anubis
Level 108
God Stats
12W - 12L
1,505 SR
Queue Stats
64W - 70L
1,467 Elo+
Party 2
Thor
Thor
JingWei
Thor
Level 135
God Stats
2W - 1L
1,602 SR
Queue Stats
5W - 3L
1,524 Elo+
Party 2
Cupid
Cupid
Jotisimo
Cupid
Level 44
God Stats
5W - 1L
1,946 SR
Queue Stats
15W - 7L
1,732 Elo+
Party 2
Cthulhu
Cthulhu
SilkyMink
Cthulhu
Level 108
God Stats
5W - 3L
1,613 SR
Queue Stats
31W - 32L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calevera
Kuzenbo
17
2 / 8 / 6
12,123
1,102
8,771
27,789
34,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
JCastro29
Achilles
17
5 / 7 / 4
11,879
1,080
17,375
24,516
11,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 7
10,995
1,000
7,277
11,413
5,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
dantweeer
Tsukuyomi
17
1 / 12 / 5
10,311
937
16,120
25,754
9,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
17
2 / 9 / 4
11,685
1,062
10,661
13,015
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

44

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aztecsia
Neith
17
2 / 2 / 16
11,225
1,020
7,781
9,645
4,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
EVOL Hydra
Anubis
19
6 / 2 / 27
13,124
1,193
14,672
9,869
5,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
JingWei
Thor
19
15 / 3 / 16
14,134
1,285
28,120
17,649
8,169
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Jotisimo
Cupid
19
15 / 3 / 14
13,623
1,238
28,284
13,627
6,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SilkyMink
Cthulhu
19
4 / 1 / 26
12,523
1,138
14,121
14,968
18,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
141
11
Kills
42
42
Deaths
11
26
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Neith
Aztecsia
Neith
2
2
16
5
L
Kuzenbo
Calevera
Kuzenbo
2
8
6
0.63
W
Anubis
EVOL Hydra
Anubis
6
2
27
9.75
L
Achilles
JCastro29
Achilles
5
7
4
1
W
Thor
JingWei
Thor
15
3
16
7.67
W
Cupid
Jotisimo
Cupid
15
3
14
7.33
W
Cthulhu
SilkyMink
Cthulhu
4
1
26
17
L
1
6
7
0.75
L
Tsukuyomi
dantweeer
Tsukuyomi
1
12
5
0.29
L
Zeus
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,204
Damage
92,978
102,487
Taken
65,758
65,310
Mitigated
43,163
6,415
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aztecsia
Neith
7,781
3,524
0
906
9,645
4,263
0
3,050
6,595
0
21,439
L
Kuzenbo
Calevera
Kuzenbo
8,771
2,046
0
967
27,789
34,478
0
9,964
17,825
26,105
0
W
Anubis
EVOL Hydra
Anubis
14,672
1,426
0
3,987
9,869
5,725
0
3,916
5,953
40,620
0
L
Achilles
JCastro29
Achilles
17,375
8,558
0
2,583
24,516
11,514
0
6,528
17,988
0
30,156
W
Thor
JingWei
Thor
28,120
10,670
0
788
17,649
8,169
0
6,809
10,840
0
37,806
W
Cupid
Jotisimo
Cupid
28,284
18,196
0
2,715
13,627
6,045
0
4,944
8,683
0
53,174
W
Cthulhu
SilkyMink
Cthulhu
14,121
379
2,114
1,340
14,968
18,961
0
7,990
6,978
28,773
0
L
7,277
336
428
438
11,413
5,055
0
2,739
8,674
21,501
0
L
Tsukuyomi
dantweeer
Tsukuyomi
16,120
4,411
0
1,999
25,754
9,957
0
7,640
18,114
0
24,499
L
Zeus
10,661
2,171
0
0
13,015
4,306
0
1,922
11,093
36,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
64,629
169
Minions Killed
214
4
Camps Cleared
10
966,270
Distance Traveled
956,939
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,225
1,020
40
4
0
175,055
0
L
Kuzenbo
12,123
1,102
19
2
0
188,762
0
W
Anubis
13,124
1,193
59
5
1
178,551
0
L
Achilles
11,879
1,080
19
2
1
228,248
0
W
Thor
14,134
1,285
19
2
5
198,195
0
W
Cupid
13,623
1,238
57
5
4
189,729
0
W
Cthulhu
12,523
1,138
39
4
0
215,409
1
L
Ra
10,995
1,000
48
4
0
189,296
0
L
Tsukuyomi
10,311
937
18
2
0
195,972
0
L
Zeus
11,685
1,062
65
6
3
163,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role