Player Matchup

Guan Yu
Guan Yu
CRuffinTXST
Guan Yu
Level 68
God Stats
1W - 1L
1,737 SR
Queue Stats
196W - 192L
1,457 Elo+
Party 1
Tyr
Tyr
Killer_Franko
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,442 Elo+
Party 1
Lancelot
Lancelot
ayeChico
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Fenrir
Fenrir
convvlse
Fenrir
Level 21
God Stats
1W - 6L
1,900 SR
Queue Stats
274W - 255L
1,545 Elo+
Solo
Merlin
Merlin
encrypt_mateo
Merlin
Level 114
God Stats
13W - 7L
1,521 SR
Queue Stats
554W - 550L
1,485 Elo+
Party 1
Team Averages
Level 47
1,632 SR
1,434 Elo+

VS

Team Averages
Level 36
1,546 SR
1,474 Elo+
Rama
Rama
AlemanJ
Rama
Level 83
God Stats
2W - 0L
1,490 SR
Queue Stats
15W - 9L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
Cosmo38
Danzaburou
Level 26
God Stats
7W - 3L
1,710 SR
Queue Stats
197W - 228L
1,462 Elo+
Solo
Skadi
Skadi
joedadestroyer
Skadi
Level 28
God Stats
3W - 1L
1,532 SR
Queue Stats
114W - 135L
1,439 Elo+
Solo
Guan Yu
Guan Yu
raddestofman
Guan Yu
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 78L
1,416 Elo+
Solo
The Morrigan
The Morrigan
tiilika
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CRuffinTXST
Guan Yu
20
3 / 11 / 17
14,079
704
18,288
34,220
39,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 10 / 12
12,939
647
4,352
28,234
31,189
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
ayeChico
Lancelot
19
4 / 11 / 10
12,848
642
15,021
29,443
18,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
convvlse
Fenrir
20
11 / 6 / 12
14,757
738
18,260
34,870
61,368
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
11 / 6 / 12
16,299
815
45,276
20,851
11,976
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AlemanJ
Rama
20
13 / 5 / 23
16,047
802
34,143
27,484
11,716
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Cosmo38
Danzaburou
20
17 / 5 / 21
17,784
889
40,358
26,714
11,986
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
5 / 9 / 19
13,307
665
24,910
23,010
9,065
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
raddestofman
Guan Yu
20
8 / 5 / 23
14,658
733
16,309
27,608
41,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
tiilika
The Morrigan
19
1 / 7 / 23
12,488
624
12,937
15,287
5,347
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
153
31
Kills
44
44
Deaths
31
63
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Rama
AlemanJ
Rama
13
5
23
4.9
L
Guan Yu
CRuffinTXST
Guan Yu
3
11
17
1.05
W
Danzaburou
Cosmo38
Danzaburou
17
5
21
5.5
L
2
10
12
0.8
L
Lancelot
ayeChico
Lancelot
4
11
10
0.82
L
Fenrir
convvlse
Fenrir
11
6
12
2.83
L
11
6
12
2.83
W
5
9
19
1.61
W
Guan Yu
raddestofman
Guan Yu
8
5
23
3.9
W
The Morrigan
tiilika
The Morrigan
1
7
23
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,197
Damage
128,657
147,618
Taken
120,103
162,640
Mitigated
79,288
46,470
Healing
51,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AlemanJ
Rama
34,143
16,627
2,387
9,768
27,484
11,716
3,399
11,893
15,591
0
69,718
L
Guan Yu
CRuffinTXST
Guan Yu
18,288
1,370
9,491
7,699
34,220
39,545
1,729
2,941
31,279
2,296
26,510
W
Danzaburou
Cosmo38
Danzaburou
40,358
17,835
2,301
11,139
26,714
11,986
5,414
10,642
16,072
0
71,749
L
4,352
728
2,306
2,177
28,234
31,189
1,755
3,516
24,718
262
15,348
L
Lancelot
ayeChico
Lancelot
15,021
2,216
1,897
6,971
29,443
18,562
840
1,057
28,386
0
31,610
L
Fenrir
convvlse
Fenrir
18,260
2,268
4,854
5,962
34,870
61,368
1,308
1,587
33,283
0
27,740
L
45,276
1,210
2,045
3,068
20,851
11,976
2,288
1,066
19,785
113,137
0
W
24,910
8,638
2,412
3,195
23,010
9,065
488
8,028
14,982
0
37,744
W
Guan Yu
raddestofman
Guan Yu
16,309
665
7,261
10,007
27,608
41,174
498
8,624
18,984
0
35,070
W
The Morrigan
tiilika
The Morrigan
12,937
4,724
987
1,846
15,287
5,347
478
7,554
7,733
20,739
3,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,922
Gold Earned
74,284
215
Minions Killed
205
0
Camps Cleared
0
1,661,819
Distance Traveled
1,682,215
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,047
802
68
3
0
368,462
3
L
Guan Yu
14,079
704
16
1
0
315,931
0
W
Danzaburou
17,784
889
71
4
0
313,060
0
L
Tyr
12,939
647
17
1
0
311,890
0
L
Lancelot
12,848
642
35
2
0
331,292
2
L
Fenrir
14,757
738
14
1
0
371,171
0
L
Merlin
16,299
815
133
7
0
331,535
1
W
Skadi
13,307
665
31
2
0
292,953
0
W
Guan Yu
14,658
733
21
1
0
392,672
0
W
The Morrigan
12,488
624
14
1
0
315,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role