Player Matchup

Hades
Hades
Menace-exe
Hades
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
NOMADBry7
Cthulhu
Level 4
God Stats
6W - 7L
1,720 SR
Queue Stats
7W - 9L
1,447 Elo+
Party 1
Da Ji
Da Ji
Zips_Quick_187
Da Ji
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,340 Elo+
Party 1
Team Averages
Level 58
1,573 SR
1,376 Elo+

VS

Team Averages
Level 33
1,500 SR
942 Elo+
Bellona
Bellona
DiZZiE64
Bellona
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 70L
1,167 Elo+
Party 2
Cerberus
Cerberus
KuruptidToo
Cerberus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 30L
788 Elo+
Party 2
Janus
Janus
Ratzilla5546
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 32L
871 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
7 / 1 / 11
8,719
872
11,408
9,406
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NOMADBry7
Cthulhu
10
1 / 3 / 11
7,816
782
2,751
7,945
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
11 / 1 / 7
9,008
901
15,446
10,048
5,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiZZiE64
Bellona
11
2 / 8 / 2
7,561
756
7,338
14,323
12,971
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
KuruptidToo
Cerberus
10
1 / 2 / 3
7,058
706
1,599
9,690
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 9 / 0
6,236
624
3,862
9,977
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
5
5
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
DiZZiE64
Bellona
2
8
2
0.38
L
Cerberus
KuruptidToo
Cerberus
1
2
3
1.25
W
Hades
7
1
11
12.5
W
Cthulhu
NOMADBry7
Cthulhu
1
3
11
2.17
L
2
9
0
0.22
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
12,799
27,399
Taken
33,990
16,560
Mitigated
21,937
4,203
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DiZZiE64
Bellona
7,338
2,447
0
365
14,323
12,971
0
6,272
7,640
0
13,919
L
Cerberus
KuruptidToo
Cerberus
1,599
0
0
2,156
9,690
6,148
0
3,913
5,565
6,112
0
W
Hades
11,408
1,363
592
2,442
9,406
5,624
1,172
2,104
7,236
29,007
0
W
Cthulhu
NOMADBry7
Cthulhu
2,751
291
0
602
7,945
5,779
173
2,090
5,649
10,911
0
L
3,862
492
0
250
9,977
2,818
0
3,252
6,499
15,392
0
W
15,446
5,272
0
567
10,048
5,157
563
1,269
8,665
0
28,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
20,855
94
Minions Killed
59
7
Camps Cleared
1
479,076
Distance Traveled
452,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,561
756
12
1
0
154,270
0
L
Cerberus
7,058
706
14
1
0
165,345
0
W
Hades
8,719
872
55
6
6
159,329
0
W
Cthulhu
7,816
782
10
1
0
146,275
0
L
Janus
6,236
624
33
3
1
132,880
0
W
Da Ji
9,008
901
29
3
1
173,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role