Player Matchup

Gilgamesh
Gilgamesh
Crimmothy
Gilgamesh
Level 156
God Stats
2W - 1L
1,765 SR
Queue Stats
128W - 41L
1,808 Elo+
Party 2
Ao Kuang
Ao Kuang
TJSins
Ao Kuang
Level 147
God Stats
3W - 0L
1,262 SR
Queue Stats
97W - 38L
1,705 Elo+
Party 2
Ymir
Ymir
Wagonballz12
Ymir
Level 27
God Stats
6W - 2L
1,682 SR
Queue Stats
95W - 33L
1,798 Elo+
Party 2
Charybdis
Charybdis
Zojira
Charybdis
Level 158
God Stats
3W - 1L
1,576 SR
Queue Stats
96W - 37L
1,657 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
smnxrasmuson
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,771 SR
Queue Stats
106W - 42L
1,687 Elo+
Party 2
Team Averages
Level 130
1,611 SR
1,731 Elo+

VS

Team Averages
Level 53
1,597 SR
1,481 Elo+
Apollo
Apollo
A Trash Can1525
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,424 Elo+
Party 1
Nox
Nox
Ghostliermantis
Nox
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
42W - 48L
1,499 Elo+
Solo
Achilles
Achilles
Mrspitzhowler
Achilles
Level 106
God Stats
11W - 6L
1,618 SR
Queue Stats
453W - 437L
1,441 Elo+
Party 1
Da Ji
Da Ji
NARC0TlC_TUNA
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,513 Elo+
Party 3
Vulcan
Vulcan
WildWil
Vulcan
Level 69
God Stats
27W - 17L
1,657 SR
Queue Stats
257W - 219L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crimmothy
Gilgamesh
18
2 / 2 / 3
11,750
588
12,648
20,157
20,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
TJSins
Ao Kuang
18
6 / 0 / 5
11,375
569
10,802
22,529
10,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 2 / 4
10,543
527
5,379
15,935
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Zojira
Charybdis
18
3 / 1 / 3
12,009
600
15,692
15,642
6,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
smnxrasmuson
Ah Muzen Cab
16
1 / 1 / 7
10,264
513
11,387
14,054
6,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,385
519
12,308
17,713
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
8,415
421
5,067
13,734
16,709
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Mrspitzhowler
Achilles
15
1 / 3 / 3
9,539
477
14,105
19,422
22,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 2
8,869
443
7,879
18,812
9,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
WildWil
Vulcan
13
2 / 1 / 1
8,738
437
11,522
7,648
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
6
6
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Gilgamesh
Crimmothy
Gilgamesh
2
2
3
1.75
L
0
3
2
0.33
L
Achilles
Mrspitzhowler
Achilles
1
3
3
0.83
L
1
4
2
0.5
W
Ao Kuang
TJSins
Ao Kuang
6
0
5
8.5
W
4
2
4
3
L
Vulcan
WildWil
Vulcan
2
1
1
2.5
W
Charybdis
Zojira
Charybdis
3
1
3
4.5
W
Ah Muzen Cab
smnxrasmuson
Ah Muzen Cab
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,908
Damage
50,881
88,317
Taken
77,329
63,744
Mitigated
59,392
31,521
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,308
7,777
0
5,063
17,713
7,177
3,757
5,236
12,477
0
87,594
W
Gilgamesh
Crimmothy
Gilgamesh
12,648
4,763
0
7,355
20,157
20,944
0
2,766
17,320
0
98,179
L
5,067
1,023
0
3,092
13,734
16,709
0
4,110
9,624
26,265
0
L
Achilles
Mrspitzhowler
Achilles
14,105
3,816
0
4,546
19,422
22,224
192
2,820
16,602
6,881
63,357
L
7,879
1,488
0
2,502
18,812
9,437
0
3,404
15,408
0
65,838
W
Ao Kuang
TJSins
Ao Kuang
10,802
3,184
0
11,090
22,529
10,770
0
3,023
19,312
94,533
0
W
5,379
1,277
0
2,172
15,935
18,100
0
6,917
8,734
30,097
0
L
Vulcan
WildWil
Vulcan
11,522
2,372
175
1,322
7,648
3,845
264
611
7,037
64,648
0
W
Charybdis
Zojira
Charybdis
15,692
7,592
0
4,581
15,642
6,953
0
1,813
13,735
0
126,188
W
Ah Muzen Cab
smnxrasmuson
Ah Muzen Cab
11,387
5,437
0
6,323
14,054
6,977
492
4,755
8,955
0
103,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,941
Gold Earned
45,946
680
Minions Killed
546
0
Camps Cleared
0
1,960,406
Distance Traveled
1,931,821
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,385
519
153
8
0
350,324
7
W
Gilgamesh
11,750
588
165
8
0
384,568
4
L
Nox
8,415
421
45
2
0
366,763
6
L
Achilles
9,539
477
120
6
0
376,023
7
L
Da Ji
8,869
443
95
5
0
411,385
6
W
Ao Kuang
11,375
569
120
6
0
447,118
3
W
Ymir
10,543
527
43
2
0
381,117
1
L
Vulcan
8,738
437
133
7
0
427,326
2
W
Charybdis
12,009
600
190
10
0
368,759
3
W
Ah Muzen Cab
10,264
513
162
8
0
378,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role