Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AtCapacity
Ymir
Level 104
God Stats
3W - 1L
1,887 SR
Queue Stats
17W - 7L
1,757 Elo+
Party 1
Lancelot
Lancelot
FastFortress
Lancelot
Level 5
God Stats
1W - 1L
1,584 SR
Queue Stats
12W - 4L
1,826 Elo+
Party 1
Team Averages
Level 72
1,657 SR
1,694 Elo+

VS

Team Averages
Level 93
1,451 SR
1,470 Elo+
Atlas
Atlas
BetterCallSauI
Atlas
Level 26
God Stats
5W - 3L
1,592 SR
Queue Stats
40W - 65L
1,407 Elo+
Party 2
Agni
Agni
Faucheuse2000
Agni
Level 99
God Stats
2W - 5L
1,170 SR
Queue Stats
26W - 51L
1,318 Elo+
Party 2
Hou Yi
Hou Yi
MainWaifu
Hou Yi
Level 155
God Stats
8W - 9L
1,590 SR
Queue Stats
140W - 130L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 4 / 4
6,521
652
8,797
12,314
9,984
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

11
2 / 4 / 3
7,236
724
5,035
10,081
9,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
FastFortress
Lancelot
10
3 / 4 / 1
7,145
715
8,953
14,367
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
8,308
831
6,574
14,453
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 4 / 9
7,400
740
8,741
7,682
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
MainWaifu
Hou Yi
15
10 / 0 / 2
9,426
943
16,124
11,283
4,834
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
12
12
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
4
0.5
L
2
4
3
0.88
W
1
1
10
6
L
Lancelot
FastFortress
Lancelot
3
4
1
0.88
W
1
4
9
1.38
W
Hou Yi
MainWaifu
Hou Yi
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,785
Damage
31,439
36,762
Taken
33,418
26,969
Mitigated
19,698
4,769
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,797
1,241
0
2,181
12,314
9,984
0
5,386
6,928
0
20,274
L
5,035
610
390
1,065
10,081
9,681
0
3,639
6,442
14,397
0
W
6,574
3,008
331
5,782
14,453
11,835
228
2,733
11,469
12,182
0
L
Lancelot
FastFortress
Lancelot
8,953
1,430
0
1,133
14,367
7,304
0
6,388
7,979
0
19,188
W
8,741
696
324
1,859
7,682
3,029
605
1,517
6,032
28,321
0
W
Hou Yi
MainWaifu
Hou Yi
16,124
8,334
0
5,711
11,283
4,834
1,295
1,450
9,653
0
54,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,902
Gold Earned
25,134
72
Minions Killed
138
1
Camps Cleared
9
593,738
Distance Traveled
583,620
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,521
652
32
3
0
196,761
0
L
Ymir
7,236
724
17
2
0
192,453
3
W
Atlas
8,308
831
8
1
0
202,920
0
L
Lancelot
7,145
715
23
2
1
204,524
1
W
Agni
7,400
740
46
5
3
183,460
2
W
Hou Yi
9,426
943
84
8
6
197,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role