Player Matchup

Thoth
Thoth
BeNzAiGaYmEr
Thoth
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,365 Elo+
Party 3
Nemesis
Nemesis
Cam209x
Nemesis
Level 40
God Stats
21W - 15L
1,606 SR
Queue Stats
122W - 147L
1,426 Elo+
Party 4
Neith
Neith
GladosGautama
Neith
Level 133
God Stats
41W - 44L
1,496 SR
Queue Stats
168W - 170L
1,378 Elo+
Solo
Horus
Horus
Ripsett
Horus
Level 62
God Stats
25W - 24L
1,431 SR
Queue Stats
234W - 250L
1,413 Elo+
Party 4
Bacchus
Bacchus
beenz221
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,524 Elo+
Party 3
Team Averages
Level 84
1,507 SR
1,421 Elo+

VS

Team Averages
Level 48
1,420 SR
1,361 Elo+
Osiris
Osiris
Samuel_EPF
Osiris
Level 24
God Stats
2W - 4L
1,587 SR
Queue Stats
13W - 29L
1,284 Elo+
Party 1
Yu Huang
Yu Huang
Thobes10
Yu Huang
Level 67
God Stats
9W - 9L
1,557 SR
Queue Stats
237W - 248L
1,429 Elo+
Party 2
Bakasura
Bakasura
Tupacs Stepdad
Bakasura
Level 48
God Stats
1W - 3L
1,287 SR
Queue Stats
202W - 194L
1,473 Elo+
Party 2
Neith
Neith
mr_stixenstones
Neith
Level 60
God Stats
1W - 2L
1,311 SR
Queue Stats
14W - 20L
1,327 Elo+
Solo
Heimdallr
Heimdallr
snipertizan
Heimdallr
Level 40
God Stats
14W - 31L
1,356 SR
Queue Stats
22W - 39L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,292
561
4,272
5,827
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Cam209x
Nemesis
14
6 / 1 / 1
8,490
653
4,391
8,309
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 1
6,633
510
6,688
9,049
2,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Ripsett
Horus
13
5 / 0 / 2
8,187
630
8,894
5,869
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
beenz221
Bacchus
8
0 / 1 / 3
5,979
460
4,058
8,137
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Samuel_EPF
Osiris
10
0 / 4 / 0
5,973
459
1,338
9,134
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Thobes10
Yu Huang
12
1 / 2 / 0
6,917
532
3,173
5,396
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
9
1 / 4 / 2
5,863
451
4,505
10,579
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 4
5,788
445
4,331
7,694
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
snipertizan
Heimdallr
10
4 / 3 / 1
6,357
489
6,644
8,646
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
7
7
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Nemesis
Cam209x
Nemesis
6
1
1
6.5
W
1
5
1
0.3
W
Horus
Ripsett
Horus
5
0
2
6
L
Osiris
Samuel_EPF
Osiris
0
4
0
0
L
Yu Huang
Thobes10
Yu Huang
1
2
0
0.5
L
Bakasura
1
4
2
0.5
W
Bacchus
beenz221
Bacchus
0
1
3
1.5
L
1
1
4
3
L
Heimdallr
snipertizan
Heimdallr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,303
Damage
19,991
37,191
Taken
41,449
18,087
Mitigated
15,292
6,872
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,272
360
0
840
5,827
1,991
1,146
2,072
3,595
52,673
0
W
Nemesis
Cam209x
Nemesis
4,391
2,408
0
750
8,309
3,018
0
513
7,796
0
67,895
W
6,688
1,857
0
1,629
9,049
2,998
2,575
0
9,049
0
51,743
W
Horus
Ripsett
Horus
8,894
3,708
120
2,114
5,869
3,880
577
301
5,568
0
48,889
L
Osiris
Samuel_EPF
Osiris
1,338
485
0
1,854
9,134
3,950
0
177
8,497
0
29,169
L
Yu Huang
Thobes10
Yu Huang
3,173
105
0
500
5,396
1,830
0
2,205
3,127
54,033
0
L
Bakasura
4,505
3,596
0
1,706
10,579
3,547
0
3,174
7,373
0
34,573
W
Bacchus
beenz221
Bacchus
4,058
698
0
1,419
8,137
6,200
406
287
7,639
9,150
0
L
4,331
1,350
162
3,713
7,694
2,583
1,095
1,532
6,162
0
28,238
L
Heimdallr
snipertizan
Heimdallr
6,644
3,211
0
1,951
8,646
3,382
902
1,242
7,366
0
38,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
30,898
389
Minions Killed
300
0
Camps Cleared
0
1,317,872
Distance Traveled
1,188,370
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,292
561
97
7
0
237,846
3
W
Nemesis
8,490
653
120
9
0
255,439
0
W
Neith
6,633
510
80
6
0
260,475
0
W
Horus
8,187
630
83
6
0
275,245
1
L
Osiris
5,973
459
60
5
0
259,781
4
L
Yu Huang
6,917
532
89
7
0
190,095
0
L
Bakasura
5,863
451
65
5
0
290,366
0
W
Bacchus
5,979
460
9
1
0
288,867
1
L
Neith
5,788
445
42
3
0
252,771
1
L
Heimdallr
6,357
489
44
3
0
195,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role