Player Matchup

Ra
Ra
GreenMonkey9888
Ra
Level 136
God Stats
1W - 5L
1,403 SR
Queue Stats
48W - 69L
1,379 Elo+
Party 2
Artemis
Artemis
He11Shocker
Artemis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 77L
1,448 Elo+
Party 2
Horus
Horus
Killermoose8312
Horus
Level 45
God Stats
3W - 4L
1,507 SR
Queue Stats
9W - 19L
1,252 Elo+
Party 2
Sol
Sol
Moxital
Sol
Level 153
God Stats
1W - 4L
990 SR
Queue Stats
148W - 162L
1,495 Elo+
Party 2
Thanatos
Thanatos
Sensei Abyss
Thanatos
Level 67
God Stats
0W - 1L
1,277 SR
Queue Stats
8W - 16L
1,287 Elo+
Party 2
Team Averages
Level 105
1,335 SR
1,372 Elo+

VS

Team Averages
Level 40
1,498 SR
1,507 Elo+
Odin
Odin
Busyenough
Odin
Level 105
God Stats
1W - 0L
1,320 SR
Queue Stats
150W - 166L
1,510 Elo+
Solo
Cupid
Cupid
Joeyguap
Cupid
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 133L
1,507 Elo+
Party 1
Ymir
Ymir
SenpaiJy
Ymir
Level 16
God Stats
30W - 23L
1,641 SR
Queue Stats
59W - 51L
1,509 Elo+
Party 1
Loki
Loki
YVTO
Loki
Level 18
God Stats
7W - 5L
1,527 SR
Queue Stats
92W - 86L
1,529 Elo+
Party 1
Sol
Sol
kissesxoxo
Sol
Level 34
God Stats
18W - 15L
1,505 SR
Queue Stats
209W - 213L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
8,804
734
10,568
10,131
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
He11Shocker
Artemis
16
1 / 4 / 4
8,917
743
16,049
11,301
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 3 / 4
7,865
655
5,572
12,402
11,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
14
1 / 5 / 3
8,659
722
11,429
14,210
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Sensei Abyss
Thanatos
14
3 / 7 / 2
8,209
684
6,364
10,038
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 14
8,985
749
7,615
14,654
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Joeyguap
Cupid
18
7 / 1 / 9
9,795
816
11,545
10,821
5,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
0 / 4 / 4
8,266
689
3,074
16,781
14,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Loki
YVTO
Loki
18
8 / 1 / 12
9,944
829
12,481
11,614
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 12
9,423
785
12,707
12,905
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
8
Kills
23
23
Deaths
8
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
3
4
1
0.88
L
Artemis
He11Shocker
Artemis
1
4
4
0.75
W
Cupid
Joeyguap
Cupid
7
1
9
11.5
L
0
3
4
0.67
L
Sol
1
5
3
0.5
W
Ymir
0
4
4
0.5
L
Thanatos
Sensei Abyss
Thanatos
3
7
2
0.57
W
Loki
YVTO
Loki
8
1
12
14
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,982
Damage
47,422
58,082
Taken
66,775
33,668
Mitigated
44,328
16,940
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,615
1,640
0
1,062
14,654
14,173
96
7,136
7,206
0
22,530
L
10,568
985
1,046
1,806
10,131
5,153
348
3,192
6,858
35,439
0
L
Artemis
He11Shocker
Artemis
16,049
6,773
0
2,159
11,301
6,016
865
4,531
6,737
0
34,893
W
Cupid
Joeyguap
Cupid
11,545
7,060
2,319
4,589
10,821
5,144
1,863
4,506
6,161
0
44,338
L
5,572
2,620
944
2,742
12,402
11,594
72
3,213
8,970
2,354
7,939
L
Sol
11,429
2,990
107
5,158
14,210
5,898
137
1,738
12,242
41,944
0
W
Ymir
3,074
518
1,929
1,582
16,781
14,125
0
3,446
13,132
9,502
0
L
Thanatos
Sensei Abyss
Thanatos
6,364
1,673
0
2,978
10,038
5,007
246
3,107
6,785
0
11,689
W
Loki
YVTO
Loki
12,481
4,172
0
266
11,614
5,415
293
3,519
7,967
0
27,984
W
12,707
3,014
0
4,574
12,905
5,471
1,100
3,610
9,144
37,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
46,413
193
Minions Killed
211
0
Camps Cleared
0
1,083,614
Distance Traveled
1,244,430
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,985
749
32
3
0
246,982
2
L
Ra
8,804
734
72
6
0
220,415
1
L
Artemis
8,917
743
39
3
0
208,507
1
W
Cupid
9,795
816
80
7
0
247,622
1
L
Horus
7,865
655
20
2
0
235,289
0
L
Sol
8,659
722
55
5
0
211,854
2
W
Ymir
8,266
689
15
1
0
210,943
0
L
Thanatos
8,209
684
7
1
0
207,549
0
W
Loki
9,944
829
33
3
0
289,384
1
W
Sol
9,423
785
51
4
0
249,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role