Player Matchup

Awilix
Awilix
Aromatics
Awilix
Level 89
God Stats
31W - 41L
1,485 SR
Queue Stats
45W - 65L
1,438 Elo+
Solo
Janus
Janus
NotYourCrush
Janus
Level 19
God Stats
0W - 2L
1,288 SR
Queue Stats
17W - 20L
1,373 Elo+
Party 1
Artio
Artio
TonyTower
Artio
Level 27
God Stats
2W - 5L
1,466 SR
Queue Stats
24W - 35L
1,329 Elo+
Party 1
Mercury
Mercury
Zideo
Mercury
Level 24
God Stats
14W - 22L
1,391 SR
Queue Stats
30W - 45L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
shootblast5
Gilgamesh
Level 27
God Stats
8W - 8L
1,496 SR
Queue Stats
30W - 38L
1,326 Elo+
Party 1
Team Averages
Level 37
1,425 SR
1,358 Elo+

VS

Team Averages
Level 62
1,476 SR
1,429 Elo+
Heimdallr
Heimdallr
Daespair
Heimdallr
Level 27
God Stats
2W - 0L
1,424 SR
Queue Stats
26W - 30L
1,361 Elo+
Party 2
Chang'e
Chang'e
Snakegender
Chang'e
Level 68
God Stats
4W - 2L
1,669 SR
Queue Stats
85W - 92L
1,441 Elo+
Solo
Ares
Ares
bangboomdead1
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,373 Elo+
Party 2
Hel
Hel
bsf275
Hel
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
yocomotocino
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aromatics
Awilix
17
3 / 5 / 3
10,793
675
11,979
15,066
7,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 11 / 8
11,335
708
28,713
20,051
8,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
TonyTower
Artio
17
4 / 4 / 7
10,789
674
12,680
26,267
35,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Zideo
Mercury
18
3 / 3 / 5
11,170
698
10,262
19,639
10,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
shootblast5
Gilgamesh
16
2 / 7 / 8
10,306
644
16,248
26,183
25,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daespair
Heimdallr
20
13 / 3 / 15
12,999
812
24,376
22,917
16,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Snakegender
Chang'e
20
6 / 4 / 20
12,655
791
20,492
19,682
13,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 17
12,625
789
16,261
24,317
36,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
bsf275
Hel
19
3 / 3 / 20
11,737
734
20,380
19,352
11,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
yocomotocino
King Arthur
18
3 / 5 / 6
10,868
679
10,237
19,735
19,070
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
108
15
Kills
30
30
Deaths
16
31
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Awilix
Aromatics
Awilix
3
5
3
0.9
W
Heimdallr
Daespair
Heimdallr
13
3
15
6.83
L
3
11
8
0.64
W
Chang'e
Snakegender
Chang'e
6
4
20
4
L
Artio
TonyTower
Artio
4
4
7
1.88
L
Mercury
Zideo
Mercury
3
3
5
1.83
W
5
1
17
13.5
W
Hel
bsf275
Hel
3
3
20
4.33
L
Gilgamesh
shootblast5
Gilgamesh
2
7
8
0.86
W
King Arthur
yocomotocino
King Arthur
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,882
Damage
91,746
107,206
Taken
106,003
87,646
Mitigated
96,657
13,057
Healing
46,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Aromatics
Awilix
11,979
4,436
0
320
15,066
7,273
1,444
6,989
8,037
0
39,347
W
Heimdallr
Daespair
Heimdallr
24,376
15,194
0
4,906
22,917
16,341
5,600
7,795
14,703
0
54,507
L
28,713
3,786
81
1,013
20,051
8,644
0
9,441
10,511
60,010
0
W
Chang'e
Snakegender
Chang'e
20,492
1,562
9,240
7,568
19,682
13,703
326
7,892
11,360
54,653
0
L
Artio
TonyTower
Artio
12,680
261
3,696
5,449
26,267
35,460
717
15,310
10,879
31,208
0
L
Mercury
Zideo
Mercury
10,262
2,525
0
1,105
19,639
10,445
454
11,717
7,778
0
35,659
W
16,261
2,002
0
1,886
24,317
36,143
322
8,392
15,323
41,295
0
W
Hel
bsf275
Hel
20,380
1,495
13,218
10,084
19,352
11,400
1,437
7,476
11,262
48,432
0
L
Gilgamesh
shootblast5
Gilgamesh
16,248
3,777
0
1,393
26,183
25,824
973
13,524
12,659
500
29,833
W
King Arthur
yocomotocino
King Arthur
10,237
1,745
0
85
19,735
19,070
472
7,766
11,494
0
29,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,393
Gold Earned
60,884
235
Minions Killed
273
0
Camps Cleared
0
1,578,659
Distance Traveled
1,561,672
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,793
675
48
3
0
330,363
0
W
Heimdallr
12,999
812
58
4
0
279,446
0
L
Janus
11,335
708
77
5
0
250,530
0
W
Chang'e
12,655
791
84
5
0
295,199
0
L
Artio
10,789
674
37
2
0
354,613
0
L
Mercury
11,170
698
47
3
0
344,663
1
W
Ares
12,625
789
36
2
0
324,848
2
W
Hel
11,737
734
64
4
0
346,623
4
L
Gilgamesh
10,306
644
26
2
0
298,490
0
W
King Arthur
10,868
679
31
2
0
315,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role