Player Matchup

Cu Chulainn
Cu Chulainn
AceOffSpades
Cu Chulainn
Level 122
God Stats
5W - 11L
1,535 SR
Queue Stats
137W - 159L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
bbydaddy
Nu Wa
Level 80
God Stats
6W - 7L
1,410 SR
Queue Stats
57W - 62L
1,478 Elo+
Party 2
Neith
Neith
ericknumba9
Neith
Level 129
God Stats
1W - 4L
1,506 SR
Queue Stats
76W - 80L
1,532 Elo+
Party 2
Osiris
Osiris
ghostnstuff99
Osiris
Level 117
God Stats
0W - 3L
1,312 SR
Queue Stats
146W - 158L
1,509 Elo+
Party 2
Atlas
Atlas
zealouscone00
Atlas
Level 154
God Stats
15W - 25L
1,399 SR
Queue Stats
145W - 167L
1,492 Elo+
Party 2
Team Averages
Level 120
1,432 SR
1,508 Elo+

VS

Team Averages
Level 128
1,657 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
AllThaHype
Morgan Le Fay
Level 142
God Stats
4W - 1L
1,897 SR
Queue Stats
225W - 197L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
Ding-a-ling42
Danzaburou
Level 132
God Stats
6W - 1L
1,804 SR
Queue Stats
221W - 201L
1,616 Elo+
Party 1
King Arthur
King Arthur
Falco5190
King Arthur
Level 151
God Stats
24W - 17L
1,663 SR
Queue Stats
212W - 186L
1,629 Elo+
Party 1
Olorun
Olorun
IronPorkchop
Olorun
Level 107
God Stats
1W - 2L
1,326 SR
Queue Stats
171W - 199L
1,339 Elo+
Solo
Ymir
Ymir
Zaxsii
Ymir
Level 106
God Stats
4W - 5L
1,596 SR
Queue Stats
147W - 162L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AceOffSpades
Cu Chulainn
14
1 / 8 / 0
8,002
471
4,947
15,741
8,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
bbydaddy
Nu Wa
13
0 / 2 / 2
7,645
450
9,374
9,352
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 1
8,802
518
7,897
11,183
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,508
500
9,245
17,188
11,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 3 / 4
7,672
451
6,727
15,061
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AllThaHype
Morgan Le Fay
15
1 / 0 / 2
8,862
521
8,166
10,814
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ding-a-ling42
Danzaburou
14
2 / 2 / 6
8,758
515
6,489
11,440
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Falco5190
King Arthur
16
11 / 1 / 1
10,565
621
16,658
16,775
15,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
2 / 2 / 1
9,403
553
9,274
11,616
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Zaxsii
Ymir
13
2 / 3 / 5
8,551
503
7,787
15,686
16,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
18
18
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AceOffSpades
Cu Chulainn
1
8
0
0.13
W
Morgan Le Fay
AllThaHype
Morgan Le Fay
1
0
2
2
W
Danzaburou
Ding-a-ling42
Danzaburou
2
2
6
2.5
W
King Arthur
Falco5190
King Arthur
11
1
1
11.5
W
Olorun
2
2
1
1.25
W
Ymir
Zaxsii
Ymir
2
3
5
1.5
L
Nu Wa
bbydaddy
Nu Wa
0
2
2
0.5
L
3
2
1
1.75
L
2
3
1
0.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
48,374
68,525
Taken
66,331
43,154
Mitigated
49,270
17,647
Healing
23,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AceOffSpades
Cu Chulainn
4,947
1,102
0
3,734
15,741
8,342
0
0
15,741
0
52,359
W
Morgan Le Fay
AllThaHype
Morgan Le Fay
8,166
151
97
5,650
10,814
5,331
396
4,077
6,737
90,820
0
W
Danzaburou
Ding-a-ling42
Danzaburou
6,489
2,409
0
2,263
11,440
4,990
39
2,090
9,350
0
67,769
W
King Arthur
Falco5190
King Arthur
16,658
2,798
0
7,538
16,775
15,763
192
1,524
15,251
0
85,637
W
Olorun
9,274
3,748
0
5,919
11,616
6,448
79
2,867
8,749
79,722
11,183
W
Ymir
Zaxsii
Ymir
7,787
1,177
0
2,505
15,686
16,738
0
5,543
10,143
33,707
0
L
Nu Wa
bbydaddy
Nu Wa
9,374
2,001
0
2,258
9,352
4,017
0
3,953
5,399
64,637
0
L
7,897
3,685
0
4,612
11,183
4,764
0
7,829
3,354
0
67,850
L
9,245
3,436
0
3,985
17,188
11,666
0
4,741
12,447
0
80,610
L
6,727
3,065
222
2,836
15,061
14,365
0
7,613
7,448
25,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
46,139
482
Minions Killed
595
0
Camps Cleared
0
1,577,513
Distance Traveled
1,622,915
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,002
471
100
6
0
300,947
2
W
Morgan Le Fay
8,862
521
143
8
0
343,713
6
W
Danzaburou
8,758
515
118
7
0
328,881
4
W
King Arthur
10,565
621
147
9
0
355,215
5
W
Olorun
9,403
553
143
8
0
282,350
6
W
Ymir
8,551
503
44
3
0
312,756
3
L
Nu Wa
7,645
450
108
6
0
303,380
3
L
Neith
8,802
518
121
7
0
303,445
2
L
Osiris
8,508
500
124
7
0
357,723
0
L
Atlas
7,672
451
29
2
0
312,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role