Player Matchup

Neith
Neith
ANGRYZOMBEES
Neith
Level 129
God Stats
2W - 6L
1,322 SR
Queue Stats
218W - 331L
1,424 Elo+
Solo
Agni
Agni
Killersharpshot
Agni
Level 129
God Stats
0W - 6L
1,500 SR
Queue Stats
67W - 101L
1,373 Elo+
Party 2
King Arthur
King Arthur
PURPLENURPULE
King Arthur
Level 101
God Stats
4W - 13L
1,428 SR
Queue Stats
29W - 53L
1,348 Elo+
Party 2
Team Averages
Level 120
1,417 SR
1,382 Elo+

VS

Team Averages
Level 127
1,477 SR
1,442 Elo+
Serqet
Serqet
DatBoiReaper466
Serqet
Level 143
God Stats
3W - 6L
1,305 SR
Queue Stats
15W - 15L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Just Bird1489
Baron Samedi
Level 88
God Stats
2W - 2L
1,371 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 1
Bakasura
Bakasura
Speeddemon2717
Bakasura
Level 149
God Stats
6W - 0L
1,756 SR
Queue Stats
99W - 130L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 9
14,534
765
20,481
16,014
7,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 9 / 9
13,239
697
17,680
19,416
7,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
PURPLENURPULE
King Arthur
17
6 / 8 / 7
13,248
697
13,726
28,121
27,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 12
13,206
695
20,299
19,805
12,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Just Bird1489
Baron Samedi
18
2 / 6 / 15
12,969
683
16,114
19,834
11,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
20
12 / 4 / 7
15,363
809
15,325
22,294
14,975
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
18
Kills
20
20
Deaths
18
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
8
3
9
4.17
W
6
8
12
1.5
W
Baron Samedi
Just Bird1489
Baron Samedi
2
6
15
1.58
L
4
9
9
0.94
L
King Arthur
PURPLENURPULE
King Arthur
6
8
7
1.19
W
Bakasura
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,887
Damage
51,738
63,551
Taken
61,933
43,243
Mitigated
38,523
7,927
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,481
6,713
0
4,658
16,014
7,272
0
3,383
11,672
0
66,032
W
20,299
3,752
0
1,614
19,805
12,193
1,016
6,376
13,429
0
38,245
W
Baron Samedi
Just Bird1489
Baron Samedi
16,114
814
1,765
4,991
19,834
11,355
328
6,035
13,799
53,204
0
L
17,680
196
175
1,176
19,416
7,986
691
3,217
14,437
46,154
0
L
King Arthur
PURPLENURPULE
King Arthur
13,726
1,126
0
1,918
28,121
27,985
136
9,749
16,653
258
31,789
W
Bakasura
15,325
10,185
566
7,437
22,294
14,975
1,849
6,111
16,183
0
52,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
41,538
192
Minions Killed
212
4
Camps Cleared
10
941,138
Distance Traveled
943,564
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,534
765
83
4
3
327,194
4
W
Serqet
13,206
695
35
2
5
291,277
2
W
Baron Samedi
12,969
683
68
4
0
274,257
0
L
Agni
13,239
697
72
4
0
304,468
1
L
King Arthur
13,248
697
37
2
1
309,476
2
W
Bakasura
15,363
809
109
6
5
378,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role