Player Matchup

Aphrodite
Aphrodite
Annceliang
Aphrodite
Level 137
God Stats
0W - 2L
1,527 SR
Queue Stats
152W - 120L
1,531 Elo+
Party 2
Da Ji
Da Ji
Mordred-Mors
Da Ji
Level 126
God Stats
3W - 5L
1,386 SR
Queue Stats
285W - 248L
1,527 Elo+
Party 2
Charybdis
Charybdis
djmanza8015
Charybdis
Level 160
God Stats
11W - 15L
1,309 SR
Queue Stats
666W - 638L
1,503 Elo+
Solo
Achilles
Achilles
guismo666295
Achilles
Level 125
God Stats
1W - 3L
1,153 SR
Queue Stats
162W - 173L
1,517 Elo+
Solo
Cthulhu
Cthulhu
robertoangel_
Cthulhu
Level 121
God Stats
2W - 5L
1,477 SR
Queue Stats
219W - 182L
1,509 Elo+
Party 2
Team Averages
Level 134
1,370 SR
1,517 Elo+

VS

Team Averages
Level 116
1,601 SR
1,574 Elo+
Nike
Nike
MaKe_Me_LeGaL666
Nike
Level 90
God Stats
7W - 7L
1,512 SR
Queue Stats
340W - 316L
1,550 Elo+
Solo
Izanami
Izanami
PatNuts
Izanami
Level 80
God Stats
5W - 4L
1,764 SR
Queue Stats
126W - 99L
1,578 Elo+
Party 1
Yu Huang
Yu Huang
Shmeegs6599
Yu Huang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
Tinselton
Cliodhna
Level 160
God Stats
17W - 10L
1,669 SR
Queue Stats
151W - 122L
1,577 Elo+
Party 1
Ymir
Ymir
shroodybooty
Ymir
Level 141
God Stats
2W - 1L
1,558 SR
Queue Stats
130W - 117L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Annceliang
Aphrodite
15
1 / 5 / 4
9,197
460
8,584
19,145
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 4
10,296
515
13,491
23,260
9,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
djmanza8015
Charybdis
15
1 / 8 / 1
9,291
465
9,751
16,435
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
guismo666295
Achilles
16
2 / 4 / 0
10,143
507
10,468
21,172
21,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
16
4 / 4 / 5
10,756
538
14,460
20,342
22,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
11,728
586
16,639
18,155
14,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
PatNuts
Izanami
19
9 / 2 / 9
12,889
644
22,678
16,763
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
Shmeegs6599
Yu Huang
17
4 / 2 / 7
10,813
541
9,450
14,964
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Tinselton
Cliodhna
20
9 / 4 / 6
12,371
619
16,888
21,731
11,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 14
10,684
534
7,863
15,204
18,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
12
Kills
29
29
Deaths
12
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Annceliang
Aphrodite
1
5
4
0.6
W
3
2
6
3
L
4
8
4
0.75
W
Izanami
PatNuts
Izanami
9
2
9
6.75
W
Yu Huang
Shmeegs6599
Yu Huang
4
2
7
3.75
W
Cliodhna
Tinselton
Cliodhna
9
4
6
3
L
Charybdis
djmanza8015
Charybdis
1
8
1
0.19
L
Achilles
guismo666295
Achilles
2
4
0
0.5
L
Cthulhu
4
4
5
1.63
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,754
Damage
73,518
100,354
Taken
86,817
65,818
Mitigated
60,888
29,992
Healing
26,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Annceliang
Aphrodite
8,584
837
2,943
8,610
19,145
7,768
0
5,078
13,825
65,014
0
W
16,639
3,846
0
5,369
18,155
14,648
426
1,481
16,674
0
97,363
L
13,491
4,048
0
5,580
23,260
9,418
0
2,646
20,421
0
69,656
W
Izanami
PatNuts
Izanami
22,678
15,433
0
5,912
16,763
8,240
3,360
5,055
11,708
0
134,719
W
Yu Huang
Shmeegs6599
Yu Huang
9,450
1,391
0
680
14,964
7,838
676
7,619
7,345
62,660
0
W
Cliodhna
Tinselton
Cliodhna
16,888
5,793
0
11,769
21,731
11,248
0
2,342
19,389
0
126,066
L
Charybdis
djmanza8015
Charybdis
9,751
4,805
0
2,439
16,435
5,299
1,020
1,578
14,851
0
75,469
L
Achilles
guismo666295
Achilles
10,468
2,879
0
6,149
21,172
21,080
0
1,512
19,604
0
81,830
L
Cthulhu
14,460
1,354
414
3,857
20,342
22,253
0
5,690
14,340
48,703
0
W
7,863
2,284
740
1,615
15,204
18,914
0
6,981
8,223
29,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,683
Gold Earned
58,485
554
Minions Killed
654
0
Camps Cleared
0
1,770,280
Distance Traveled
1,892,497
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,197
460
120
6
0
342,431
6
W
Nike
11,728
586
152
8
0
395,833
1
L
Da Ji
10,296
515
103
5
0
380,001
2
W
Izanami
12,889
644
185
9
0
350,216
1
W
Yu Huang
10,813
541
118
6
0
361,774
0
W
Cliodhna
12,371
619
154
8
0
421,909
0
L
Charybdis
9,291
465
114
6
0
325,064
5
L
Achilles
10,143
507
141
7
0
345,608
6
L
Cthulhu
10,756
538
76
4
0
377,176
3
W
Ymir
10,684
534
45
2
0
362,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role