Player Matchup

Charybdis
Charybdis
Jester Kami
Charybdis
Level 158
God Stats
346W - 214L
1,676 SR
Queue Stats
705W - 510L
1,659 Elo+
Party 1
Mercury
Mercury
L0RD THANAT0S
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 85L
1,670 Elo+
Party 1
Chang'e
Chang'e
Ms Lys x
Chang'e
Level 128
God Stats
27W - 22L
1,589 SR
Queue Stats
193W - 204L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
Walrus Sw3G
Jormungandr
Level 160
God Stats
31W - 16L
1,799 SR
Queue Stats
488W - 404L
1,601 Elo+
Party 1
Ra
Ra
oRoyaltyz
Ra
Level 160
God Stats
43W - 37L
1,666 SR
Queue Stats
1,094W - 897L
1,626 Elo+
Party 1
Team Averages
Level 146
1,646 SR
1,618 Elo+

VS

Team Averages
Level 145
1,597 SR
1,575 Elo+
Sol
Sol
Talbacca
Sol
Level 160
God Stats
3W - 5L
1,761 SR
Queue Stats
404W - 402L
1,524 Elo+
Solo
Horus
Horus
Zippie6033
Horus
Level 149
God Stats
2W - 3L
1,361 SR
Queue Stats
66W - 68L
1,512 Elo+
Solo
King Arthur
King Arthur
mikekerchooski
King Arthur
Level 105
God Stats
5W - 5L
1,588 SR
Queue Stats
173W - 156L
1,619 Elo+
Solo
Nu Wa
Nu Wa
o 0 SAVITAR 0 o
Nu Wa
Level 153
God Stats
5W - 2L
1,768 SR
Queue Stats
165W - 166L
1,609 Elo+
Solo
Thor
Thor
ziru88
Thor
Level 160
God Stats
3W - 6L
1,508 SR
Queue Stats
232W - 235L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jester Kami
Charybdis
12
3 / 2 / 1
7,411
618
9,426
10,381
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
12
1 / 0 / 3
6,764
564
3,652
8,475
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Ms Lys x
Chang'e
10
1 / 2 / 4
5,649
471
7,477
7,618
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
Walrus Sw3G
Jormungandr
13
5 / 0 / 0
7,947
662
10,597
9,041
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 1 / 1
6,682
557
5,032
6,350
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
6,710
559
7,729
12,826
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
10
0 / 1 / 3
5,854
488
2,522
10,396
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
mikekerchooski
King Arthur
9
0 / 4 / 0
4,936
411
4,761
12,752
9,967
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,044
504
4,251
5,194
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ziru88
Thor
9
0 / 1 / 1
5,590
466
2,108
8,723
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Jester Kami
Charybdis
3
2
1
1.75
W
Mercury
1
0
3
2.5
W
Chang'e
Ms Lys x
Chang'e
1
2
4
1.5
L
4
3
0
1.33
W
Jormungandr
Walrus Sw3G
Jormungandr
5
0
0
5
L
Horus
0
1
3
1.5
L
King Arthur
mikekerchooski
King Arthur
0
4
0
0
L
1
2
0
0.5
W
1
1
1
1.5
L
Thor
ziru88
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
21,371
41,865
Taken
49,891
16,812
Mitigated
26,165
15,631
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Jester Kami
Charybdis
9,426
3,602
0
4,494
10,381
3,743
0
6,110
4,271
0
60,273
W
Mercury
3,652
1,622
0
580
8,475
3,030
0
1,254
7,221
0
49,248
W
Chang'e
Ms Lys x
Chang'e
7,477
491
1,123
2,784
7,618
2,469
0
2,132
5,486
28,357
0
L
7,729
4,061
0
6,880
12,826
2,615
0
908
11,918
49,687
0
W
Jormungandr
Walrus Sw3G
Jormungandr
10,597
4,754
0
3,389
9,041
4,928
110
476
8,565
62,399
0
L
Horus
2,522
1,215
956
4,067
10,396
7,985
0
4,781
5,615
0
12,672
L
King Arthur
mikekerchooski
King Arthur
4,761
568
0
2,700
12,752
9,967
0
9,291
3,461
0
32,338
L
4,251
1,259
0
1,220
5,194
2,096
0
3,513
1,681
50,898
0
W
5,032
584
639
2,622
6,350
2,642
0
2,008
4,342
70,255
0
L
Thor
ziru88
Thor
2,108
244
0
3,230
8,723
3,502
0
4,613
4,110
0
32,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
29,134
477
Minions Killed
315
0
Camps Cleared
0
1,193,125
Distance Traveled
1,132,227
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,411
618
107
9
0
206,738
0
W
Mercury
6,764
564
90
8
0
301,517
0
W
Chang'e
5,649
471
40
3
0
223,124
2
L
Sol
6,710
559
85
7
0
210,194
2
W
Jormungandr
7,947
662
117
10
0
229,869
4
L
Horus
5,854
488
25
2
0
223,742
2
L
King Arthur
4,936
411
45
4
0
246,590
2
L
Nu Wa
6,044
504
89
7
0
219,137
1
W
Ra
6,682
557
123
10
0
231,877
6
L
Thor
5,590
466
71
6
0
232,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role