Player Matchup

Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Shinobi-wanjutsu
Loki
Level 125
God Stats
1W - 3L
1,191 SR
Queue Stats
144W - 178L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
SuperRooferSLS
Gilgamesh
Level 80
God Stats
15W - 15L
1,500 SR
Queue Stats
171W - 213L
1,479 Elo+
Party 1
Atlas
Atlas
wartaco924
Atlas
Level 159
God Stats
147W - 147L
1,516 SR
Queue Stats
602W - 688L
1,419 Elo+
Solo
Team Averages
Level 111
1,441 SR
1,462 Elo+

VS

Team Averages
Level 62
1,544 SR
1,386 Elo+
Erlang Shen
Erlang Shen
DudeBatman
Erlang Shen
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 11L
1,015 Elo+
Solo
Ymir
Ymir
Knobgoblin956
Ymir
Level 69
God Stats
27W - 33L
1,451 SR
Queue Stats
215W - 224L
1,494 Elo+
Party 2
Ah Puch
Ah Puch
Mars26
Ah Puch
Level 119
God Stats
2W - 2L
1,490 SR
Queue Stats
155W - 163L
1,500 Elo+
Party 2
Thanatos
Thanatos
papitomike34
Thanatos
Level 72
God Stats
15W - 12L
1,538 SR
Queue Stats
84W - 85L
1,472 Elo+
Party 2
Izanami
Izanami
yhonni
Izanami
Level 21
God Stats
2W - 0L
1,741 SR
Queue Stats
31W - 35L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 3 / 1
10,146
534
13,869
12,177
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
 
Merlin
17
1 / 4 / 3
9,850
518
8,593
9,184
4,024
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 7 / 0
8,294
437
5,473
15,847
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SuperRooferSLS
Gilgamesh
14
1 / 0 / 2
8,712
459
7,904
12,586
10,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
8
2 / 0 / 3
7,337
386
4,656
5,712
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DudeBatman
Erlang Shen
14
1 / 1 / 4
8,697
458
6,745
16,566
14,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 6 / 8
7,666
403
5,179
15,843
9,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Mars26
Ah Puch
17
6 / 1 / 4
10,394
547
10,805
11,028
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
papitomike34
Thanatos
16
7 / 2 / 2
9,518
501
6,586
13,147
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
yhonni
Izanami
14
0 / 2 / 3
8,275
436
5,410
11,928
3,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
14
14
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
3
1
2.17
L
Merlin
 
Merlin
1
4
3
0.63
W
Erlang Shen
DudeBatman
Erlang Shen
1
1
4
3
W
0
6
8
0.67
W
Ah Puch
Mars26
Ah Puch
6
1
4
8
L
2
7
0
0.29
L
Gilgamesh
SuperRooferSLS
Gilgamesh
1
0
2
2
W
Thanatos
papitomike34
Thanatos
7
2
2
4
L
Atlas
2
0
3
3.5
W
Izanami
yhonni
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
34,725
55,506
Taken
68,512
30,066
Mitigated
37,162
13,979
Healing
32,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,869
7,021
0
1,512
12,177
5,237
1,082
4,671
7,506
0
86,471
L
Merlin
 
Merlin
8,593
637
0
2,123
9,184
4,024
0
3,413
5,771
83,927
0
W
Erlang Shen
DudeBatman
Erlang Shen
6,745
3,507
0
8,118
16,566
14,070
1,005
2,090
14,476
0
47,136
W
5,179
1,296
273
2,886
15,843
9,123
543
4,480
11,363
35,977
0
W
Ah Puch
Mars26
Ah Puch
10,805
421
0
4,904
11,028
4,342
1,301
3,523
7,505
66,692
0
L
5,473
914
0
3,669
15,847
6,577
0
5,149
10,698
0
50,688
L
Gilgamesh
SuperRooferSLS
Gilgamesh
7,904
2,990
0
3,632
12,586
10,987
735
621
11,965
0
46,323
W
Thanatos
papitomike34
Thanatos
6,586
1,863
0
12,590
13,147
5,823
0
1,656
11,491
0
67,933
L
Atlas
4,656
1,713
298
2,745
5,712
3,241
0
2,130
3,582
14,832
0
W
Izanami
yhonni
Izanami
5,410
3,079
0
4,153
11,928
3,804
261
1,500
10,428
0
54,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,339
Gold Earned
44,550
460
Minions Killed
447
0
Camps Cleared
0
1,534,794
Distance Traveled
1,752,186
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,146
534
135
7
0
359,889
3
L
Merlin
9,850
518
140
7
0
331,928
3
W
Erlang Shen
8,697
458
78
4
0
328,032
2
W
Ymir
7,666
403
54
3
0
344,934
4
W
Ah Puch
10,394
547
122
6
0
359,814
1
L
Loki
8,294
437
88
5
0
348,125
3
L
Gilgamesh
8,712
459
81
4
0
359,951
1
W
Thanatos
9,518
501
96
5
0
350,260
3
L
Atlas
7,337
386
16
1
0
134,901
0
W
Izanami
8,275
436
97
5
0
369,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role