Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
Maikol2d
Hercules
Gold II
Level 160
God Stats
33W - 50L
1,433 SR
Queue Stats
312W - 387L
1,509 MMR
Solo
Nu Wa
Nu Wa
Bronze III
keanarva
Nu Wa
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,548 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,478 SR
1,519 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 134
1,550 SR
1,500 MMR
Lancelot
Lancelot
Bronze III
KptConnor
Lancelot
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Anubis
Anubis
Bronze V
aparitionzzZ
Anubis
Bronze V
Level 106
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
pdawgboi
Xing Tian
Bronze III
Level 144
God Stats
0W - 1L
1,437 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
15 / 3 / 2
13,751
917
24,726
14,082
5,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Maikol2d
Hercules
16
2 / 4 / 15
11,761
784
11,537
28,927
23,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
keanarva
Nu Wa
14
3 / 5 / 13
11,224
748
10,401
11,689
3,669
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Baron SamediAgniAtlasAresAh Muzen Cab

VS

Bans
ZeusHou YiBacchusAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KptConnor
Lancelot
15
6 / 10 / 4
11,513
768
18,379
18,222
9,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
3 / 6 / 8
10,623
708
12,313
15,768
9,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
pdawgboi
Xing Tian
15
2 / 4 / 9
11,218
748
7,950
26,167
36,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
20
Kills
11
12
Deaths
20
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
15
3
2
5.33
L
Lancelot
KptConnor
Lancelot
6
10
4
0.8
W
Hercules
Maikol2d
Hercules
2
4
15
2.38
L
Anubis
3
6
8
1.17
W
Nu Wa
keanarva
Nu Wa
3
5
13
1.9
L
Xing Tian
pdawgboi
Xing Tian
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
38,642
54,698
Taken
60,157
32,712
Mitigated
55,038
21,047
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
24,726
16,144
0
6,210
14,082
5,237
2,583
7,393
6,689
0
86,429
L
Lancelot
KptConnor
Lancelot
18,379
3,845
0
270
18,222
9,075
266
2,768
15,454
0
44,070
W
Hercules
Maikol2d
Hercules
11,537
1,747
1,053
12,803
28,927
23,806
359
7,523
21,404
0
26,407
L
Anubis
12,313
117
0
5,142
15,768
9,033
147
3,815
11,953
60,017
0
W
Nu Wa
keanarva
Nu Wa
10,401
3,124
0
981
11,689
3,669
396
5,758
5,931
34,164
0
L
Xing Tian
pdawgboi
Xing Tian
7,950
832
0
4,446
26,167
36,930
84
4,026
22,141
25,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
33,354
167
Minions Killed
159
8
Camps Cleared
3
770,329
Distance Traveled
846,412
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,751
917
102
7
4
243,367
6
L
Lancelot
11,513
768
44
3
1
286,002
0
W
Hercules
11,761
784
22
1
1
288,259
8
L
Anubis
10,623
708
89
6
2
245,825
1
W
Nu Wa
11,224
748
43
3
3
238,703
7
L
Xing Tian
11,218
748
26
2
0
314,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role