Player Matchup

Kuzenbo
Kuzenbo
AlphaAjax
Kuzenbo
Level 69
God Stats
4W - 4L
1,533 SR
Queue Stats
207W - 104L
1,667 Elo+
Party 1
Thor
Thor
Helios925
Thor
Level 21
God Stats
3W - 0L
1,699 SR
Queue Stats
206W - 107L
1,630 Elo+
Party 1
Zeus
Zeus
Megalodon
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 38L
1,625 Elo+
Party 1
Ra
Ra
Millwater
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 112L
1,657 Elo+
Party 1
Bellona
Bellona
SamtheScuttlefi
Bellona
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
274W - 139L
1,614 Elo+
Party 1
Team Averages
Level 53
1,546 SR
1,639 Elo+

VS

Team Averages
Level 92
1,398 SR
1,460 Elo+
King Arthur
King Arthur
SHO RO HEAR
King Arthur
Level 154
God Stats
5W - 6L
1,442 SR
Queue Stats
443W - 453L
1,480 Elo+
Solo
Fafnir
Fafnir
SyndicateSinner
Fafnir
Level 104
God Stats
0W - 2L
1,257 SR
Queue Stats
276W - 249L
1,438 Elo+
Party 2
Terra
Terra
Theguytom
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Solo
Freya
Freya
jacwalke
Freya
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,543 Elo+
Solo
Jing Wei
Jing Wei
llamaluvr11
Jing Wei
Level 88
God Stats
1W - 5L
1,292 SR
Queue Stats
316W - 284L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlphaAjax
Kuzenbo
20
3 / 2 / 29
12,428
690
12,838
27,357
49,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
18
5 / 7 / 21
12,124
674
18,350
20,851
12,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
5 / 7 / 19
12,663
704
25,311
18,254
10,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
12 / 4 / 18
14,507
806
21,781
19,169
12,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 3 / 16
14,746
819
27,655
23,766
37,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SHO RO HEAR
King Arthur
19
5 / 11 / 10
11,945
664
18,675
32,521
33,614
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 7 / 12
12,460
692
16,254
27,307
44,363
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Theguytom
Terra
16
0 / 7 / 11
9,986
555
3,578
22,593
29,599
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
jacwalke
Freya
18
6 / 10 / 8
11,774
654
17,694
24,383
13,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
llamaluvr11
Jing Wei
20
6 / 5 / 7
11,933
663
23,320
17,139
9,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
70
40
Kills
22
23
Deaths
40
103
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AlphaAjax
Kuzenbo
3
2
29
8.75
W
Thor
5
7
21
2.21
W
Zeus
5
7
19
2.07
W
12
4
18
5.25
L
King Arthur
SHO RO HEAR
King Arthur
5
11
10
0.91
W
15
3
16
7.67
L
5
7
12
1.57
L
Terra
Theguytom
Terra
0
7
11
0.79
L
Freya
jacwalke
Freya
6
10
8
1
L
Jing Wei
llamaluvr11
Jing Wei
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,935
Damage
79,521
109,397
Taken
123,943
122,100
Mitigated
130,751
46,449
Healing
33,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AlphaAjax
Kuzenbo
12,838
4,565
3,262
4,582
27,357
49,879
614
9,179
18,178
22,183
0
W
Thor
18,350
5,752
3,503
2,683
20,851
12,243
1,856
5,804
15,047
0
37,505
W
Zeus
25,311
5,190
2,448
1,296
18,254
10,451
911
7,122
11,132
42,913
0
W
21,781
1,820
12,699
7,356
19,169
12,271
832
6,561
12,608
50,165
0
L
King Arthur
SHO RO HEAR
King Arthur
18,675
2,445
1,724
4,291
32,521
33,614
391
15,482
17,039
0
42,320
W
27,655
4,898
3,490
5,130
23,766
37,256
1,489
8,860
14,906
0
45,867
L
16,254
5,427
1,166
4,735
27,307
44,363
450
12,382
14,925
28,658
0
L
Terra
Theguytom
Terra
3,578
616
3,994
3,689
22,593
29,599
357
11,295
11,298
7,848
0
L
Freya
jacwalke
Freya
17,694
4,438
2,529
5,857
24,383
13,266
1,078
12,482
11,901
29,169
0
L
Jing Wei
llamaluvr11
Jing Wei
23,320
14,357
1,846
4,116
17,139
9,909
2,142
8,289
8,850
0
46,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,468
Gold Earned
58,098
188
Minions Killed
152
0
Camps Cleared
0
1,610,513
Distance Traveled
1,447,590
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,428
690
20
1
0
366,274
0
W
Thor
12,124
674
27
2
0
302,410
0
W
Zeus
12,663
704
45
3
0
250,192
0
W
Ra
14,507
806
53
3
0
351,936
0
L
King Arthur
11,945
664
49
3
0
244,248
0
W
Bellona
14,746
819
43
2
0
339,701
0
L
Fafnir
12,460
692
23
1
0
284,479
0
L
Terra
9,986
555
8
0
0
320,265
1
L
Freya
11,774
654
16
1
0
275,594
1
L
Jing Wei
11,933
663
56
3
0
323,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role