Player Matchup

Ares
Ares
Ihpaa
Ares
Level 107
God Stats
6W - 6L
1,060 SR
Queue Stats
18W - 19L
1,418 Elo+
Party 1
Apollo
Apollo
Samtheemaaan
Apollo
Level 25
God Stats
3W - 2L
1,277 SR
Queue Stats
66W - 98L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
Squanchy9941
Amaterasu
Level 46
God Stats
7W - 7L
1,185 SR
Queue Stats
189W - 214L
1,199 Elo+
Party 1
Ah Puch
Ah Puch
Sunshin3
Ah Puch
Level 27
God Stats
1W - 2L
1,116 SR
Queue Stats
6W - 22L
840 Elo+
Party 1
Ravana
Ravana
xLordpredator
Ravana
Level 61
God Stats
11W - 8L
1,396 SR
Queue Stats
67W - 69L
1,208 Elo+
Solo
Team Averages
Level 53
1,207 SR
1,202 Elo+

VS

Team Averages
Level 48
1,433 SR
1,313 Elo+
Medusa
Medusa
ELGRANJAIME
Medusa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 130L
1,406 Elo+
Party 2
Hercules
Hercules
MhunterZ92
Hercules
Level 47
God Stats
2W - 8L
1,309 SR
Queue Stats
115W - 138L
1,323 Elo+
Party 2
Cerberus
Cerberus
PParrot2000
Cerberus
Level 36
God Stats
0W - 2L
1,408 SR
Queue Stats
5W - 10L
1,095 Elo+
Solo
Sobek
Sobek
Shrima
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,334 Elo+
Solo
Thanatos
Thanatos
x-_-ATHEISM-_-x
Thanatos
Level 49
God Stats
4W - 5L
1,450 SR
Queue Stats
75W - 82L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ihpaa
Ares
13
6 / 2 / 6
9,681
510
10,308
13,947
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
15
2 / 1 / 7
9,301
490
11,115
12,933
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Squanchy9941
Amaterasu
14
4 / 3 / 2
8,959
472
6,318
14,380
9,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Sunshin3
Ah Puch
14
2 / 2 / 5
9,178
483
9,330
10,713
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 5
9,801
516
11,447
11,837
9,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 4 / 3
9,208
485
14,786
12,987
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
MhunterZ92
Hercules
12
3 / 2 / 2
8,280
436
8,891
16,723
14,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
PParrot2000
Cerberus
12
1 / 4 / 4
7,581
399
5,360
13,249
12,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Shrima
Sobek
10
0 / 4 / 2
7,272
383
4,314
14,839
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
13
4 / 6 / 1
8,576
451
7,645
16,816
7,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
20
Kills
10
10
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
3
0.88
W
Ares
Ihpaa
Ares
6
2
6
4.5
L
Hercules
MhunterZ92
Hercules
3
2
2
2
L
Cerberus
PParrot2000
Cerberus
1
4
4
0.75
W
Apollo
2
1
7
5.5
L
Sobek
Shrima
Sobek
0
4
2
0.25
W
Amaterasu
Squanchy9941
Amaterasu
4
3
2
1.67
W
Ah Puch
Sunshin3
Ah Puch
2
2
5
2.25
L
Thanatos
4
6
1
0.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,518
Damage
40,996
63,810
Taken
74,614
45,066
Mitigated
54,942
17,777
Healing
24,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,786
6,460
0
4,160
12,987
5,765
822
3,577
9,410
0
79,668
W
Ares
Ihpaa
Ares
10,308
1,328
0
1,316
13,947
15,307
0
3,657
10,290
36,131
0
L
Hercules
MhunterZ92
Hercules
8,891
3,329
0
4,028
16,723
14,820
0
3,364
13,359
0
33,328
L
Cerberus
PParrot2000
Cerberus
5,360
935
0
1,460
13,249
12,511
0
5,998
7,251
41,034
0
W
Apollo
11,115
6,554
0
6,614
12,933
5,135
1,464
1,374
11,559
0
65,090
L
Sobek
Shrima
Sobek
4,314
668
0
4,160
14,839
14,837
0
4,856
9,983
18,314
0
W
Amaterasu
Squanchy9941
Amaterasu
6,318
2,340
0
3,849
14,380
9,181
3,466
1,181
13,199
0
42,792
W
Ah Puch
Sunshin3
Ah Puch
9,330
167
205
2,787
10,713
5,452
528
2,617
8,096
62,320
0
L
Thanatos
7,645
2,809
0
10,673
16,816
7,009
579
1,843
14,973
0
54,777
W
11,447
4,795
0
3,006
11,837
9,991
308
1,181
10,656
0
77,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
40,917
422
Minions Killed
356
0
Camps Cleared
0
1,794,302
Distance Traveled
1,680,314
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,208
485
113
6
0
342,375
2
W
Ares
9,681
510
41
2
0
373,007
8
L
Hercules
8,280
436
56
3
0
366,617
3
L
Cerberus
7,581
399
79
4
0
301,220
4
W
Apollo
9,301
490
105
6
0
343,890
0
L
Sobek
7,272
383
30
2
0
319,249
7
W
Amaterasu
8,959
472
71
4
0
366,466
0
W
Ah Puch
9,178
483
99
5
0
330,616
0
L
Thanatos
8,576
451
78
4
0
350,853
8
W
Ravana
9,801
516
106
6
0
380,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role