Player Matchup

Pele
Pele
 
Pele
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FatChickLyfe
Chaac
Level 27
God Stats
9W - 9L
1,510 SR
Queue Stats
243W - 212L
1,420 Elo+
Party 2
Ra
Ra
Midpurse651
Ra
Level 89
God Stats
8W - 4L
1,576 SR
Queue Stats
441W - 393L
1,554 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mr_disrespecty
Kumbhakarna
Level 122
God Stats
8W - 11L
1,469 SR
Queue Stats
711W - 714L
1,427 Elo+
Party 2
Rama
Rama
Spaghetti_Lord__
Rama
Level 157
God Stats
3W - 0L
1,880 SR
Queue Stats
53W - 42L
1,610 Elo+
Party 2
Team Averages
Level 91
1,587 SR
1,502 Elo+

VS

Team Averages
Level 85
1,579 SR
1,557 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ace PanicK
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 114L
1,569 Elo+
Party 3
Ymir
Ymir
Ace RageX
Ymir
Level 88
God Stats
22W - 7L
1,784 SR
Queue Stats
87W - 66L
1,581 Elo+
Party 3
Awilix
Awilix
J24Henry
Awilix
Level 39
God Stats
3W - 4L
1,573 SR
Queue Stats
77W - 53L
1,580 Elo+
Party 3
Heimdallr
Heimdallr
cjt21
Heimdallr
Level 44
God Stats
1W - 2L
1,538 SR
Queue Stats
26W - 21L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 3 / 3
7,325
523
7,263
12,044
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
7,594
542
10,377
13,137
7,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 0 / 2
7,859
561
6,078
5,655
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Mr_disrespecty
Kumbhakarna
11
1 / 0 / 5
7,235
517
2,920
12,243
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 2
8,219
587
11,933
10,687
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 4 / 0
6,652
475
7,334
7,227
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Ace PanicK
Amaterasu
13
4 / 2 / 3
7,979
570
11,332
16,924
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
9
0 / 3 / 1
6,266
448
4,349
12,000
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
J24Henry
Awilix
10
1 / 3 / 4
6,380
456
3,648
9,271
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
cjt21
Heimdallr
10
1 / 5 / 0
6,036
431
5,490
9,740
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
8
8
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
3
3
1.17
L
He Bo
 
He Bo
2
4
0
0.5
L
Amaterasu
Ace PanicK
Amaterasu
4
2
3
2.75
L
Ymir
0
3
1
0.17
W
2
4
1
0.63
L
Awilix
J24Henry
Awilix
1
3
4
1
W
5
0
2
6
W
Kumbhakarna
Mr_disrespecty
Kumbhakarna
1
0
5
3.5
W
5
1
2
6
L
Heimdallr
cjt21
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
32,153
53,766
Taken
55,162
28,363
Mitigated
27,742
18,469
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,263
2,212
0
2,146
12,044
4,467
0
1,333
10,711
0
56,894
L
He Bo
 
He Bo
7,334
524
0
620
7,227
2,619
0
3,239
3,988
44,997
0
L
Amaterasu
Ace PanicK
Amaterasu
11,332
6,748
0
6,967
16,924
10,181
0
803
16,121
0
60,160
L
Ymir
4,349
1,063
95
2,413
12,000
7,955
0
2,744
9,256
30,862
0
W
10,377
3,020
0
3,109
13,137
7,840
908
1,037
12,100
0
51,090
L
Awilix
J24Henry
Awilix
3,648
870
0
2,404
9,271
3,197
0
982
8,289
0
26,612
W
6,078
1,414
2,038
2,632
5,655
2,525
282
3,129
2,526
57,256
0
W
Kumbhakarna
Mr_disrespecty
Kumbhakarna
2,920
731
396
3,105
12,243
9,428
0
3,981
8,262
17,045
0
W
11,933
10,406
0
5,043
10,687
4,103
835
3,137
7,550
0
67,772
L
Heimdallr
cjt21
Heimdallr
5,490
2,346
0
1,171
9,740
3,790
39
1,230
8,510
0
34,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
33,313
408
Minions Killed
311
0
Camps Cleared
0
1,344,119
Distance Traveled
1,256,833
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,325
523
89
6
0
296,511
1
L
He Bo
6,652
475
62
4
0
250,610
3
L
Amaterasu
7,979
570
98
7
0
262,585
6
L
Ymir
6,266
448
37
3
0
241,409
1
W
Chaac
7,594
542
90
6
0
244,576
0
L
Awilix
6,380
456
53
4
0
271,484
2
W
Ra
7,859
561
109
8
0
273,250
4
W
Kumbhakarna
7,235
517
23
2
0
275,426
2
W
Rama
8,219
587
97
7
0
254,356
1
L
Heimdallr
6,036
431
61
4
0
230,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role