Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Doctor Chegman
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GypsyJuiice
Kukulkan
Level 16
God Stats
0W - 1L
1,292 SR
Queue Stats
6W - 25L
1,275 Elo+
Solo
Apollo
Apollo
YeagsNBaconTTV
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
southsidesins
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 54
1,458 SR
1,455 Elo+

VS

Team Averages
Level 109
1,584 SR
1,434 Elo+
Artio
Artio
Greglee420
Artio
Level 108
God Stats
2W - 0L
1,591 SR
Queue Stats
15W - 9L
1,381 Elo+
Party 2
Geb
Geb
Haskuu
Geb
Level 109
God Stats
3W - 2L
1,730 SR
Queue Stats
78W - 67L
1,339 Elo+
Party 2
Tiamat
Tiamat
JohnniBoi
Tiamat
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
MarcoPolio420
Hou Yi
Level 27
God Stats
3W - 1L
1,934 SR
Queue Stats
143W - 125L
1,609 Elo+
Party 2
Mercury
Mercury
Nangel
Mercury
Level 157
God Stats
1W - 0L
1,166 SR
Queue Stats
158W - 183L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 5 / 2
8,212
821
7,499
10,234
4,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 4
6,620
662
6,591
11,060
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
GypsyJuiice
Kukulkan
10
1 / 5 / 0
7,153
715
3,826
8,324
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 2
6,016
602
2,428
7,739
3,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 3
7,731
773
4,161
16,640
16,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
5 / 3 / 12
8,410
841
8,066
12,868
15,879
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
Haskuu
Geb
15
2 / 2 / 20
8,595
860
5,189
10,716
13,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
JohnniBoi
Tiamat
15
6 / 2 / 12
9,287
929
10,128
7,688
5,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
10 / 2 / 11
9,464
946
23,879
9,189
5,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Nangel
Mercury
14
5 / 3 / 4
9,081
908
2,792
7,110
3,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
8
Kills
28
28
Deaths
12
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
2
1
L
0
7
4
0.29
W
Artio
5
3
12
3.67
L
Kukulkan
GypsyJuiice
Kukulkan
1
5
0
0.2
W
Geb
Haskuu
Geb
2
2
20
6
W
Tiamat
JohnniBoi
Tiamat
6
2
12
6
W
10
2
11
7.75
W
Mercury
Nangel
Mercury
5
3
4
2.33
L
0
5
2
0.2
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
50,054
53,997
Taken
47,571
33,905
Mitigated
44,631
5,406
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,499
352
242
1,995
10,234
4,706
0
4,229
6,005
14,663
0
L
6,591
747
0
587
11,060
5,258
0
5,489
5,571
12,783
0
W
Artio
8,066
1,197
2,299
3,912
12,868
15,879
0
4,640
8,154
13,522
0
L
Kukulkan
GypsyJuiice
Kukulkan
3,826
624
113
373
8,324
3,966
0
3,871
4,453
9,583
0
W
Geb
Haskuu
Geb
5,189
987
1,029
1,121
10,716
13,756
312
4,628
5,950
10,006
0
W
Tiamat
JohnniBoi
Tiamat
10,128
1,405
1,325
2,286
7,688
5,822
1,489
2,380
5,248
20,727
0
W
23,879
13,184
337
3,508
9,189
5,448
1,335
3,894
5,275
0
36,128
W
Mercury
Nangel
Mercury
2,792
946
1,315
1,982
7,110
3,726
1,365
1,996
5,028
0
10,442
L
2,428
1,377
76
526
7,739
3,729
0
2,596
5,143
0
4,139
L
4,161
1,405
0
1,494
16,640
16,246
32
7,198
9,442
0
7,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
44,837
57
Minions Killed
111
0
Camps Cleared
0
731,300
Distance Traveled
928,372
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,212
821
19
2
0
158,862
0
L
Ah Puch
6,620
662
12
1
0
174,605
0
W
Artio
8,410
841
3
0
0
178,083
0
L
Kukulkan
7,153
715
15
2
0
107,692
0
W
Geb
8,595
860
11
1
0
211,579
4
W
Tiamat
9,287
929
27
3
0
170,041
0
W
Hou Yi
9,464
946
45
5
0
173,877
0
W
Mercury
9,081
908
25
3
0
194,792
0
L
Apollo
6,016
602
4
0
0
116,135
0
L
Tyr
7,731
773
7
1
0
174,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role