Player Matchup

Ao Kuang
Ao Kuang
Iceman87
Ao Kuang
Level 38
God Stats
20W - 18L
1,509 SR
Queue Stats
59W - 83L
1,325 Elo+
Party 2
Xing Tian
Xing Tian
Jamaar32
Xing Tian
Level 29
God Stats
11W - 7L
1,604 SR
Queue Stats
46W - 51L
1,437 Elo+
Party 2
Tiamat
Tiamat
LAXxnerxD
Tiamat
Level 108
God Stats
0W - 1L
1,734 SR
Queue Stats
41W - 34L
1,435 Elo+
Solo
Charybdis
Charybdis
MrChunkDirty
Charybdis
Level 101
God Stats
2W - 4L
1,560 SR
Queue Stats
156W - 139L
1,541 Elo+
Party 2
Atlas
Atlas
SirSmash2177
Atlas
Level 8
God Stats
4W - 9L
1,206 SR
Queue Stats
5W - 16L
1,181 Elo+
Party 2
Team Averages
Level 57
1,523 SR
1,384 Elo+

VS

Team Averages
Level 40
1,482 SR
1,420 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jhosepguapo
Bacchus
Level 27
God Stats
45W - 48L
1,403 SR
Queue Stats
139W - 157L
1,304 Elo+
Party 1
Izanami
Izanami
Pellegrine00
Izanami
Level 64
God Stats
62W - 52L
1,508 SR
Queue Stats
407W - 412L
1,453 Elo+
Solo
Arachne
Arachne
xxxsaenxx12
Arachne
Level 24
God Stats
27W - 21L
1,501 SR
Queue Stats
107W - 118L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Iceman87
Ao Kuang
15
4 / 6 / 0
9,482
452
8,465
19,863
8,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Jamaar32
Xing Tian
13
0 / 4 / 4
8,851
421
9,290
21,113
24,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
LAXxnerxD
Tiamat
15
1 / 4 / 1
9,333
444
9,689
11,733
8,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
MrChunkDirty
Charybdis
15
4 / 5 / 1
9,962
474
11,053
19,757
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 1
8,047
383
8,272
17,252
8,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
3 / 0 / 10
11,738
559
11,353
9,997
5,198
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
 
Gilgamesh
16
4 / 2 / 9
10,418
496
10,857
17,118
13,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Jhosepguapo
Bacchus
15
4 / 2 / 12
10,552
502
11,348
13,877
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Pellegrine00
Izanami
16
5 / 2 / 9
10,049
479
14,796
15,451
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
xxxsaenxx12
Arachne
16
10 / 3 / 11
10,648
507
14,257
18,913
8,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
9
Kills
26
26
Deaths
9
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
10
8
W
Gilgamesh
 
Gilgamesh
4
2
9
4.25
L
Ao Kuang
Iceman87
Ao Kuang
4
6
0
0.67
L
Xing Tian
Jamaar32
Xing Tian
0
4
4
0.5
W
Bacchus
Jhosepguapo
Bacchus
4
2
12
5
L
Tiamat
LAXxnerxD
Tiamat
1
4
1
0.38
L
Charybdis
MrChunkDirty
Charybdis
4
5
1
0.9
W
Izanami
Pellegrine00
Izanami
5
2
9
4.75
L
0
7
1
0.07
W
Arachne
xxxsaenxx12
Arachne
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,769
Damage
62,611
89,718
Taken
75,356
58,899
Mitigated
51,523
21,147
Healing
23,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,353
1,209
0
2,844
9,997
5,198
196
5,579
4,329
109,781
0
W
Gilgamesh
 
Gilgamesh
10,857
3,518
0
6,417
17,118
13,296
862
9,284
7,209
0
62,707
L
Ao Kuang
Iceman87
Ao Kuang
8,465
1,852
0
4,271
19,863
8,981
400
3,687
16,176
61,734
0
L
Xing Tian
Jamaar32
Xing Tian
9,290
919
0
2,436
21,113
24,975
307
5,516
15,597
34,519
0
W
Bacchus
Jhosepguapo
Bacchus
11,348
820
0
5,066
13,877
17,842
102
5,477
8,320
32,062
0
L
Tiamat
LAXxnerxD
Tiamat
9,689
924
0
3,062
11,733
8,343
180
3,310
8,423
71,738
0
L
Charybdis
MrChunkDirty
Charybdis
11,053
4,678
0
8,063
19,757
8,134
87
6,953
12,804
0
85,853
W
Izanami
Pellegrine00
Izanami
14,796
8,028
0
5,068
15,451
6,405
1,439
6,253
9,173
0
90,326
L
8,272
2,170
0
3,315
17,252
8,466
715
3,235
14,017
48,172
0
W
Arachne
xxxsaenxx12
Arachne
14,257
9,837
0
4,347
18,913
8,782
966
8,239
10,609
0
68,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
53,405
492
Minions Killed
537
0
Camps Cleared
0
1,874,452
Distance Traveled
2,039,624
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,738
559
203
10
0
425,474
0
W
Gilgamesh
10,418
496
96
5
0
375,887
0
L
Ao Kuang
9,482
452
92
4
0
384,486
0
L
Xing Tian
8,851
421
46
2
0
415,913
0
W
Bacchus
10,552
502
34
2
0
441,095
4
L
Tiamat
9,333
444
140
7
0
357,052
4
L
Charybdis
9,962
474
133
6
0
336,091
10
W
Izanami
10,049
479
132
6
0
383,533
0
L
Atlas
8,047
383
81
4
0
380,910
0
W
Arachne
10,648
507
72
3
0
413,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role