Player Matchup

Hun Batz
Hun Batz
DriftKing677
Hun Batz
Level 104
God Stats
13W - 11L
1,498 SR
Queue Stats
316W - 212L
1,521 Elo+
Party 2
Hera
Hera
JellyJigglers
Hera
Level 86
God Stats
21W - 15L
1,336 SR
Queue Stats
333W - 244L
1,515 Elo+
Party 2
Mulan
Mulan
matdap
Mulan
Level 107
God Stats
22W - 10L
1,638 SR
Queue Stats
307W - 200L
1,538 Elo+
Party 2
Team Averages
Level 99
1,491 SR
1,525 Elo+

VS

Team Averages
Level 56
1,364 SR
1,536 Elo+
Hades
Hades
IMREALLYHlGH
Hades
Level 54
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
SixOr7Doobies
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
TheRealMC3
Izanami
Level 87
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DriftKing677
Hun Batz
15
4 / 0 / 10
10,095
721
8,719
10,277
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
10 / 0 / 9
11,122
794
23,705
8,240
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
matdap
Mulan
16
7 / 3 / 11
10,681
763
20,731
20,448
25,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,499
607
8,004
18,730
9,275
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SixOr7Doobies
Jormungandr
12
1 / 5 / 2
9,160
654
5,820
22,903
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TheRealMC3
Izanami
12
1 / 10 / 1
8,508
608
5,340
16,055
5,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
3
3
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DriftKing677
Hun Batz
4
0
10
9
L
1
6
0
0.17
W
10
0
9
14.5
L
Jormungandr
SixOr7Doobies
Jormungandr
1
5
2
0.4
L
Izanami
TheRealMC3
Izanami
1
10
1
0.15
W
Mulan
matdap
Mulan
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,155
Damage
19,164
38,965
Taken
57,688
33,752
Mitigated
31,411
10,804
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DriftKing677
Hun Batz
8,719
3,611
0
1,381
10,277
4,803
1,238
3,120
7,157
0
45,527
L
8,004
1,438
117
3,543
18,730
9,275
0
6,275
12,105
33,061
0
W
23,705
6,142
0
2,320
8,240
3,609
1,244
3,329
4,911
50,939
0
L
Jormungandr
SixOr7Doobies
Jormungandr
5,820
1,518
0
5,221
22,903
16,530
0
12,032
10,382
28,472
0
L
Izanami
TheRealMC3
Izanami
5,340
3,057
0
1,841
16,055
5,606
0
5,590
10,116
0
15,014
W
Mulan
matdap
Mulan
20,731
4,081
403
6,700
20,448
25,340
188
7,851
12,597
0
41,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
26,167
154
Minions Killed
119
9
Camps Cleared
3
776,769
Distance Traveled
636,774
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,095
721
54
4
6
276,731
1
L
Hades
8,499
607
55
4
2
206,163
4
W
Hera
11,122
794
51
4
2
245,807
4
L
Jormungandr
9,160
654
47
3
0
228,952
0
L
Izanami
8,508
608
17
1
1
201,659
2
W
Mulan
10,681
763
49
4
1
254,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role