Player Matchup

Cu Chulainn
Cu Chulainn
CaidenceLaFey
Cu Chulainn
Level 64
God Stats
1W - 2L
1,489 SR
Queue Stats
73W - 82L
1,460 Elo+
Solo
Merlin
Merlin
Lamar Sp609
Merlin
Level 142
God Stats
8W - 1L
1,708 SR
Queue Stats
49W - 40L
1,626 Elo+
Party 1
Cliodhna
Cliodhna
MICHwolverins16
Cliodhna
Level 147
God Stats
1W - 0L
1,533 SR
Queue Stats
3W - 1L
1,764 Elo+
Party 1
Heimdallr
Heimdallr
N30NxPENGUIN
Heimdallr
Level 128
God Stats
5W - 2L
1,549 SR
Queue Stats
57W - 57L
1,497 Elo+
Solo
Sobek
Sobek
ZÉAL0T
Sobek
Level 67
God Stats
7W - 7L
1,511 SR
Queue Stats
236W - 233L
1,482 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,566 Elo+

VS

Team Averages
Level 83
1,585 SR
1,496 Elo+
Medusa
Medusa
BassHunter49
Medusa
Level 87
God Stats
15W - 19L
1,490 SR
Queue Stats
67W - 100L
1,452 Elo+
Party 3
Janus
Janus
Cramissioner
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,495 Elo+
Party 2
Chaac
Chaac
Historicus3
Chaac
Level 136
God Stats
5W - 3L
1,669 SR
Queue Stats
130W - 159L
1,480 Elo+
Party 3
King Arthur
King Arthur
Maniac302
King Arthur
Level 85
God Stats
4W - 4L
1,648 SR
Queue Stats
71W - 61L
1,580 Elo+
Party 2
Xing Tian
Xing Tian
Muscle Milk5596
Xing Tian
Level 28
God Stats
7W - 4L
1,617 SR
Queue Stats
100W - 124L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaidenceLaFey
Cu Chulainn
19
2 / 7 / 14
12,815
712
19,115
26,283
33,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
11 / 1 / 8
15,359
853
37,772
16,061
10,765
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
20
6 / 5 / 11
13,693
761
20,753
21,470
13,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
N30NxPENGUIN
Heimdallr
20
2 / 3 / 8
13,516
751
15,086
18,301
11,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
ZÉAL0T
Sobek
19
4 / 1 / 10
13,527
752
9,866
18,807
28,425
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 5 / 7
12,064
670
14,731
17,963
9,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 8
12,207
678
15,222
17,238
9,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 4 / 8
12,329
685
20,775
27,375
29,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Maniac302
King Arthur
19
5 / 5 / 10
12,749
708
16,117
27,833
39,010
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Muscle Milk5596
Xing Tian
18
2 / 4 / 12
12,402
689
11,456
27,256
39,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
62
25
Kills
17
17
Deaths
25
51
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
7
1.5
W
Cu Chulainn
CaidenceLaFey
Cu Chulainn
2
7
14
1.29
L
3
7
8
1
L
3
4
8
1.75
W
Merlin
11
1
8
15
W
Cliodhna
6
5
11
2.3
L
King Arthur
Maniac302
King Arthur
5
5
10
2
L
Xing Tian
Muscle Milk5596
Xing Tian
2
4
12
2
W
Heimdallr
N30NxPENGUIN
Heimdallr
2
3
8
2
W
Sobek
ZÉAL0T
Sobek
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,592
Damage
78,301
100,922
Taken
117,665
97,561
Mitigated
127,174
28,778
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,731
4,445
0
1,420
17,963
9,246
405
5,344
12,311
0
51,042
W
Cu Chulainn
CaidenceLaFey
Cu Chulainn
19,115
3,437
0
3,767
26,283
33,349
240
5,708
20,575
0
37,640
L
15,222
1,241
0
5
17,238
9,228
0
7,902
9,159
56,704
0
L
20,775
2,921
0
8,576
27,375
29,788
0
10,545
16,409
0
56,823
W
Merlin
37,772
1,310
0
4,206
16,061
10,765
458
3,800
12,261
99,319
0
W
Cliodhna
20,753
2,480
0
7,388
21,470
13,846
528
5,127
16,343
0
42,563
L
King Arthur
Maniac302
King Arthur
16,117
1,832
0
558
27,833
39,010
162
12,191
15,057
0
30,206
L
Xing Tian
Muscle Milk5596
Xing Tian
11,456
617
784
6,008
27,256
39,902
0
10,762
15,954
24,381
0
W
Heimdallr
N30NxPENGUIN
Heimdallr
15,086
7,421
692
3,657
18,301
11,176
9,420
4,566
13,735
0
86,085
W
Sobek
ZÉAL0T
Sobek
9,866
976
1,132
7,936
18,807
28,425
238
7,477
11,330
19,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,910
Gold Earned
61,751
340
Minions Killed
296
0
Camps Cleared
0
1,906,543
Distance Traveled
1,884,169
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,064
670
61
3
0
371,334
3
W
Cu Chulainn
12,815
712
37
2
0
374,513
2
L
Janus
12,207
678
98
5
0
331,648
1
L
Chaac
12,329
685
89
5
0
382,730
1
W
Merlin
15,359
853
127
7
0
367,700
3
W
Cliodhna
13,693
761
49
3
0
397,503
1
L
King Arthur
12,749
708
26
1
0
428,667
1
L
Xing Tian
12,402
689
22
1
0
369,790
2
W
Heimdallr
13,516
751
113
6
0
369,407
3
W
Sobek
13,527
752
14
1
0
397,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role