Player Matchup

Hercules
Hercules
C4Nate
Hercules
Level 68
God Stats
2W - 2L
1,294 SR
Queue Stats
211W - 247L
1,546 Elo+
Party 1
Charybdis
Charybdis
DHath
Charybdis
Level 69
God Stats
4W - 2L
1,640 SR
Queue Stats
89W - 81L
1,596 Elo+
Party 2
Khepri
Khepri
RoobIV
Khepri
Level 47
God Stats
8W - 7L
1,613 SR
Queue Stats
100W - 95L
1,581 Elo+
Party 2
Anubis
Anubis
Siimpleton
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 70L
1,531 Elo+
Party 1
Thanatos
Thanatos
TrinItaly
Thanatos
Level 38
God Stats
5W - 5L
1,249 SR
Queue Stats
130W - 155L
1,584 Elo+
Party 1
Team Averages
Level 50
1,459 SR
1,568 Elo+

VS

Team Averages
Level 67
1,474 SR
1,494 Elo+
Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
ENTERTAIN__ME__
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Hades
Hades
Shrima
Hades
Level 39
God Stats
1W - 3L
1,550 SR
Queue Stats
23W - 41L
1,340 Elo+
Solo
Set
Set
nehcrs
Set
Level 28
God Stats
1W - 2L
1,301 SR
Queue Stats
13W - 9L
1,615 Elo+
Party 4
Thor
Thor
srchen
Thor
Level 159
God Stats
373W - 363L
1,518 SR
Queue Stats
376W - 366L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C4Nate
Hercules
10
1 / 1 / 1
5,628
563
1,672
5,491
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
DHath
Charybdis
9
1 / 0 / 2
5,325
533
5,502
4,339
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
RoobIV
Khepri
9
1 / 0 / 3
5,420
542
1,929
3,020
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
Siimpleton
Anubis
11
3 / 0 / 2
6,241
624
8,092
4,900
2,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
TrinItaly
Thanatos
9
1 / 0 / 3
5,416
542
3,842
5,738
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 2 / 0
5,020
502
4,055
9,857
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 0
4,897
490
2,123
5,025
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Shrima
Hades
8
0 / 1 / 0
4,539
454
3,615
7,090
2,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
nehcrs
Set
11
0 / 1 / 1
6,031
603
2,956
3,885
1,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
srchen
Thor
10
1 / 1 / 0
5,494
549
529
8,262
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Hercules
C4Nate
Hercules
1
1
1
1.5
W
Charybdis
DHath
Charybdis
1
0
2
2
L
0
2
0
0
W
Khepri
RoobIV
Khepri
1
0
3
2.5
L
Hades
Shrima
Hades
0
1
0
0
W
Anubis
Siimpleton
Anubis
3
0
2
4
W
Thanatos
TrinItaly
Thanatos
1
0
3
2.5
L
Set
nehcrs
Set
0
1
1
0.5
L
Thor
srchen
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,037
Damage
13,278
23,488
Taken
34,119
12,977
Mitigated
11,719
16,205
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,055
2,263
1,071
2,359
9,857
3,330
0
3,463
6,394
0
22,237
W
Hercules
C4Nate
Hercules
1,672
43
0
1,837
5,491
5,297
0
0
5,491
0
32,731
W
Charybdis
DHath
Charybdis
5,502
3,203
0
3,210
4,339
1,220
0
1,472
2,867
0
42,104
L
2,123
1,052
66
367
5,025
1,693
0
982
4,043
29,870
0
W
Khepri
RoobIV
Khepri
1,929
110
248
1,456
3,020
1,225
0
1,067
1,864
11,715
0
L
Hades
Shrima
Hades
3,615
699
91
2,429
7,090
2,244
0
3,779
3,311
22,802
0
W
Anubis
Siimpleton
Anubis
8,092
1,154
0
3,816
4,900
2,685
0
2,264
2,636
51,403
0
W
Thanatos
TrinItaly
Thanatos
3,842
894
0
5,638
5,738
2,550
0
935
4,803
0
30,555
L
Set
nehcrs
Set
2,956
1,074
0
1,120
3,885
1,736
0
0
3,698
0
43,288
L
Thor
srchen
Thor
529
111
0
4,967
8,262
2,716
0
1,797
6,409
0
35,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,030
Gold Earned
25,981
325
Minions Killed
287
0
Camps Cleared
0
975,129
Distance Traveled
947,634
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,020
502
23
2
0
165,654
1
W
Hercules
5,628
563
57
6
0
200,782
6
W
Charybdis
5,325
533
82
8
0
166,350
0
L
Olorun
4,897
490
50
5
0
193,572
2
W
Khepri
5,420
542
28
3
0
203,824
0
L
Hades
4,539
454
53
5
0
183,233
1
W
Anubis
6,241
624
104
10
0
175,271
3
W
Thanatos
5,416
542
54
5
0
228,902
1
L
Set
6,031
603
90
9
0
196,206
1
L
Thor
5,494
549
71
7
0
208,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role