Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BiscuitsTM
Olorun
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 73L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Degreat LJ
Jing Wei
Level 66
God Stats
0W - 1L
1,463 SR
Queue Stats
26W - 19L
1,543 Elo+
Party 1
Thanatos
Thanatos
LordMattySama
Thanatos
Level 134
God Stats
0W - 1L
1,478 SR
Queue Stats
95W - 72L
1,578 Elo+
Party 1
Raijin
Raijin
romoxes
Raijin
Level 153
God Stats
2W - 4L
1,625 SR
Queue Stats
142W - 121L
1,611 Elo+
Party 1
Team Averages
Level 110
1,513 SR
1,553 Elo+

VS

Team Averages
Level 109
1,452 SR
1,523 Elo+
Rama
Rama
Itsmaaaalm
Rama
Level 106
God Stats
2W - 0L
1,646 SR
Queue Stats
11W - 12L
1,723 Elo+
Solo
Hades
Hades
Sylnt69
Hades
Level 160
God Stats
4W - 2L
1,633 SR
Queue Stats
605W - 615L
1,444 Elo+
Solo
Hercules
Hercules
cvballa617
Hercules
Level 150
God Stats
7W - 8L
1,277 SR
Queue Stats
291W - 295L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
keelmote
Baron Samedi
Level 54
God Stats
1W - 0L
1,205 SR
Queue Stats
5W - 3L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
zF_Vanity
Zhong Kui
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
1 / 6 / 11
8,655
618
9,870
17,066
23,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
BiscuitsTM
Olorun
17
2 / 6 / 12
9,918
708
16,594
18,486
11,369
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Degreat LJ
Jing Wei
15
5 / 7 / 9
9,842
703
16,535
14,601
8,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
LordMattySama
Thanatos
17
5 / 5 / 11
10,553
754
13,406
17,057
25,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
romoxes
Raijin
18
5 / 7 / 12
10,563
755
26,851
19,050
13,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 16
11,167
798
15,069
16,366
7,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Sylnt69
Hades
18
3 / 1 / 22
10,836
774
12,474
21,727
16,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
cvballa617
Hercules
18
6 / 2 / 18
11,586
828
12,275
33,540
32,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
keelmote
Baron Samedi
20
6 / 3 / 18
11,651
832
16,761
16,109
9,067
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
zF_Vanity
Zhong Kui
17
9 / 7 / 9
11,111
794
20,643
18,184
12,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
114
18
Kills
31
31
Deaths
18
55
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
6
11
1.08
L
Olorun
BiscuitsTM
Olorun
2
6
12
1.33
L
Jing Wei
Degreat LJ
Jing Wei
5
7
9
1.36
W
7
5
16
3
L
Thanatos
LordMattySama
Thanatos
5
5
11
2.1
W
Hades
Sylnt69
Hades
3
1
22
14
W
Hercules
cvballa617
Hercules
6
2
18
7.5
W
Baron Samedi
keelmote
Baron Samedi
6
3
18
5
L
Raijin
romoxes
Raijin
5
7
12
1.57
W
Zhong Kui
zF_Vanity
Zhong Kui
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,256
Damage
77,222
86,260
Taken
105,926
81,036
Mitigated
78,710
29,263
Healing
56,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,870
2,249
911
2,231
17,066
23,353
0
8,854
7,920
0
14,279
L
Olorun
BiscuitsTM
Olorun
16,594
9,472
2,529
6,468
18,486
11,369
1,120
10,547
7,677
32,562
0
L
Jing Wei
Degreat LJ
Jing Wei
16,535
13,794
785
932
14,601
8,017
658
8,871
5,557
0
24,709
W
15,069
7,531
793
3,236
16,366
7,790
2,327
5,542
10,748
0
33,142
L
Thanatos
LordMattySama
Thanatos
13,406
2,955
767
8,737
17,057
25,110
0
9,927
6,781
0
17,063
W
Hades
Sylnt69
Hades
12,474
1,820
1,974
11,254
21,727
16,514
1,030
9,346
12,381
18,899
0
W
Hercules
cvballa617
Hercules
12,275
4,112
1,446
18,966
33,540
32,543
532
13,250
20,290
0
22,820
W
Baron Samedi
keelmote
Baron Samedi
16,761
933
6,954
7,064
16,109
9,067
2,542
7,470
8,480
41,345
0
L
Raijin
romoxes
Raijin
26,851
2,653
1,642
4,261
19,050
13,187
84
10,390
8,447
46,770
0
W
Zhong Kui
zF_Vanity
Zhong Kui
20,643
3,024
790
3,739
18,184
12,796
1,594
7,602
10,582
33,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
56,351
113
Minions Killed
141
0
Camps Cleared
0
1,098,938
Distance Traveled
1,179,317
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,655
618
11
1
0
229,121
1
L
Olorun
9,918
708
32
2
0
215,081
1
L
Jing Wei
9,842
703
13
1
0
228,352
1
W
Rama
11,167
798
30
2
0
222,316
1
L
Thanatos
10,553
754
11
1
0
223,567
1
W
Hades
10,836
774
21
2
0
264,378
2
W
Hercules
11,586
828
15
1
0
264,393
0
W
Baron Samedi
11,651
832
39
3
0
223,413
0
L
Raijin
10,563
755
46
3
0
202,817
2
W
Zhong Kui
11,111
794
36
3
0
204,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role