Player Matchup

Sun Wukong
Sun Wukong
DarkPhenom13
Sun Wukong
Level 149
God Stats
19W - 17L
1,793 SR
Queue Stats
425W - 413L
1,566 Elo+
Party 3
Kukulkan
Kukulkan
Lumberman242
Kukulkan
Level 112
God Stats
3W - 0L
1,729 SR
Queue Stats
39W - 41L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
metalfiend
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,431 Elo+
Party 1
Bacchus
Bacchus
ttowel
Bacchus
Level 82
God Stats
1W - 1L
1,279 SR
Queue Stats
45W - 50L
1,431 Elo+
Party 1
Hachiman
Hachiman
xZombi3x5layerx
Hachiman
Level 146
God Stats
11W - 12L
1,471 SR
Queue Stats
419W - 396L
1,582 Elo+
Party 3
Team Averages
Level 122
1,554 SR
1,490 Elo+

VS

Team Averages
Level 146
1,632 SR
1,548 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Monkie1
Loki
Level 145
God Stats
1W - 1L
1,724 SR
Queue Stats
366W - 385L
1,477 Elo+
Solo
Hera
Hera
XPriorityMailX
Hera
Level 153
God Stats
4W - 4L
1,740 SR
Queue Stats
21W - 23L
1,601 Elo+
Party 4
Cerberus
Cerberus
jessdant
Cerberus
Level 160
God Stats
2W - 3L
1,595 SR
Queue Stats
327W - 306L
1,588 Elo+
Party 2
Chiron
Chiron
newmany13
Chiron
Level 158
God Stats
13W - 13L
1,600 SR
Queue Stats
159W - 151L
1,576 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkPhenom13
Sun Wukong
9
0 / 0 / 0
4,072
814
1,104
2,891
1,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lumberman242
Kukulkan
9
0 / 0 / 0
4,242
848
911
2,098
685
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
metalfiend
Zhong Kui
9
0 / 0 / 0
4,066
813
1,186
2,473
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
ttowel
Bacchus
8
0 / 0 / 0
4,155
831
590
1,784
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
9
1 / 0 / 0
4,459
892
1,929
2,197
785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
3,800
760
255
1,216
500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Monkie1
Loki
8
0 / 0 / 0
3,917
783
1,535
2,083
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
4,397
879
957
1,623
547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
jessdant
Cerberus
7
0 / 0 / 0
3,867
773
755
1,244
645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
newmany13
Chiron
10
0 / 0 / 0
4,424
885
3,078
1,801
745

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Sun Wukong
DarkPhenom13
Sun Wukong
0
0
0
0
W
Kukulkan
Lumberman242
Kukulkan
0
0
0
0
L
Loki
Monkie1
Loki
0
0
0
0
L
0
0
0
0
L
Cerberus
jessdant
Cerberus
0
0
0
0
W
Zhong Kui
metalfiend
Zhong Kui
0
0
0
0
L
Chiron
newmany13
Chiron
0
0
0
0
W
Bacchus
ttowel
Bacchus
0
0
0
0
W
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,720
Damage
6,580
11,443
Taken
7,967
5,360
Mitigated
3,230
3,814
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
255
34
201
52
1,216
500
0
0
1,216
0
311
W
Sun Wukong
DarkPhenom13
Sun Wukong
1,104
202
0
906
2,891
1,447
0
507
2,384
0
9,102
W
Kukulkan
Lumberman242
Kukulkan
911
118
0
0
2,098
685
0
0
2,098
11,466
0
L
Loki
Monkie1
Loki
1,535
292
0
960
2,083
793
0
614
1,441
0
4,702
L
957
260
0
400
1,623
547
0
218
1,318
15,608
0
L
Cerberus
jessdant
Cerberus
755
39
0
316
1,244
645
0
743
501
2,601
0
W
Zhong Kui
metalfiend
Zhong Kui
1,186
195
0
854
2,473
1,291
0
335
2,138
12,203
0
L
Chiron
newmany13
Chiron
3,078
293
180
938
1,801
745
0
1,112
689
0
18,682
W
Bacchus
ttowel
Bacchus
590
33
0
792
1,784
1,152
0
205
1,579
894
0
W
Hachiman
1,929
921
0
1,262
2,197
785
0
665
1,532
0
12,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,994
Gold Earned
20,405
98
Minions Killed
93
0
Camps Cleared
0
508,853
Distance Traveled
417,862
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,800
760
1
0
0
50,044
0
W
Sun Wukong
4,072
814
20
4
0
120,602
0
W
Kukulkan
4,242
848
27
5
0
98,509
0
L
Loki
3,917
783
4
1
0
111,600
1
L
Hera
4,397
879
40
8
0
92,816
1
L
Cerberus
3,867
773
7
1
0
66,783
0
W
Zhong Kui
4,066
813
28
6
0
102,290
1
L
Chiron
4,424
885
41
8
0
96,619
2
W
Bacchus
4,155
831
2
0
0
85,186
0
W
Hachiman
4,459
892
21
4
0
102,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role