Player Matchup

Chiron
Chiron
DestroyDaPuss
Chiron
Level 148
God Stats
2W - 0L
1,650 SR
Queue Stats
47W - 40L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
NECKFACE11
Jormungandr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,379 Elo+
Party 1
Agni
Agni
SpecialSammy
Agni
Level 154
God Stats
1W - 0L
1,479 SR
Queue Stats
7W - 3L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
Steamingpyle73
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
pholkhero
Janus
Level 29
God Stats
2W - 1L
1,249 SR
Queue Stats
68W - 81L
1,421 Elo+
Solo
Team Averages
Level 77
1,476 SR
1,465 Elo+

VS

Team Averages
Level 66
1,597 SR
1,435 Elo+
Cthulhu
Cthulhu
Crowidk
Cthulhu
Level 82
God Stats
1W - 2L
1,616 SR
Queue Stats
221W - 229L
1,443 Elo+
Party 2
Heimdallr
Heimdallr
MacroscopicD
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 3
Raijin
Raijin
Monsterousd
Raijin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,499 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NotSoMonsterousD
Ah Muzen Cab
Level 96
God Stats
0W - 1L
1,680 SR
Queue Stats
13W - 13L
1,474 Elo+
Party 3
Cabrakan
Cabrakan
invaderrim
Cabrakan
Level 29
God Stats
1W - 2L
1,690 SR
Queue Stats
89W - 94L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
11,181
799
15,836
15,727
9,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
NECKFACE11
Jormungandr
16
3 / 4 / 16
9,754
697
9,209
20,814
23,924
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
12 / 3 / 9
11,655
833
19,281
14,385
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Steamingpyle73
Gilgamesh
19
5 / 1 / 20
11,671
834
12,501
22,349
26,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
pholkhero
Janus
16
1 / 3 / 16
10,100
721
12,280
11,861
5,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crowidk
Cthulhu
17
3 / 6 / 7
11,152
797
15,005
21,519
30,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
MacroscopicD
Heimdallr
15
0 / 6 / 4
8,548
611
10,106
14,529
7,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
16
4 / 6 / 3
9,926
709
15,804
12,515
6,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
NotSoMonsterousD
Ah Muzen Cab
17
2 / 3 / 6
10,234
731
17,007
11,646
6,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
invaderrim
Cabrakan
16
3 / 7 / 6
10,675
763
8,747
18,162
24,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
28
Kills
12
13
Deaths
28
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crowidk
Cthulhu
3
6
7
1.08
W
7
2
13
6.75
L
Heimdallr
MacroscopicD
Heimdallr
0
6
4
0.33
L
Raijin
4
6
3
0.92
W
Jormungandr
NECKFACE11
Jormungandr
3
4
16
2.75
L
Ah Muzen Cab
NotSoMonsterousD
Ah Muzen Cab
2
3
6
1.67
W
12
3
9
5.5
W
Gilgamesh
Steamingpyle73
Gilgamesh
5
1
20
15
L
Cabrakan
invaderrim
Cabrakan
3
7
6
0.86
W
Janus
pholkhero
Janus
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,107
Damage
66,669
85,136
Taken
78,371
73,807
Mitigated
74,140
30,307
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crowidk
Cthulhu
15,005
333
2,523
2,914
21,519
30,155
0
9,922
11,597
22,504
0
W
15,836
6,045
2,920
3,177
15,727
9,314
4,053
6,666
9,061
0
41,800
L
Heimdallr
MacroscopicD
Heimdallr
10,106
3,299
563
1,888
14,529
7,451
0
9,179
5,350
0
23,759
L
Raijin
15,804
1,359
1,850
1,641
12,515
6,057
186
8,286
4,229
31,517
0
W
Jormungandr
NECKFACE11
Jormungandr
9,209
1,545
1,855
2,658
20,814
23,924
590
7,448
13,366
23,774
0
L
Ah Muzen Cab
NotSoMonsterousD
Ah Muzen Cab
17,007
3,889
964
2,145
11,646
6,102
1,547
5,238
6,408
0
31,594
W
19,281
2,500
1,399
1,365
14,385
8,208
2,211
7,856
6,529
36,513
0
W
Gilgamesh
Steamingpyle73
Gilgamesh
12,501
3,356
4,875
7,664
22,349
26,791
748
10,258
12,091
0
17,103
L
Cabrakan
invaderrim
Cabrakan
8,747
677
1,824
2,087
18,162
24,375
128
8,145
10,017
13,146
0
W
Janus
pholkhero
Janus
12,280
1,068
2,277
2,117
11,861
5,570
1,079
7,328
4,533
29,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,361
Gold Earned
50,535
182
Minions Killed
129
0
Camps Cleared
0
1,348,134
Distance Traveled
1,134,988
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,152
797
17
1
0
252,597
0
W
Chiron
11,181
799
65
5
0
245,178
0
L
Heimdallr
8,548
611
28
2
0
211,642
0
L
Raijin
9,926
709
40
3
0
234,980
3
W
Jormungandr
9,754
697
33
2
0
254,236
0
L
Ah Muzen Cab
10,234
731
37
3
0
241,695
0
W
Agni
11,655
833
37
3
0
266,625
0
W
Gilgamesh
11,671
834
10
1
0
313,353
1
L
Cabrakan
10,675
763
7
1
0
194,074
0
W
Janus
10,100
721
37
3
0
268,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role