Player Matchup

Atlas
Atlas
BeatThemQuads
Atlas
Level 118
God Stats
4W - 2L
1,342 SR
Queue Stats
82W - 50L
1,669 Elo+
Party 1
Artemis
Artemis
CptTenneal
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 88L
1,682 Elo+
Party 1
Scylla
Scylla
EnzyAri
Scylla
Level 101
God Stats
10W - 3L
1,762 SR
Queue Stats
72W - 34L
1,670 Elo+
Party 1
Team Averages
Level 122
1,535 SR
1,674 Elo+

VS

Team Averages
Level 86
1,627 SR
1,603 Elo+
Lancelot
Lancelot
DeathMex09
Lancelot
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 25L
1,500 Elo+
Party 2
Mulan
Mulan
RapidColt33634
Mulan
Level 49
God Stats
17W - 9L
1,544 SR
Queue Stats
35W - 25L
1,611 Elo+
Party 2
Hel
Hel
yeho75
Hel
Level 124
God Stats
2W - 1L
1,837 SR
Queue Stats
96W - 53L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 19
12,508
834
16,043
16,422
19,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
CptTenneal
Artemis
15
5 / 3 / 18
11,135
742
23,486
12,720
5,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
EnzyAri
Scylla
17
14 / 0 / 11
12,683
846
13,474
7,026
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeathMex09
Lancelot
13
1 / 9 / 2
9,169
611
6,403
21,242
8,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 2
8,259
551
8,817
19,604
15,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
yeho75
Hel
14
2 / 9 / 0
9,262
617
10,029
19,272
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
25
Kills
3
3
Deaths
25
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
19
15.5
W
Artemis
CptTenneal
Artemis
5
3
18
4.67
L
Lancelot
DeathMex09
Lancelot
1
9
2
0.22
W
Scylla
EnzyAri
Scylla
14
0
11
19.5
L
0
7
2
0.14
L
Hel
yeho75
Hel
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,003
Damage
25,249
36,168
Taken
60,118
28,093
Mitigated
32,988
10,472
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,043
6,000
714
5,314
16,422
19,196
516
3,621
12,801
36,856
0
W
Artemis
CptTenneal
Artemis
23,486
12,038
0
2,458
12,720
5,947
1,418
5,310
7,410
0
52,531
L
Lancelot
DeathMex09
Lancelot
6,403
1,026
0
2,285
21,242
8,956
0
10,032
10,930
0
27,227
W
Scylla
EnzyAri
Scylla
13,474
1,651
0
1,986
7,026
2,950
840
1,822
5,204
42,953
0
L
8,817
2,312
0
1,827
19,604
15,228
0
9,321
9,989
0
23,648
L
Hel
yeho75
Hel
10,029
207
5,597
7,592
19,272
8,804
0
9,853
9,175
36,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,326
Gold Earned
26,690
166
Minions Killed
147
5
Camps Cleared
5
749,440
Distance Traveled
709,868
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,508
834
31
2
2
273,092
0
W
Artemis
11,135
742
63
4
1
236,575
2
L
Lancelot
9,169
611
36
2
2
240,677
3
W
Scylla
12,683
846
72
5
2
239,773
5
L
Mulan
8,259
551
30
2
2
230,340
4
L
Hel
9,262
617
81
5
1
238,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role