Player Matchup

Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
 
Thor
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze V
Cavinge
Nu Wa
Bronze V
Level 86
God Stats
0W - 1L
1,608 SR
Queue Stats
4W - 8L
1,386 MMR
Solo
Amaterasu
Amaterasu
Silver II
DeBlaz
Amaterasu
Silver II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 127L
1,141 MMR
Solo
Atlas
Atlas
Bronze III
ViNiTiM
Atlas
Bronze III
Level 47
God Stats
5W - 7L
1,523 SR
Queue Stats
12W - 14L
1,361 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,526 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,445 SR
1,272 MMR
Mulan
Mulan
Bronze V
 
Mulan
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
Akylla77
Poseidon
Silver I
Level 83
God Stats
22W - 16L
1,452 SR
Queue Stats
265W - 275L
1,320 MMR
Solo
Bakasura
Bakasura
Bronze V
EZELx
Bakasura
Bronze V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,284 MMR
Solo
Cupid
Cupid
Silver II
Juvιa
Cupid
Silver II
Level 158
God Stats
2W - 2L
1,334 SR
Queue Stats
241W - 273L
1,019 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
LfdcMaster
Kuzenbo
Gold IV
Level 127
God Stats
19W - 27L
1,440 SR
Queue Stats
91W - 102L
1,240 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 2 / 0
7,416
530
5,575
9,138
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
 
Thor
11
1 / 4 / 1
6,390
456
4,715
11,126
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Cavinge
Nu Wa
11
2 / 4 / 1
6,616
473
4,293
7,094
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
DeBlaz
Amaterasu
12
0 / 4 / 1
6,895
493
4,977
16,507
14,509
Atlas
ViNiTiM
Atlas
10
0 / 3 / 2
6,222
444
4,210
13,480
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
King ArthurShivaMercury

VS

Bans
AthenaSolLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 0 / 5
9,529
681
14,140
12,194
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Akylla77
Poseidon
15
8 / 2 / 4
9,612
687
11,402
9,332
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
EZELx
Bakasura
12
2 / 3 / 4
7,871
562
4,517
12,317
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Juvιa
Cupid
13
4 / 1 / 1
8,392
599
7,115
7,291
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
LfdcMaster
Kuzenbo
11
0 / 0 / 7
7,479
534
4,169
10,703
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
2
0
1.5
L
Thor
 
Thor
1
4
1
0.38
W
Mulan
 
Mulan
3
0
5
5.5
W
Poseidon
Akylla77
Poseidon
8
2
4
5
L
Nu Wa
Cavinge
Nu Wa
2
4
1
0.63
L
Amaterasu
DeBlaz
Amaterasu
0
4
1
0.13
W
Bakasura
EZELx
Bakasura
2
3
4
1.33
W
Cupid
Juvιa
Cupid
4
1
1
4.5
W
Kuzenbo
LfdcMaster
Kuzenbo
0
0
7
3.5
L
Atlas
ViNiTiM
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
41,343
57,345
Taken
51,837
35,804
Mitigated
31,735
11,638
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,575
2,427
0
1,000
9,138
3,372
0
1,372
7,635
0
55,224
L
Thor
 
Thor
4,715
1,088
0
3,040
11,126
4,361
0
2,956
7,325
0
43,366
W
Mulan
 
Mulan
14,140
2,869
0
9,433
12,194
8,915
630
764
11,430
0
75,644
W
Poseidon
Akylla77
Poseidon
11,402
1,521
69
3,194
9,332
3,784
142
3,020
6,312
75,973
0
L
Nu Wa
Cavinge
Nu Wa
4,293
785
0
500
7,094
2,973
0
4,371
2,297
40,667
0
L
Amaterasu
DeBlaz
Amaterasu
4,977
1,942
0
3,974
16,507
14,509
0
1,073
14,618
0
48,018
W
Bakasura
EZELx
Bakasura
4,517
3,408
0
2,746
12,317
4,984
895
1,242
11,075
0
39,093
W
Cupid
Juvιa
Cupid
7,115
3,548
210
2,260
7,291
3,142
277
1,394
5,897
0
65,946
W
Kuzenbo
LfdcMaster
Kuzenbo
4,169
1,784
307
2,162
10,703
10,910
27
2,746
7,639
21,179
0
L
Atlas
ViNiTiM
Atlas
4,210
1,590
0
3,124
13,480
10,589
0
5,223
7,945
17,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
42,883
345
Minions Killed
480
0
Camps Cleared
0
1,295,313
Distance Traveled
1,466,188
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,416
530
101
7
0
267,068
4
L
Thor
6,390
456
71
5
0
253,827
3
W
Mulan
9,529
681
131
9
0
292,338
7
W
Poseidon
9,612
687
139
10
0
291,241
3
L
Nu Wa
6,616
473
53
4
0
243,929
3
L
Amaterasu
6,895
493
98
7
0
263,529
4
W
Bakasura
7,871
562
90
6
0
319,759
1
W
Cupid
8,392
599
100
7
0
262,005
3
W
Kuzenbo
7,479
534
20
1
0
300,845
6
L
Atlas
6,222
444
22
2
0
266,960
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role