Player Matchup

Ne Zha
Ne Zha
B1GW1LLYSTYLE20
Ne Zha
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 125L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
BangSeltzer
Kuzenbo
Level 47
God Stats
79W - 81L
1,491 SR
Queue Stats
236W - 307L
1,406 Elo+
Party 1
Izanami
Izanami
Shizzedon
Izanami
Level 152
God Stats
7W - 8L
1,452 SR
Queue Stats
356W - 407L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
Tactical Nugget
Sun Wukong
Level 27
God Stats
51W - 60L
1,468 SR
Queue Stats
77W - 111L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
Tclrk
Kukulkan
Level 122
God Stats
3W - 3L
1,482 SR
Queue Stats
138W - 136L
1,437 Elo+
Party 1
Team Averages
Level 79
1,479 SR
1,419 Elo+

VS

Team Averages
Level 29
1,531 SR
1,348 Elo+
Chiron
Chiron
HeK Elite
Chiron
Level 31
God Stats
5W - 9L
1,429 SR
Queue Stats
132W - 173L
1,390 Elo+
Party 2
Skadi
Skadi
HeK Future
Skadi
Level 26
God Stats
1W - 2L
1,688 SR
Queue Stats
59W - 113L
1,319 Elo+
Party 2
Ra
Ra
HeKLegacy
Ra
Level 53
God Stats
4W - 2L
1,643 SR
Queue Stats
197W - 265L
1,424 Elo+
Party 2
Xing Tian
Xing Tian
JJTHUNDERGOD54
Xing Tian
Level 18
God Stats
6W - 11L
1,395 SR
Queue Stats
13W - 32L
1,350 Elo+
Party 3
Bacchus
Bacchus
MoneyBusyboss
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
9,334
718
9,800
8,155
4,194
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
BangSeltzer
Kuzenbo
15
0 / 1 / 9
9,785
753
4,478
16,384
25,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Shizzedon
Izanami
20
6 / 1 / 2
11,955
920
11,270
12,398
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Tactical Nugget
Sun Wukong
17
4 / 0 / 6
9,848
758
7,390
10,608
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Tclrk
Kukulkan
18
4 / 1 / 6
10,645
819
17,974
6,299
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HeK Elite
Chiron
16
2 / 2 / 0
8,865
682
8,960
12,119
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
15
1 / 5 / 1
8,431
649
8,515
13,039
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 0 / 2
9,785
753
11,624
6,628
2,959
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
JJTHUNDERGOD54
Xing Tian
14
0 / 2 / 4
8,178
629
4,389
12,967
14,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
14
0 / 6 / 2
7,866
605
3,028
16,236
13,731
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
15
Kills
5
5
Deaths
15
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Kuzenbo
BangSeltzer
Kuzenbo
0
1
9
4.5
L
Chiron
HeK Elite
Chiron
2
2
0
1
L
Skadi
1
5
1
0.3
L
2
0
2
3
L
Xing Tian
JJTHUNDERGOD54
Xing Tian
0
2
4
1
L
Bacchus
0
6
2
0.17
W
Izanami
Shizzedon
Izanami
6
1
2
7
W
Sun Wukong
Tactical Nugget
Sun Wukong
4
0
6
7
W
Kukulkan
Tclrk
Kukulkan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,912
Damage
36,516
53,844
Taken
60,989
48,176
Mitigated
41,532
17,524
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,800
1,149
0
1,069
8,155
4,194
1,059
2,885
5,270
0
23,024
W
Kuzenbo
BangSeltzer
Kuzenbo
4,478
1,734
0
3,119
16,384
25,162
669
5,039
11,345
20,349
0
L
Chiron
HeK Elite
Chiron
8,960
2,345
589
3,025
12,119
5,266
36
4,867
7,139
0
38,459
L
Skadi
8,515
4,207
0
1,465
13,039
4,967
702
4,032
8,870
0
24,952
L
11,624
848
1,288
2,805
6,628
2,959
0
2,504
4,124
57,098
0
L
Xing Tian
JJTHUNDERGOD54
Xing Tian
4,389
266
0
0
12,967
14,609
0
5,108
7,363
13,167
0
L
Bacchus
3,028
352
0
1,319
16,236
13,731
0
5,644
10,116
7,854
0
W
Izanami
Shizzedon
Izanami
11,270
8,850
0
6,141
12,398
6,309
2,541
3,625
8,773
0
73,320
W
Sun Wukong
Tactical Nugget
Sun Wukong
7,390
1,273
0
5,475
10,608
8,937
710
4,190
6,418
0
18,458
W
Kukulkan
Tclrk
Kukulkan
17,974
2,089
0
1,720
6,299
3,574
1,565
3,302
2,997
64,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
43,125
337
Minions Killed
230
0
Camps Cleared
0
1,384,653
Distance Traveled
1,214,206
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,334
718
26
2
0
282,167
0
W
Kuzenbo
9,785
753
27
2
0
298,366
1
L
Chiron
8,865
682
65
5
0
252,869
0
L
Skadi
8,431
649
33
3
0
244,579
4
L
Ra
9,785
753
113
9
0
258,130
1
L
Xing Tian
8,178
629
12
1
0
239,308
0
L
Bacchus
7,866
605
7
1
0
219,320
1
W
Izanami
11,955
920
134
10
0
226,366
0
W
Sun Wukong
9,848
758
26
2
0
313,213
0
W
Kukulkan
10,645
819
124
10
0
264,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role