Player Matchup

Anhur
Anhur
CallMeLouE
Anhur
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 35L
1,562 Elo+
Solo
Ullr
Ullr
Ecas4
Ullr
Level 93
God Stats
9W - 13L
1,381 SR
Queue Stats
1,666W - 1,446L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
ItsOriax
Zhong Kui
Level 79
God Stats
2W - 5L
1,513 SR
Queue Stats
176W - 173L
1,515 Elo+
Solo
Atlas
Atlas
ZaddySpace
Atlas
Level 89
God Stats
4W - 1L
1,606 SR
Queue Stats
256W - 288L
1,448 Elo+
Solo
Janus
Janus
scorpyan13
Janus
Level 160
God Stats
3W - 7L
1,478 SR
Queue Stats
422W - 476L
1,468 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,502 Elo+

VS

Team Averages
Level 126
1,562 SR
1,460 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CJT007
Danzaburou
Level 65
God Stats
13W - 8L
1,712 SR
Queue Stats
728W - 738L
1,453 Elo+
Solo
Jormungandr
Jormungandr
SolarisFallen
Jormungandr
Level 129
God Stats
2W - 0L
1,663 SR
Queue Stats
92W - 111L
1,425 Elo+
Party 1
Scylla
Scylla
VixSyn_13
Scylla
Level 159
God Stats
11W - 10L
1,435 SR
Queue Stats
832W - 853L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
1 / 11 / 7
9,732
649
9,561
22,153
9,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
Ecas4
Ullr
16
3 / 11 / 8
10,261
684
7,650
21,098
9,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ItsOriax
Zhong Kui
17
1 / 9 / 4
9,993
666
5,384
20,031
12,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
5
0 / 1 / 0
6,768
451
277
3,464
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
20
9 / 10 / 3
12,260
817
11,337
18,745
7,931
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
13 / 3 / 20
13,863
924
18,164
12,621
6,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
 
Artemis
18
10 / 6 / 14
12,218
815
19,628
15,418
7,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
CJT007
Danzaburou
19
10 / 4 / 16
12,737
849
16,456
13,728
7,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
SolarisFallen
Jormungandr
20
6 / 2 / 25
12,877
858
13,779
13,707
16,119
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
VixSyn_13
Scylla
16
3 / 1 / 15
10,618
708
10,330
6,309
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
132
14
Kills
42
42
Deaths
16
22
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
13
3
20
7.67
W
Artemis
 
Artemis
10
6
14
2.83
W
Danzaburou
CJT007
Danzaburou
10
4
16
4.5
L
Anhur
1
11
7
0.41
L
Ullr
Ecas4
Ullr
3
11
8
0.64
L
Zhong Kui
ItsOriax
Zhong Kui
1
9
4
0.33
W
Jormungandr
SolarisFallen
Jormungandr
6
2
25
9.25
W
Scylla
VixSyn_13
Scylla
3
1
15
10.5
L
Atlas
0
1
0
0
L
Janus
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,209
Damage
78,357
85,491
Taken
61,783
41,258
Mitigated
40,293
13,465
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,164
4,819
653
3,032
12,621
6,743
3,281
2,917
9,704
0
47,005
W
Artemis
 
Artemis
19,628
8,101
375
2,192
15,418
7,254
1,504
6,091
9,327
0
26,629
W
Danzaburou
CJT007
Danzaburou
16,456
6,681
2,247
4,543
13,728
7,739
2,647
4,084
9,644
0
32,932
L
Anhur
9,561
4,036
659
2,485
22,153
9,756
0
6,802
15,351
0
25,052
L
Ullr
Ecas4
Ullr
7,650
480
476
1,061
21,098
9,387
0
4,491
16,607
0
12,845
L
Zhong Kui
ItsOriax
Zhong Kui
5,384
216
377
4,185
20,031
12,730
0
6,773
13,258
19,323
0
W
Jormungandr
SolarisFallen
Jormungandr
13,779
804
3,283
2,596
13,707
16,119
793
2,483
11,224
34,365
0
W
Scylla
VixSyn_13
Scylla
10,330
485
564
761
6,309
2,438
859
1,423
4,886
29,603
0
L
Atlas
277
148
0
1,040
3,464
1,454
0
1,310
2,154
277
0
L
Janus
11,337
603
368
2,814
18,745
7,931
0
4,733
14,012
32,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
62,313
91
Minions Killed
147
0
Camps Cleared
0
826,657
Distance Traveled
1,321,327
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,863
924
47
3
0
303,974
3
W
Artemis
12,218
815
13
1
0
235,230
0
W
Danzaburou
12,737
849
30
2
0
257,194
5
L
Anhur
9,732
649
24
2
0
183,372
1
L
Ullr
10,261
684
13
1
0
219,286
0
L
Zhong Kui
9,993
666
36
2
0
203,528
0
W
Jormungandr
12,877
858
34
2
0
306,964
0
W
Scylla
10,618
708
23
2
0
217,965
6
L
Atlas
6,768
451
0
0
0
35,063
0
L
Janus
12,260
817
18
1
0
185,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role