Player Matchup

Hercules
Hercules
Bman500
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,535 Elo+
Party 1
Fenrir
Fenrir
ChromaticRain
Fenrir
Level 112
God Stats
0W - 5L
1,668 SR
Queue Stats
24W - 31L
1,558 Elo+
Party 1
Baba Yaga
Baba Yaga
Grimboy
Baba Yaga
Level 127
God Stats
1W - 3L
1,658 SR
Queue Stats
25W - 30L
1,565 Elo+
Party 1
Atlas
Atlas
Hemflow88
Atlas
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
MagicalOstrich
Cernunnos
Level 121
God Stats
0W - 1L
1,514 SR
Queue Stats
11W - 14L
1,463 Elo+
Party 1
Team Averages
Level 117
1,568 SR
1,515 Elo+

VS

Team Averages
Level 143
1,547 SR
1,577 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Demonholy
Yu Huang
Level 158
God Stats
3W - 3L
1,538 SR
Queue Stats
22W - 21L
1,607 Elo+
Solo
Hou Yi
Hou Yi
Voiceey
Hou Yi
Level 134
God Stats
21W - 20L
1,446 SR
Queue Stats
98W - 86L
1,553 Elo+
Solo
Cthulhu
Cthulhu
ZanHeart
Cthulhu
Level 138
God Stats
3W - 0L
1,752 SR
Queue Stats
68W - 44L
1,631 Elo+
Solo
Ne Zha
Ne Zha
callfire59
Ne Zha
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
269W - 238L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bman500
Hercules
16
0 / 2 / 3
8,927
525
7,347
16,440
21,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

13
4 / 5 / 0
8,234
484
8,128
18,373
7,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Baba Yaga
Grimboy
Baba Yaga
14
1 / 3 / 1
8,312
489
11,578
12,004
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Atlas
Hemflow88
Atlas
9
0 / 3 / 2
6,618
389
4,934
15,590
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
MagicalOstrich
Cernunnos
12
0 / 4 / 2
7,592
447
6,898
14,394
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 1 / 1
10,564
621
11,837
14,228
9,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Demonholy
Yu Huang
15
1 / 2 / 5
9,550
562
8,473
11,028
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Voiceey
Hou Yi
15
8 / 1 / 4
9,511
559
15,512
12,647
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ZanHeart
Cthulhu
13
3 / 0 / 8
9,057
533
9,946
12,030
10,020
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
callfire59
Ne Zha
13
2 / 1 / 8
8,698
512
7,817
15,172
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
1
3.5
L
Hercules
Bman500
Hercules
0
2
3
0.75
L
4
5
0
0.8
W
Yu Huang
Demonholy
Yu Huang
1
2
5
1.75
L
Baba Yaga
Grimboy
Baba Yaga
1
3
1
0.5
L
Atlas
Hemflow88
Atlas
0
3
2
0.33
L
Cernunnos
MagicalOstrich
Cernunnos
0
4
2
0.25
W
Hou Yi
Voiceey
Hou Yi
8
1
4
10
W
Cthulhu
ZanHeart
Cthulhu
3
0
8
7
W
Ne Zha
callfire59
Ne Zha
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,885
Damage
53,585
76,801
Taken
65,105
51,915
Mitigated
37,870
16,703
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,837
2,842
0
4,475
14,228
9,952
0
1,666
12,025
0
88,958
L
Hercules
Bman500
Hercules
7,347
2,734
0
7,550
16,440
21,174
108
1,641
14,729
0
68,241
L
8,128
2,056
0
860
18,373
7,786
0
4,806
13,397
0
48,819
W
Yu Huang
Demonholy
Yu Huang
8,473
279
88
2,229
11,028
5,896
654
4,278
6,750
79,933
0
L
Baba Yaga
Grimboy
Baba Yaga
11,578
296
0
2,952
12,004
6,020
0
2,983
8,817
73,980
0
L
Atlas
Hemflow88
Atlas
4,934
1,729
40
2,215
15,590
11,003
0
6,654
7,957
20,179
0
L
Cernunnos
MagicalOstrich
Cernunnos
6,898
2,136
0
3,086
14,394
5,932
570
1,743
12,651
0
58,315
W
Hou Yi
Voiceey
Hou Yi
15,512
8,680
0
2,580
12,647
5,552
1,056
3,985
8,662
0
74,031
W
Cthulhu
ZanHeart
Cthulhu
9,946
1,133
3,334
4,403
12,030
10,020
191
4,031
7,495
35,259
0
W
Ne Zha
callfire59
Ne Zha
7,817
2,679
0
3,259
15,172
6,450
0
3,708
11,342
0
69,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
47,380
454
Minions Killed
527
0
Camps Cleared
0
1,645,653
Distance Traveled
1,763,595
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,564
621
159
9
0
344,412
8
L
Hercules
8,927
525
135
8
0
339,379
5
L
Fenrir
8,234
484
72
4
0
371,413
8
W
Yu Huang
9,550
562
150
9
0
326,827
2
L
Baba Yaga
8,312
489
116
7
0
338,951
4
L
Atlas
6,618
389
22
1
0
296,501
6
L
Cernunnos
7,592
447
109
6
0
299,409
5
W
Hou Yi
9,511
559
94
6
0
332,378
4
W
Cthulhu
9,057
533
37
2
0
375,033
11
W
Ne Zha
8,698
512
87
5
0
384,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role