Player Matchup

Apollo
Apollo
 
Apollo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Azarkan
Zhong Kui
Level 114
God Stats
2W - 4L
1,693 SR
Queue Stats
48W - 90L
1,359 Elo+
Party 2
Awilix
Awilix
PhillX
Awilix
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 71L
1,394 Elo+
Party 2
Hachiman
Hachiman
ROKO27
Hachiman
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 127L
1,436 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,438 Elo+

VS

Team Averages
Level 131
1,462 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
KamiSamaCoelho
Yu Huang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
Obhi-wan
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,572 Elo+
Solo
Agni
Agni
PsychicAz
Agni
Level 106
God Stats
2W - 2L
1,282 SR
Queue Stats
84W - 74L
1,492 Elo+
Solo
Horus
Horus
Vanguarda
Horus
Level 145
God Stats
3W - 1L
1,528 SR
Queue Stats
38W - 52L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 4 / 1
6,219
565
1,552
6,398
3,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
 
Terra
7
0 / 2 / 1
6,015
547
1,814
7,446
9,283
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
Azarkan
Zhong Kui
19
5 / 5 / 2
10,539
958
10,196
16,737
11,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
PhillX
Awilix
7
0 / 2 / 1
6,002
546
670
3,091
1,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
ROKO27
Hachiman
15
5 / 6 / 2
8,431
766
6,282
11,361
5,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 12
9,584
871
9,509
8,466
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
15
5 / 3 / 7
9,253
841
4,204
8,518
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Obhi-wan
Jormungandr
15
1 / 4 / 13
9,089
826
6,553
14,378
13,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
16
8 / 2 / 9
10,137
922
15,763
8,796
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Vanguarda
Horus
15
2 / 2 / 7
9,108
828
4,413
10,333
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
19
19
Deaths
14
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
1
0.38
L
Terra
 
Terra
0
2
1
0.25
W
Nu Wa
 
Nu Wa
3
3
12
3
L
Zhong Kui
Azarkan
Zhong Kui
5
5
2
1.2
W
Yu Huang
5
3
7
2.83
W
Jormungandr
Obhi-wan
Jormungandr
1
4
13
1.88
L
Awilix
PhillX
Awilix
0
2
1
0.25
W
Agni
8
2
9
6.25
L
Hachiman
ROKO27
Hachiman
5
6
2
1
W
Horus
Vanguarda
Horus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
40,442
45,033
Taken
50,491
31,546
Mitigated
32,281
10,725
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,552
878
135
421
6,398
3,626
0
5,661
737
0
4,165
L
Terra
 
Terra
1,814
190
640
1,446
7,446
9,283
0
6,077
1,369
4,138
0
W
Nu Wa
 
Nu Wa
9,509
1,687
1,186
1,091
8,466
3,830
2,502
3,110
5,356
23,139
0
L
Zhong Kui
Azarkan
Zhong Kui
10,196
348
627
5,400
16,737
11,658
0
12,414
4,323
36,327
0
W
Yu Huang
4,204
319
428
1,396
8,518
4,432
1,501
2,171
6,347
17,020
0
W
Jormungandr
Obhi-wan
Jormungandr
6,553
1,415
799
2,057
14,378
13,065
817
1,421
12,957
23,086
0
L
Awilix
PhillX
Awilix
670
250
0
47
3,091
1,320
0
2,612
479
0
1,364
W
Agni
15,763
1,565
259
2,772
8,796
4,011
1,130
3,399
5,397
23,749
0
L
Hachiman
ROKO27
Hachiman
6,282
2,575
375
1,634
11,361
5,659
0
9,265
2,096
0
13,867
W
Horus
Vanguarda
Horus
4,413
1,453
3,146
2,899
10,333
6,943
1,770
1,909
6,814
0
12,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
47,171
78
Minions Killed
112
0
Camps Cleared
0
491,175
Distance Traveled
948,538
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,219
565
4
0
0
59,841
0
L
Terra
6,015
547
5
0
0
124,661
1
W
Nu Wa
9,584
871
18
2
0
182,965
0
L
Zhong Kui
10,539
958
61
6
0
163,019
0
W
Yu Huang
9,253
841
27
2
0
191,152
0
W
Jormungandr
9,089
826
30
3
0
190,090
0
L
Awilix
6,002
546
0
0
0
51,793
0
W
Agni
10,137
922
23
2
0
195,743
0
L
Hachiman
8,431
766
8
1
0
91,861
0
W
Horus
9,108
828
14
1
0
188,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role