Player Matchup

Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Phantom713
Atlas
Level 146
God Stats
13W - 15L
1,506 SR
Queue Stats
251W - 241L
1,499 Elo+
Party 3
Freya
Freya
THROWxDOWN 33
Freya
Level 151
God Stats
4W - 3L
1,512 SR
Queue Stats
106W - 115L
1,449 Elo+
Solo
Yu Huang
Yu Huang
play to kill713
Yu Huang
Level 160
God Stats
16W - 20L
1,530 SR
Queue Stats
577W - 537L
1,633 Elo+
Party 3
Lancelot
Lancelot
xkill3333
Lancelot
Level 108
God Stats
2W - 0L
1,692 SR
Queue Stats
57W - 53L
1,485 Elo+
Solo
Team Averages
Level 143
1,548 SR
1,513 Elo+

VS

Team Averages
Level 96
1,477 SR
1,467 Elo+
Anubis
Anubis
Adversity3rd
Anubis
Level 102
God Stats
3W - 10L
1,232 SR
Queue Stats
137W - 144L
1,473 Elo+
Party 1
Lancelot
Lancelot
Lumberman242
Lancelot
Level 112
God Stats
1W - 2L
1,501 SR
Queue Stats
39W - 41L
1,464 Elo+
Party 2
Susano
Susano
McNadaa
Susano
Level 67
God Stats
0W - 2L
1,365 SR
Queue Stats
108W - 108L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
metalfiend
Gilgamesh
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
47W - 48L
1,452 Elo+
Party 2
Geb
Geb
ttowel
Geb
Level 82
God Stats
1W - 3L
1,574 SR
Queue Stats
45W - 50L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
7 / 1 / 18
13,290
782
30,335
25,475
31,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
19
2 / 1 / 20
13,025
766
16,203
26,253
43,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 4 / 12
12,494
735
20,090
25,039
13,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
20
11 / 0 / 16
14,136
832
43,603
8,413
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
xkill3333
Lancelot
20
5 / 3 / 7
13,003
765
10,669
20,409
15,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
3 / 5 / 6
11,554
680
21,074
25,365
18,597
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Lumberman242
Lancelot
17
2 / 6 / 3
10,749
632
11,870
27,465
22,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
McNadaa
Susano
17
2 / 7 / 4
10,921
642
19,053
24,276
13,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
metalfiend
Gilgamesh
18
2 / 6 / 6
11,867
698
14,597
31,323
28,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
ttowel
Geb
16
0 / 4 / 7
10,608
624
9,311
29,562
39,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
28
Kills
9
9
Deaths
28
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
1
18
16
L
Anubis
3
5
6
1.2
L
Lancelot
Lumberman242
Lancelot
2
6
3
0.58
L
Susano
McNadaa
Susano
2
7
4
0.57
W
Atlas
2
1
20
12
W
3
4
12
2.25
L
Gilgamesh
metalfiend
Gilgamesh
2
6
6
0.83
W
Yu Huang
11
0
16
19
L
Geb
ttowel
Geb
0
4
7
0.88
W
Lancelot
xkill3333
Lancelot
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,900
Damage
75,905
105,589
Taken
137,991
108,438
Mitigated
121,699
36,667
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
30,335
4,873
1,316
8,341
25,475
31,393
0
7,439
18,036
0
62,392
L
Anubis
21,074
1,125
0
10,638
25,365
18,597
0
15,899
9,197
63,316
0
L
Lancelot
Lumberman242
Lancelot
11,870
1,176
0
2,838
27,465
22,161
0
15,392
11,587
0
30,788
L
Susano
McNadaa
Susano
19,053
3,405
0
174
24,276
13,308
0
12,320
11,657
0
46,597
W
Atlas
16,203
6,024
0
4,460
26,253
43,206
0
9,610
16,643
30,112
0
W
20,090
7,205
0
12,795
25,039
13,531
2,913
5,920
19,119
62,544
0
L
Gilgamesh
metalfiend
Gilgamesh
14,597
4,390
1,929
1,967
31,323
28,113
0
18,645
12,101
0
34,390
W
Yu Huang
43,603
6,048
670
3,311
8,413
5,086
2,355
2,975
5,438
93,209
0
L
Geb
ttowel
Geb
9,311
460
1,055
5,367
29,562
39,520
0
16,080
12,501
15,381
0
W
Lancelot
xkill3333
Lancelot
10,669
1,665
0
5,774
20,409
15,222
4,764
4,441
14,768
0
46,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,948
Gold Earned
55,699
345
Minions Killed
222
0
Camps Cleared
0
1,781,211
Distance Traveled
1,581,107
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,290
782
69
4
0
399,020
2
L
Anubis
11,554
680
74
4
0
271,730
4
L
Lancelot
10,749
632
39
2
0
355,954
0
L
Susano
10,921
642
60
4
0
328,410
2
W
Atlas
13,025
766
21
1
0
364,416
1
W
Freya
12,494
735
73
4
0
301,447
1
L
Gilgamesh
11,867
698
42
2
0
343,885
2
W
Yu Huang
14,136
832
113
7
0
317,330
0
L
Geb
10,608
624
7
0
0
281,128
0
W
Lancelot
13,003
765
69
4
0
398,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role