Player Matchup

Scylla
Scylla
Silver V
 
Scylla
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
Antoninho9715
Danzaburou
Silver V
Level 98
God Stats
3W - 3L
1,719 SR
Queue Stats
81W - 106L
604 MMR
Party 1
Aphrodite
Aphrodite
Silver IV
NATlNHO
Aphrodite
Silver IV
Level 85
God Stats
2W - 2L
1,526 SR
Queue Stats
84W - 108L
726 MMR
Party 1
Mulan
Mulan
Bronze I
Originalimen
Mulan
Bronze I
Level 105
God Stats
0W - 2L
1,147 SR
Queue Stats
236W - 266L
426 MMR
Solo
Kali
Kali
Silver V
alexcebollaboli
Kali
Silver V
Level 69
God Stats
0W - 1L
1,538 SR
Queue Stats
13W - 23L
866 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,486 SR
824 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,599 SR
678 MMR
Hercules
Hercules
Bronze I
Dragonil11
Hercules
Bronze I
Level 66
God Stats
1W - 1L
1,667 SR
Queue Stats
43W - 69L
407 MMR
Solo
Bacchus
Bacchus
Bronze I
TNT-JackESP
Bacchus
Bronze I
Level 145
God Stats
4W - 0L
1,617 SR
Queue Stats
308W - 322L
416 MMR
Party 2
Discordia
Discordia
Silver IV
VaguerFanatic7
Discordia
Silver IV
Level 98
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 129L
765 MMR
Party 3
Izanami
Izanami
Silver V
illanchu
Izanami
Silver V
Level 123
God Stats
26W - 24L
1,603 SR
Queue Stats
200W - 225L
564 MMR
Party 2
Lancelot
Lancelot
Silver I
vZ Zinc
Lancelot
Silver I
Level 126
God Stats
6W - 2L
1,608 SR
Queue Stats
216W - 221L
1,239 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 1 / 5
8,962
448
10,430
6,942
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Antoninho9715
Danzaburou
15
4 / 5 / 1
10,264
513
19,467
18,745
7,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
NATlNHO
Aphrodite
11
0 / 6 / 3
7,757
388
3,982
18,503
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 6 / 2
9,503
475
9,085
23,313
17,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 3
9,238
462
5,297
17,001
10,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AwilixChaacMercuryMedusaAnubis

VS

Bans
JormungandrHeraAtlasPoseidonXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dragonil11
Hercules
17
7 / 2 / 4
10,733
537
17,945
21,599
22,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
TNT-JackESP
Bacchus
14
1 / 2 / 9
9,438
472
10,095
18,325
25,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
VaguerFanatic7
Discordia
15
5 / 2 / 5
9,793
490
8,503
9,734
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
illanchu
Izanami
16
4 / 0 / 4
9,943
497
12,321
14,900
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
vZ Zinc
Lancelot
16
4 / 3 / 4
9,695
485
17,410
16,285
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
9
Kills
21
21
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
5
4.5
L
Danzaburou
Antoninho9715
Danzaburou
4
5
1
0.9
W
Hercules
Dragonil11
Hercules
7
2
4
4.5
L
Aphrodite
NATlNHO
Aphrodite
0
6
3
0.25
L
1
6
2
0.33
W
Bacchus
TNT-JackESP
Bacchus
1
2
9
2.75
W
Discordia
VaguerFanatic7
Discordia
5
2
5
3.75
L
2
3
3
1.17
W
Izanami
illanchu
Izanami
4
0
4
6
W
Lancelot
vZ Zinc
Lancelot
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,261
Damage
66,274
84,504
Taken
80,843
54,978
Mitigated
68,417
34,504
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,430
255
0
250
6,942
2,933
474
1,783
5,159
53,773
0
L
Danzaburou
Antoninho9715
Danzaburou
19,467
8,884
631
5,930
18,745
7,740
1,356
6,413
12,332
0
70,033
W
Hercules
Dragonil11
Hercules
17,945
4,532
0
3,788
21,599
22,514
691
2,063
19,536
0
73,967
L
Aphrodite
NATlNHO
Aphrodite
3,982
314
4,377
9,467
18,503
16,194
152
8,307
10,196
24,125
0
L
9,085
1,751
0
8,794
23,313
17,944
573
381
22,932
0
68,462
W
Bacchus
TNT-JackESP
Bacchus
10,095
358
860
3,637
18,325
25,858
340
3,672
14,653
41,331
0
W
Discordia
VaguerFanatic7
Discordia
8,503
666
0
625
9,734
4,642
46
3,758
5,976
71,675
0
L
5,297
2,705
0
5,055
17,001
10,167
0
1,714
15,287
0
68,654
W
Izanami
illanchu
Izanami
12,321
9,321
0
8,017
14,900
6,906
3,120
1,695
13,205
0
108,500
W
Lancelot
vZ Zinc
Lancelot
17,410
2,108
0
4,639
16,285
8,497
0
3,224
13,061
0
83,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,724
Gold Earned
49,602
430
Minions Killed
551
0
Camps Cleared
0
1,898,989
Distance Traveled
1,996,489
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,962
448
73
4
0
364,224
2
L
Danzaburou
10,264
513
100
5
0
347,443
2
W
Hercules
10,733
537
99
5
0
375,511
2
L
Aphrodite
7,757
388
30
2
0
345,690
3
L
Mulan
9,503
475
119
6
0
380,911
2
W
Bacchus
9,438
472
50
3
0
401,306
7
W
Discordia
9,793
490
104
5
0
375,741
4
L
Kali
9,238
462
108
5
0
460,721
0
W
Izanami
9,943
497
183
9
0
367,261
2
W
Lancelot
9,695
485
115
6
0
476,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role