Player Matchup

Da Ji
Da Ji
DeCeee
Da Ji
Level 144
God Stats
28W - 17L
1,713 SR
Queue Stats
967W - 459L
1,615 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rinpi
Ah Muzen Cab
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 32L
1,738 Elo+
Party 2
Tyr
Tyr
TheXLayer
Tyr
Level 145
God Stats
18W - 8L
1,493 SR
Queue Stats
651W - 327L
1,634 Elo+
Party 1
Merlin
Merlin
darkskylin
Merlin
Level 158
God Stats
12W - 11L
1,695 SR
Queue Stats
137W - 64L
1,631 Elo+
Party 1
Terra
Terra
xpoisen
Terra
Level 69
God Stats
0W - 2L
1,323 SR
Queue Stats
14W - 11L
1,652 Elo+
Party 2
Team Averages
Level 125
1,545 SR
1,654 Elo+

VS

Team Averages
Level 142
1,446 SR
1,627 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gararoooh
Fenrir
Level 149
God Stats
2W - 4L
1,355 SR
Queue Stats
258W - 235L
1,586 Elo+
Solo
Horus
Horus
Hood1eCrow
Horus
Level 160
God Stats
3W - 3L
1,547 SR
Queue Stats
130W - 123L
1,630 Elo+
Solo
Cernunnos
Cernunnos
TrixoDecs
Cernunnos
Level 104
God Stats
8W - 2L
1,495 SR
Queue Stats
251W - 122L
1,827 Elo+
Solo
Janus
Janus
ozy16
Janus
Level 137
God Stats
7W - 3L
1,333 SR
Queue Stats
291W - 273L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeCeee
Da Ji
10
1 / 2 / 1
5,626
563
2,951
8,544
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Rinpi
Ah Muzen Cab
8
1 / 4 / 1
4,939
494
4,357
8,027
1,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 1 / 0
6,192
619
3,475
9,153
5,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
darkskylin
Merlin
11
1 / 1 / 0
5,982
598
2,849
3,729
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
xpoisen
Terra
8
0 / 2 / 2
5,236
524
2,834
7,762
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 1
5,698
570
6,052
6,182
4,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Gararoooh
Fenrir
11
4 / 0 / 4
6,223
622
3,721
6,433
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
9
1 / 0 / 7
6,145
615
3,183
6,946
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
TrixoDecs
Cernunnos
10
2 / 2 / 4
5,997
600
7,164
8,815
3,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ozy16
Janus
11
3 / 1 / 3
6,289
629
4,551
3,987
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
1
0.5
L
Da Ji
DeCeee
Da Ji
1
2
1
0.75
W
Fenrir
Gararoooh
Fenrir
4
0
4
6
W
Horus
1
0
7
4.5
L
Ah Muzen Cab
Rinpi
Ah Muzen Cab
1
4
1
0.38
L
0
1
0
0
W
Cernunnos
TrixoDecs
Cernunnos
2
2
4
2
L
Merlin
darkskylin
Merlin
1
1
0
1
W
Janus
ozy16
Janus
3
1
3
4.5
L
Terra
xpoisen
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,466
Damage
24,671
37,215
Taken
32,363
15,843
Mitigated
16,806
11,877
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,052
377
64
3,837
6,182
4,228
0
0
6,182
41,022
0
L
Da Ji
DeCeee
Da Ji
2,951
701
0
3,500
8,544
3,143
0
1,513
6,966
0
37,131
W
Fenrir
Gararoooh
Fenrir
3,721
1,575
0
1,734
6,433
2,663
0
1,431
4,882
0
36,073
W
Horus
3,183
1,292
1,609
3,643
6,946
5,025
0
1,720
5,222
0
9,379
L
Ah Muzen Cab
Rinpi
Ah Muzen Cab
4,357
1,145
0
1,061
8,027
1,852
0
231
7,762
0
37,068
L
3,475
600
0
3,247
9,153
5,132
0
6,052
3,101
0
43,151
W
Cernunnos
TrixoDecs
Cernunnos
7,164
2,932
0
2,766
8,815
3,546
0
1,180
7,597
0
48,629
L
Merlin
darkskylin
Merlin
2,849
349
0
1,162
3,729
1,219
0
634
3,007
42,621
0
W
Janus
ozy16
Janus
4,551
285
0
628
3,987
1,344
0
1,038
2,797
48,362
0
L
Terra
xpoisen
Terra
2,834
653
408
2,499
7,762
4,497
0
1,846
5,776
8,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
30,352
326
Minions Killed
397
0
Camps Cleared
0
1,001,707
Distance Traveled
1,043,444
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,698
570
108
11
0
180,269
4
L
Da Ji
5,626
563
76
8
0
201,490
3
W
Fenrir
6,223
622
67
7
0
233,755
6
W
Horus
6,145
615
18
2
0
206,643
6
L
Ah Muzen Cab
4,939
494
67
7
0
190,061
0
L
Tyr
6,192
619
81
8
0
216,239
4
W
Cernunnos
5,997
600
97
10
0
187,870
0
L
Merlin
5,982
598
86
9
0
192,964
6
W
Janus
6,289
629
107
11
0
234,907
1
L
Terra
5,236
524
16
2
0
200,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role