Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
CosmicArmour
Susano
Level 113
God Stats
0W - 7L
1,050 SR
Queue Stats
56W - 72L
1,336 Elo+
Party 2
Neith
Neith
ScoopForceGatRat
Neith
Level 69
God Stats
9W - 26L
1,259 SR
Queue Stats
16W - 37L
1,220 Elo+
Party 2
Gilgamesh
Gilgamesh
SyzothZarenai
Gilgamesh
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Team Averages
Level 85
1,362 SR
1,411 Elo+

VS

Team Averages
Level 95
1,625 SR
1,413 Elo+
Nemesis
Nemesis
DollyPurrs
Nemesis
Level 131
God Stats
4W - 3L
1,848 SR
Queue Stats
117W - 132L
1,397 Elo+
Party 1
Skadi
Skadi
Hasefix
Skadi
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 232L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
a_tu_izquierda1
Kumbhakarna
Level 57
God Stats
7W - 5L
1,517 SR
Queue Stats
190W - 225L
1,352 Elo+
Solo
Hel
Hel
fαblε
Hel
Level 105
God Stats
7W - 1L
1,801 SR
Queue Stats
138W - 114L
1,473 Elo+
Party 1
Pele
Pele
itjust_mari
Pele
Level 66
God Stats
130W - 86L
1,458 SR
Queue Stats
250W - 242L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
6,006
429
5,239
7,923
3,397
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
 
Jormungandr
8
1 / 5 / 0
5,747
411
4,560
12,968
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
11
2 / 2 / 0
6,592
471
4,934
10,530
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 0
5,133
367
6,450
9,223
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SyzothZarenai
Gilgamesh
10
0 / 3 / 1
5,608
401
1,965
7,757
5,835
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DollyPurrs
Nemesis
12
2 / 0 / 5
7,000
500
4,072
10,620
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Hasefix
Skadi
12
4 / 0 / 5
7,293
521
9,689
8,061
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
a_tu_izquierda1
Kumbhakarna
11
3 / 1 / 5
7,490
535
3,908
8,772
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
13
4 / 1 / 2
7,776
555
9,126
8,071
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 2
8,493
607
5,894
9,394
5,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
17
17
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
L
Jormungandr
 
Jormungandr
1
5
0
0.2
L
Susano
2
2
0
1
W
Nemesis
DollyPurrs
Nemesis
2
0
5
4.5
W
Skadi
Hasefix
Skadi
4
0
5
6.5
L
0
5
0
0
L
Gilgamesh
SyzothZarenai
Gilgamesh
0
3
1
0.17
W
Kumbhakarna
a_tu_izquierda1
Kumbhakarna
3
1
5
5.5
W
Hel
4
1
2
5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
32,689
48,401
Taken
44,918
25,810
Mitigated
21,873
7,954
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,239
710
0
1,750
7,923
3,397
396
5,143
2,780
45,774
0
L
Jormungandr
 
Jormungandr
4,560
1,799
0
615
12,968
8,986
0
1,922
11,046
28,457
0
L
Susano
4,934
1,209
0
4,163
10,530
4,508
0
3,399
7,131
0
34,829
W
Nemesis
DollyPurrs
Nemesis
4,072
1,497
0
2,612
10,620
3,934
445
1,363
9,257
0
40,459
W
Skadi
Hasefix
Skadi
9,689
3,938
232
1,486
8,061
3,083
504
2,044
6,017
0
53,284
L
6,450
3,815
0
943
9,223
3,084
686
2,326
6,897
0
26,847
L
Gilgamesh
SyzothZarenai
Gilgamesh
1,965
567
0
483
7,757
5,835
270
244
7,513
0
22,267
W
Kumbhakarna
a_tu_izquierda1
Kumbhakarna
3,908
1,010
0
1,985
8,772
6,039
240
1,732
7,040
23,074
0
W
Hel
9,126
1,055
2,414
4,290
8,071
3,450
380
3,623
4,448
61,042
0
W
5,894
772
0
4,172
9,394
5,367
457
1,037
8,357
0
61,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
38,052
250
Minions Killed
432
0
Camps Cleared
0
1,204,454
Distance Traveled
1,319,918
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,006
429
79
6
0
221,202
9
L
Jormungandr
5,747
411
35
3
0
257,545
3
L
Susano
6,592
471
63
5
0
276,464
0
W
Nemesis
7,000
500
71
5
0
292,455
5
W
Skadi
7,293
521
84
6
0
249,664
4
L
Neith
5,133
367
40
3
0
208,627
1
L
Gilgamesh
5,608
401
33
2
0
240,616
2
W
Kumbhakarna
7,490
535
30
2
0
258,902
0
W
Hel
7,776
555
116
8
0
249,672
2
W
Pele
8,493
607
131
9
0
269,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role